kernel32: Catch process creation breakpoint exceptions.
Metal Gear Solid V: Ground Zeroes attaches itself and continues this
specific breakpoint with DBG_EXCEPTION_NOT_HANDLED. It crashes the
child process and the game terminates.
It is correct for old Windows versions, but more recent versions are
apparently catching exceptions here, and the process should continue.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=44127Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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