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wine
wine-winehq
Commits
d822496d
Commit
d822496d
authored
Jun 10, 2006
by
Jason Green
Committed by
Alexandre Julliard
Jun 12, 2006
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wined3d: Map D3DSIO_DEF to it's GLSL generating function for vertex shaders.
parent
1c04d9ab
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vertexshader.c
dlls/wined3d/vertexshader.c
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dlls/wined3d/vertexshader.c
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d822496d
...
...
@@ -538,7 +538,7 @@ CONST SHADER_OPCODE IWineD3DVertexShaderImpl_shader_ins[] = {
{
D3DSIO_DCL
,
"dcl"
,
NULL
,
2
,
vshader_dcl
,
vshader_hw_dcl
,
NULL
,
0
,
0
},
/* Constant definitions */
{
D3DSIO_DEF
,
"def"
,
NULL
,
5
,
vshader_def
,
shader_hw_def
,
NULL
,
0
,
0
},
{
D3DSIO_DEF
,
"def"
,
NULL
,
5
,
vshader_def
,
shader_hw_def
,
shader_glsl_def
,
0
,
0
},
{
D3DSIO_DEFB
,
"defb"
,
GLNAME_REQUIRE_GLSL
,
2
,
vshader_defb
,
NULL
,
NULL
,
0
,
0
},
{
D3DSIO_DEFI
,
"defi"
,
GLNAME_REQUIRE_GLSL
,
5
,
vshader_defi
,
NULL
,
NULL
,
0
,
0
},
...
...
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