Commit ce3d9688 authored by Lionel Ulmer's avatar Lionel Ulmer Committed by Alexandre Julliard

Added 'emulated' VertexBuffer support.

parent c3d89f55
......@@ -427,12 +427,12 @@ Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveStrided(LPDIRECT3DDEVICE7 ifac
}
HRESULT WINAPI
Main_IDirect3DDeviceImpl_7_DrawPrimitiveVB(LPDIRECT3DDEVICE7 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
DWORD dwStartVertex,
DWORD dwNumVertices,
DWORD dwFlags)
Main_IDirect3DDeviceImpl_7_3T_DrawPrimitiveVB(LPDIRECT3DDEVICE7 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
DWORD dwStartVertex,
DWORD dwNumVertices,
DWORD dwFlags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
FIXME("(%p/%p)->(%08x,%p,%08lx,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, lpD3DVertexBuf, dwStartVertex, dwNumVertices, dwFlags);
......@@ -440,14 +440,14 @@ Main_IDirect3DDeviceImpl_7_DrawPrimitiveVB(LPDIRECT3DDEVICE7 iface,
}
HRESULT WINAPI
Main_IDirect3DDeviceImpl_7_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE7 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
DWORD dwStartVertex,
DWORD dwNumVertices,
LPWORD lpwIndices,
DWORD dwIndexCount,
DWORD dwFlags)
Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE7 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
DWORD dwStartVertex,
DWORD dwNumVertices,
LPWORD lpwIndices,
DWORD dwIndexCount,
DWORD dwFlags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
FIXME("(%p/%p)->(%08x,%p,%08lx,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, lpD3DVertexBuf, dwStartVertex, dwNumVertices, lpwIndices, dwIndexCount, dwFlags);
......@@ -833,32 +833,6 @@ Main_IDirect3DDeviceImpl_3_2T_SetLightState(LPDIRECT3DDEVICE3 iface,
}
HRESULT WINAPI
Main_IDirect3DDeviceImpl_3_DrawPrimitiveVB(LPDIRECT3DDEVICE3 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
DWORD dwStartVertex,
DWORD dwNumVertices,
DWORD dwFlags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
FIXME("(%p/%p)->(%08x,%p,%08lx,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, lpD3DVertexBuf, dwStartVertex, dwNumVertices, dwFlags);
return DD_OK;
}
HRESULT WINAPI
Main_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE3 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
LPWORD lpwIndices,
DWORD dwIndexCount,
DWORD dwFlags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
FIXME("(%p/%p)->(%08x,%p,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, lpD3DVertexBuf, lpwIndices, dwIndexCount, dwFlags);
return DD_OK;
}
HRESULT WINAPI
Main_IDirect3DDeviceImpl_3_GetTexture(LPDIRECT3DDEVICE3 iface,
DWORD dwStage,
LPDIRECT3DTEXTURE2* lplpTexture2)
......@@ -1771,3 +1745,41 @@ Thunk_IDirect3DDeviceImpl_3_SetTexture(LPDIRECT3DDEVICE3 iface,
dwStage,
COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirect3DTexture2, IDirectDrawSurface7, lpTexture2));
}
HRESULT WINAPI
Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveVB(LPDIRECT3DDEVICE3 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
DWORD dwStartVertex,
DWORD dwNumVertices,
DWORD dwFlags)
{
TRACE("(%p)->(%08x,%p,%08lx,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface,
d3dptPrimitiveType, lpD3DVertexBuf, dwStartVertex, dwNumVertices, dwFlags);
return IDirect3DDevice7_DrawPrimitiveVB(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
d3dptPrimitiveType,
COM_INTERFACE_CAST(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, IDirect3DVertexBuffer7, lpD3DVertexBuf),
dwStartVertex,
dwNumVertices,
dwFlags);
}
HRESULT WINAPI
Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE3 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
LPWORD lpwIndices,
DWORD dwIndexCount,
DWORD dwFlags)
{
TRACE("(%p)->(%08x,%p,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface,
d3dptPrimitiveType, lpD3DVertexBuf, lpwIndices, dwIndexCount, dwFlags);
return IDirect3DDevice7_DrawIndexedPrimitiveVB(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
d3dptPrimitiveType,
COM_INTERFACE_CAST(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, IDirect3DVertexBuffer7, lpD3DVertexBuf),
0,
dwIndexCount,
lpwIndices,
dwIndexCount,
dwFlags);
}
......@@ -175,22 +175,22 @@ Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveStrided(LPDIRECT3DDEVICE7 ifac
DWORD dwFlags);
HRESULT WINAPI
Main_IDirect3DDeviceImpl_7_DrawPrimitiveVB(LPDIRECT3DDEVICE7 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
DWORD dwStartVertex,
DWORD dwNumVertices,
DWORD dwFlags);
Main_IDirect3DDeviceImpl_7_3T_DrawPrimitiveVB(LPDIRECT3DDEVICE7 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
DWORD dwStartVertex,
DWORD dwNumVertices,
DWORD dwFlags);
HRESULT WINAPI
Main_IDirect3DDeviceImpl_7_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE7 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
DWORD dwStartVertex,
DWORD dwNumVertices,
LPWORD lpwIndices,
DWORD dwIndexCount,
DWORD dwFlags);
Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE7 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
DWORD dwStartVertex,
DWORD dwNumVertices,
LPWORD lpwIndices,
DWORD dwIndexCount,
DWORD dwFlags);
HRESULT WINAPI
Main_IDirect3DDeviceImpl_7_3T_ComputeSphereVisibility(LPDIRECT3DDEVICE7 iface,
......@@ -345,22 +345,6 @@ Main_IDirect3DDeviceImpl_3_2T_SetLightState(LPDIRECT3DDEVICE3 iface,
DWORD dwLightState);
HRESULT WINAPI
Main_IDirect3DDeviceImpl_3_DrawPrimitiveVB(LPDIRECT3DDEVICE3 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
DWORD dwStartVertex,
DWORD dwNumVertices,
DWORD dwFlags);
HRESULT WINAPI
Main_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE3 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
LPWORD lpwIndices,
DWORD dwIndexCount,
DWORD dwFlags);
HRESULT WINAPI
Main_IDirect3DDeviceImpl_3_GetTexture(LPDIRECT3DDEVICE3 iface,
DWORD dwStage,
LPDIRECT3DTEXTURE2* lplpTexture2);
......@@ -757,3 +741,19 @@ HRESULT WINAPI
Thunk_IDirect3DDeviceImpl_3_SetTexture(LPDIRECT3DDEVICE3 iface,
DWORD dwStage,
LPDIRECT3DTEXTURE2 lpTexture2);
HRESULT WINAPI
Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveVB(LPDIRECT3DDEVICE3 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
DWORD dwStartVertex,
DWORD dwNumVertices,
DWORD dwFlags);
HRESULT WINAPI
Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE3 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
LPWORD lpwIndices,
DWORD dwIndexCount,
DWORD dwFlags);
......@@ -63,6 +63,7 @@ static void draw_primitive_strided_7(IDirect3DDeviceImpl *This,
D3DPRIMITIVETYPE d3dptPrimitiveType,
DWORD d3dvtVertexType,
LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
DWORD dwStartVertex,
DWORD dwVertexCount,
LPWORD dwIndices,
DWORD dwIndexCount,
......@@ -765,7 +766,7 @@ inline static void draw_primitive(IDirect3DDeviceImpl *This, DWORD maxvert, WORD
strided.normal.dwStride = sizeof(D3DVERTEX);
strided.textureCoords[0].lpvData = &((D3DVERTEX *) lpvertex)->u7.tu;
strided.textureCoords[0].dwStride = sizeof(D3DVERTEX);
draw_primitive_strided_7(This, d3dpt, D3DFVF_VERTEX, &strided, 0 /* Unused */, index, maxvert, 0 /* Unused */);
draw_primitive_strided_7(This, d3dpt, D3DFVF_VERTEX, &strided, 0, 0 /* Unused */, index, maxvert, 0 /* Unused */);
} break;
case D3DVT_LVERTEX: {
......@@ -777,7 +778,7 @@ inline static void draw_primitive(IDirect3DDeviceImpl *This, DWORD maxvert, WORD
strided.specular.dwStride = sizeof(D3DLVERTEX);
strided.textureCoords[0].lpvData = &((D3DLVERTEX *) lpvertex)->u6.tu;
strided.textureCoords[0].dwStride = sizeof(D3DLVERTEX);
draw_primitive_strided_7(This, d3dpt, D3DFVF_LVERTEX, &strided, 0 /* Unused */, index, maxvert, 0 /* Unused */);
draw_primitive_strided_7(This, d3dpt, D3DFVF_LVERTEX, &strided, 0, 0 /* Unused */, index, maxvert, 0 /* Unused */);
} break;
case D3DVT_TLVERTEX: {
......@@ -789,7 +790,7 @@ inline static void draw_primitive(IDirect3DDeviceImpl *This, DWORD maxvert, WORD
strided.specular.dwStride = sizeof(D3DTLVERTEX);
strided.textureCoords[0].lpvData = &((D3DTLVERTEX *) lpvertex)->u7.tu;
strided.textureCoords[0].dwStride = sizeof(D3DTLVERTEX);
draw_primitive_strided_7(This, d3dpt, D3DFVF_TLVERTEX, &strided, 0 /* Unused */, index, maxvert, 0 /* Unused */);
draw_primitive_strided_7(This, d3dpt, D3DFVF_TLVERTEX, &strided, 0, 0 /* Unused */, index, maxvert, 0 /* Unused */);
} break;
default:
......@@ -963,6 +964,7 @@ static void draw_primitive_strided_7(IDirect3DDeviceImpl *This,
D3DPRIMITIVETYPE d3dptPrimitiveType,
DWORD d3dvtVertexType,
LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
DWORD dwStartVertex,
DWORD dwVertexCount,
LPWORD dwIndices,
DWORD dwIndexCount,
......@@ -1153,6 +1155,7 @@ static void draw_primitive_7(IDirect3DDeviceImpl *This,
D3DPRIMITIVETYPE d3dptPrimitiveType,
DWORD d3dvtVertexType,
LPVOID lpvVertices,
DWORD dwStartVertex,
DWORD dwVertexCount,
LPWORD dwIndices,
DWORD dwIndexCount,
......@@ -1192,7 +1195,7 @@ static void draw_primitive_7(IDirect3DDeviceImpl *This,
for (tex_index = 0; tex_index < ((d3dvtVertexType & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT); tex_index++)
strided.textureCoords[tex_index].dwStride = current_offset;
draw_primitive_strided_7(This, d3dptPrimitiveType, d3dvtVertexType, &strided, dwVertexCount, dwIndices, dwIndexCount, dwFlags);
draw_primitive_strided_7(This, d3dptPrimitiveType, d3dvtVertexType, &strided, dwStartVertex, dwVertexCount, dwIndices, dwIndexCount, dwFlags);
}
HRESULT WINAPI
......@@ -1206,7 +1209,7 @@ GL_IDirect3DDeviceImpl_7_3T_DrawPrimitive(LPDIRECT3DDEVICE7 iface,
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
TRACE("(%p/%p)->(%08x,%08lx,%p,%08lx,%08lx)\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwFlags);
draw_primitive_7(This, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, NULL, dwVertexCount, dwFlags);
draw_primitive_7(This, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, 0, dwVertexCount, NULL, dwVertexCount, dwFlags);
return DD_OK;
}
......@@ -1224,7 +1227,7 @@ GL_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitive(LPDIRECT3DDEVICE7 iface,
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
TRACE("(%p/%p)->(%08x,%08lx,%p,%08lx,%p,%08lx,%08lx)\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwIndices, dwIndexCount, dwFlags);
draw_primitive_7(This, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwIndices, dwIndexCount, dwFlags);
draw_primitive_7(This, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, 0, dwVertexCount, dwIndices, dwIndexCount, dwFlags);
return DD_OK;
}
......@@ -1239,7 +1242,7 @@ GL_IDirect3DDeviceImpl_7_3T_DrawPrimitiveStrided(LPDIRECT3DDEVICE7 iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
TRACE("(%p/%p)->(%08x,%08lx,%p,%08lx,%08lx)\n", This, iface, d3dptPrimitiveType, dwVertexType, lpD3DDrawPrimStrideData, dwVertexCount, dwFlags);
draw_primitive_strided_7(This, d3dptPrimitiveType, dwVertexType, lpD3DDrawPrimStrideData, dwVertexCount, NULL, dwVertexCount, dwFlags);
draw_primitive_strided_7(This, d3dptPrimitiveType, dwVertexType, lpD3DDrawPrimStrideData, 0, dwVertexCount, NULL, dwVertexCount, dwFlags);
return DD_OK;
}
......@@ -1255,7 +1258,45 @@ GL_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveStrided(LPDIRECT3DDEVICE7 iface,
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
TRACE("(%p/%p)->(%08x,%08lx,%p,%08lx,%p,%08lx,%08lx)\n", This, iface, d3dptPrimitiveType, dwVertexType, lpD3DDrawPrimStrideData, dwVertexCount, lpIndex, dwIndexCount, dwFlags);
draw_primitive_strided_7(This, d3dptPrimitiveType, dwVertexType, lpD3DDrawPrimStrideData, dwVertexCount, lpIndex, dwIndexCount, dwFlags);
draw_primitive_strided_7(This, d3dptPrimitiveType, dwVertexType, lpD3DDrawPrimStrideData, 0, dwVertexCount, lpIndex, dwIndexCount, dwFlags);
return DD_OK;
}
HRESULT WINAPI
GL_IDirect3DDeviceImpl_7_3T_DrawPrimitiveVB(LPDIRECT3DDEVICE7 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
DWORD dwStartVertex,
DWORD dwNumVertices,
DWORD dwFlags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
IDirect3DVertexBufferImpl *vb_impl = ICOM_OBJECT(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer7, lpD3DVertexBuf);
TRACE("(%p/%p)->(%08x,%p,%08lx,%08lx,%08lx)\n", This, iface, d3dptPrimitiveType, lpD3DVertexBuf, dwStartVertex, dwNumVertices, dwFlags);
draw_primitive_7(This, d3dptPrimitiveType, vb_impl->desc.dwFVF, vb_impl->vertices, dwStartVertex, dwNumVertices, NULL, dwNumVertices, dwFlags);
return DD_OK;
}
HRESULT WINAPI
GL_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE7 iface,
D3DPRIMITIVETYPE d3dptPrimitiveType,
LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
DWORD dwStartVertex,
DWORD dwNumVertices,
LPWORD lpwIndices,
DWORD dwIndexCount,
DWORD dwFlags)
{
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
IDirect3DVertexBufferImpl *vb_impl = ICOM_OBJECT(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer7, lpD3DVertexBuf);
TRACE("(%p/%p)->(%08x,%p,%08lx,%08lx,%p,%08lx,%08lx)\n", This, iface, d3dptPrimitiveType, lpD3DVertexBuf, dwStartVertex, dwNumVertices, lpwIndices, dwIndexCount, dwFlags);
draw_primitive_7(This, d3dptPrimitiveType, vb_impl->desc.dwFVF, vb_impl->vertices, dwStartVertex, dwNumVertices, lpwIndices, dwIndexCount, dwFlags);
return DD_OK;
}
......@@ -1459,8 +1500,8 @@ ICOM_VTABLE(IDirect3DDevice7) VTABLE_IDirect3DDevice7 =
XCAST(GetClipStatus) Main_IDirect3DDeviceImpl_7_3T_2T_GetClipStatus,
XCAST(DrawPrimitiveStrided) GL_IDirect3DDeviceImpl_7_3T_DrawPrimitiveStrided,
XCAST(DrawIndexedPrimitiveStrided) GL_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveStrided,
XCAST(DrawPrimitiveVB) Main_IDirect3DDeviceImpl_7_DrawPrimitiveVB,
XCAST(DrawIndexedPrimitiveVB) Main_IDirect3DDeviceImpl_7_DrawIndexedPrimitiveVB,
XCAST(DrawPrimitiveVB) GL_IDirect3DDeviceImpl_7_3T_DrawPrimitiveVB,
XCAST(DrawIndexedPrimitiveVB) GL_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveVB,
XCAST(ComputeSphereVisibility) Main_IDirect3DDeviceImpl_7_3T_ComputeSphereVisibility,
XCAST(GetTexture) Main_IDirect3DDeviceImpl_7_GetTexture,
XCAST(SetTexture) GL_IDirect3DDeviceImpl_7_3T_SetTexture,
......@@ -1527,8 +1568,8 @@ ICOM_VTABLE(IDirect3DDevice3) VTABLE_IDirect3DDevice3 =
XCAST(GetClipStatus) Thunk_IDirect3DDeviceImpl_3_GetClipStatus,
XCAST(DrawPrimitiveStrided) Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveStrided,
XCAST(DrawIndexedPrimitiveStrided) Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveStrided,
XCAST(DrawPrimitiveVB) Main_IDirect3DDeviceImpl_3_DrawPrimitiveVB,
XCAST(DrawIndexedPrimitiveVB) Main_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB,
XCAST(DrawPrimitiveVB) Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveVB,
XCAST(DrawIndexedPrimitiveVB) Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB,
XCAST(ComputeSphereVisibility) Thunk_IDirect3DDeviceImpl_3_ComputeSphereVisibility,
XCAST(GetTexture) Main_IDirect3DDeviceImpl_3_GetTexture,
XCAST(SetTexture) Thunk_IDirect3DDeviceImpl_3_SetTexture,
......
......@@ -313,9 +313,9 @@ HRESULT d3dvertexbuffer_create(IDirect3DVertexBufferImpl **obj, IDirect3DImpl *d
if (TRACE_ON(ddraw)) {
TRACE(" creating implementation at %p with description : \n", *obj);
TRACE(" - "); DDRAW_dump_flags_(lpD3DVertBufDesc->dwCaps, flags, sizeof(flags)/sizeof(flags[0]), TRUE);
TRACE(" - "); dump_flexible_vertex(lpD3DVertBufDesc->dwFVF);
TRACE(" - %ld\n", lpD3DVertBufDesc->dwNumVertices);
TRACE(" flags : - "); DDRAW_dump_flags_(lpD3DVertBufDesc->dwCaps, flags, sizeof(flags)/sizeof(flags[0]), TRUE);
TRACE(" vertex type : - "); dump_flexible_vertex(lpD3DVertBufDesc->dwFVF);
TRACE(" num vertices : - %ld\n", lpD3DVertBufDesc->dwNumVertices);
}
......
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