Commit ce409fe6 authored by Rico Schüller's avatar Rico Schüller Committed by Alexandre Julliard

d3d10: Fix an ERR message in parse_fx10_body().

parent 772112cf
...@@ -1576,7 +1576,7 @@ static HRESULT parse_fx10_body(struct d3d10_effect *e, const char *data, DWORD d ...@@ -1576,7 +1576,7 @@ static HRESULT parse_fx10_body(struct d3d10_effect *e, const char *data, DWORD d
e->anonymous_shaders = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, e->anonymous_shader_count * sizeof(*e->anonymous_shaders)); e->anonymous_shaders = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, e->anonymous_shader_count * sizeof(*e->anonymous_shaders));
if (!e->anonymous_shaders) if (!e->anonymous_shaders)
{ {
ERR("Failed to allocate techniques memory\n"); ERR("Failed to allocate anonymous shaders memory\n");
return E_OUTOFMEMORY; return E_OUTOFMEMORY;
} }
......
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