Commit cf5bc7a7 authored by Matteo Bruni's avatar Matteo Bruni Committed by Alexandre Julliard

wined3d: Dirtify STATE_FRAMEBUFFER after a FBO depth blit.

parent 11705f56
......@@ -1071,6 +1071,7 @@ static void wined3d_surface_depth_blt_fbo(const struct wined3d_device *device, s
context_apply_fbo_state_blit(context, GL_DRAW_FRAMEBUFFER, NULL, dst_surface, SFLAG_INTEXTURE);
context_set_draw_buffer(context, GL_NONE);
context_check_fbo_status(context, GL_DRAW_FRAMEBUFFER);
context_invalidate_state(context, STATE_FRAMEBUFFER);
if (gl_mask & GL_DEPTH_BUFFER_BIT)
{
......
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