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wine
wine-winehq
Commits
d6ead897
Commit
d6ead897
authored
Sep 08, 2010
by
Matteo Bruni
Committed by
Alexandre Julliard
Sep 08, 2010
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d3dx9: Fix D3DXCompileShaderFromFileW.
parent
4a5b2abc
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4 additions
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3 deletions
+4
-3
shader.c
dlls/d3dx9_36/shader.c
+4
-3
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dlls/d3dx9_36/shader.c
View file @
d6ead897
...
...
@@ -423,7 +423,7 @@ HRESULT WINAPI D3DXCompileShaderFromFileW(LPCWSTR filename,
LPD3DXCONSTANTTABLE
*
constant_table
)
{
void
*
buffer
;
DWORD
len
;
DWORD
len
,
filename_len
;
HRESULT
hr
;
struct
D3DXIncludeImpl
includefromfile
;
char
*
filename_a
;
...
...
@@ -437,13 +437,14 @@ HRESULT WINAPI D3DXCompileShaderFromFileW(LPCWSTR filename,
include
=
(
LPD3DXINCLUDE
)
&
includefromfile
;
}
filename_a
=
HeapAlloc
(
GetProcessHeap
(),
0
,
len
*
sizeof
(
char
));
filename_len
=
WideCharToMultiByte
(
CP_ACP
,
0
,
filename
,
-
1
,
NULL
,
0
,
NULL
,
NULL
);
filename_a
=
HeapAlloc
(
GetProcessHeap
(),
0
,
filename_len
*
sizeof
(
char
));
if
(
!
filename_a
)
{
UnmapViewOfFile
(
buffer
);
return
E_OUTOFMEMORY
;
}
WideCharToMultiByte
(
CP_ACP
,
0
,
filename
,
-
1
,
filename_a
,
len
,
NULL
,
NULL
);
WideCharToMultiByte
(
CP_ACP
,
0
,
filename
,
-
1
,
filename_a
,
filename_
len
,
NULL
,
NULL
);
hr
=
D3DCompile
(
buffer
,
len
,
filename_a
,
(
D3D_SHADER_MACRO
*
)
defines
,
(
ID3DInclude
*
)
include
,
entrypoint
,
profile
,
flags
,
0
,
...
...
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