Commit db8da81e authored by H. Verbeet's avatar H. Verbeet Committed by Alexandre Julliard

wined3d: Add WINED3DDTCAPS flags and use them.

parent da354c6d
......@@ -2280,13 +2280,13 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
* don't advertise it yet as I'm not sure how we handle it.
* We might need to add some clamping in the shader engine to
* support it.
* TODO: D3DDTCAPS_USHORT2N, D3DDTCAPS_USHORT4N, D3DDTCAPS_UDEC3, D3DDTCAPS_DEC3N */
*pCaps->DeclTypes = D3DDTCAPS_UBYTE4 |
D3DDTCAPS_UBYTE4N |
D3DDTCAPS_SHORT2N |
D3DDTCAPS_SHORT4N |
D3DDTCAPS_FLOAT16_2 |
D3DDTCAPS_FLOAT16_4;
* TODO: WINED3DDTCAPS_USHORT2N, WINED3DDTCAPS_USHORT4N, WINED3DDTCAPS_UDEC3, WINED3DDTCAPS_DEC3N */
*pCaps->DeclTypes = WINED3DDTCAPS_UBYTE4 |
WINED3DDTCAPS_UBYTE4N |
WINED3DDTCAPS_SHORT2N |
WINED3DDTCAPS_SHORT4N |
WINED3DDTCAPS_FLOAT16_2 |
WINED3DDTCAPS_FLOAT16_4;
} else
*pCaps->DeclTypes = 0;
......
......@@ -19,6 +19,17 @@
#ifndef __WINE_WINED3D_CAPS_H
#define __WINE_WINED3D_CAPS_H
#define WINED3DDTCAPS_UBYTE4 0x00000001
#define WINED3DDTCAPS_UBYTE4N 0x00000002
#define WINED3DDTCAPS_SHORT2N 0x00000004
#define WINED3DDTCAPS_SHORT4N 0x00000008
#define WINED3DDTCAPS_USHORT2N 0x00000010
#define WINED3DDTCAPS_USHORT4N 0x00000020
#define WINED3DDTCAPS_UDEC3 0x00000040
#define WINED3DDTCAPS_DEC3N 0x00000080
#define WINED3DDTCAPS_FLOAT16_2 0x00000100
#define WINED3DDTCAPS_FLOAT16_4 0x00000200
#define WINED3DLINECAPS_TEXTURE 0x00000001
#define WINED3DLINECAPS_ZTEST 0x00000002
#define WINED3DLINECAPS_BLEND 0x00000004
......
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