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wine
wine-winehq
Commits
d5fa5397
Commit
d5fa5397
authored
Jun 25, 2021
by
Henri Verbeet
Committed by
Alexandre Julliard
Jun 25, 2021
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wined3d: Use wined3d_mask_from_size() in glsl_blitter_blit().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
260b11a1
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1 changed file
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1 deletion
+1
-1
glsl_shader.c
dlls/wined3d/glsl_shader.c
+1
-1
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dlls/wined3d/glsl_shader.c
View file @
d5fa5397
...
...
@@ -13215,7 +13215,7 @@ static DWORD glsl_blitter_blit(struct wined3d_blitter *blitter, enum wined3d_bli
const
struct
wined3d_format
*
f
=
src_texture
->
resource
.
format
;
alpha_test_key
.
color_space_low_value
=
0
;
alpha_test_key
.
color_space_high_value
=
~
(
((
1u
<<
f
->
alpha_size
)
-
1
)
<<
f
->
alpha_offset
);
alpha_test_key
.
color_space_high_value
=
~
(
wined3d_mask_from_size
(
f
->
alpha_size
)
<<
f
->
alpha_offset
);
colour_key
=
&
alpha_test_key
;
}
else
if
(
op
!=
WINED3D_BLIT_OP_COLOR_BLIT_CKEY
)
...
...
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