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wine
wine-winehq
Commits
dbf2bf00
Commit
dbf2bf00
authored
Jan 01, 1999
by
Alexandre Julliard
Browse files
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Plain Diff
Moved MsgWaitForMultipleObject implementation to USER routines, using
a normal Win32 event.
parent
502055ff
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
42 additions
and
66 deletions
+42
-66
queue.h
include/queue.h
+0
-1
thread.h
include/thread.h
+2
-8
synchro.c
scheduler/synchro.c
+10
-17
thread.c
scheduler/thread.c
+11
-5
message.c
windows/message.c
+14
-5
queue.c
windows/queue.c
+5
-30
No files found.
include/queue.h
View file @
dbf2bf00
...
@@ -80,7 +80,6 @@ extern BOOL32 QUEUE_IsExitingQueue( HQUEUE16 hQueue );
...
@@ -80,7 +80,6 @@ extern BOOL32 QUEUE_IsExitingQueue( HQUEUE16 hQueue );
extern
void
QUEUE_SetExitingQueue
(
HQUEUE16
hQueue
);
extern
void
QUEUE_SetExitingQueue
(
HQUEUE16
hQueue
);
extern
MESSAGEQUEUE
*
QUEUE_GetSysQueue
(
void
);
extern
MESSAGEQUEUE
*
QUEUE_GetSysQueue
(
void
);
extern
void
QUEUE_Signal
(
HTASK16
hTask
);
extern
void
QUEUE_Signal
(
HTASK16
hTask
);
extern
void
QUEUE_Wait
(
void
);
extern
void
QUEUE_SetWakeBit
(
MESSAGEQUEUE
*
queue
,
WORD
bit
);
extern
void
QUEUE_SetWakeBit
(
MESSAGEQUEUE
*
queue
,
WORD
bit
);
extern
void
QUEUE_ClearWakeBit
(
MESSAGEQUEUE
*
queue
,
WORD
bit
);
extern
void
QUEUE_ClearWakeBit
(
MESSAGEQUEUE
*
queue
,
WORD
bit
);
extern
void
QUEUE_ReceiveMessage
(
MESSAGEQUEUE
*
queue
);
extern
void
QUEUE_ReceiveMessage
(
MESSAGEQUEUE
*
queue
);
...
...
include/thread.h
View file @
dbf2bf00
...
@@ -63,7 +63,6 @@ typedef struct
...
@@ -63,7 +63,6 @@ typedef struct
DWORD
count
;
/* Count of valid objects */
DWORD
count
;
/* Count of valid objects */
DWORD
signaled
;
/* Index of signaled object (or WAIT_FAILED)*/
DWORD
signaled
;
/* Index of signaled object (or WAIT_FAILED)*/
BOOL32
wait_all
;
/* Wait for all objects flag */
BOOL32
wait_all
;
/* Wait for all objects flag */
BOOL32
wait_msg
;
/* Wait for message flag */
K32OBJ
*
objs
[
MAXIMUM_WAIT_OBJECTS
];
/* Object pointers */
K32OBJ
*
objs
[
MAXIMUM_WAIT_OBJECTS
];
/* Object pointers */
int
server
[
MAXIMUM_WAIT_OBJECTS
];
/* Server handles */
int
server
[
MAXIMUM_WAIT_OBJECTS
];
/* Server handles */
}
WAIT_STRUCT
;
}
WAIT_STRUCT
;
...
@@ -73,7 +72,7 @@ typedef struct _THDB
...
@@ -73,7 +72,7 @@ typedef struct _THDB
{
{
K32OBJ
header
;
/* 00 Kernel object header */
K32OBJ
header
;
/* 00 Kernel object header */
struct
_PDB32
*
process
;
/* 08 Process owning this thread */
struct
_PDB32
*
process
;
/* 08 Process owning this thread */
K32OBJ
*
event
;
/* 0c Thread event */
HANDLE32
event
;
/* 0c Thread event */
TEB
teb
;
/* 10 Thread exception block */
TEB
teb
;
/* 10 Thread exception block */
DWORD
flags
;
/* 44 Flags */
DWORD
flags
;
/* 44 Flags */
DWORD
exit_code
;
/* 48 Termination status */
DWORD
exit_code
;
/* 48 Termination status */
...
@@ -118,6 +117,7 @@ typedef struct _THDB
...
@@ -118,6 +117,7 @@ typedef struct _THDB
void
*
server_tid
;
/* Server id for this thread */
void
*
server_tid
;
/* Server id for this thread */
}
THDB
;
}
THDB
;
/* Thread queue entry */
/* Thread queue entry */
typedef
struct
_THREAD_ENTRY
typedef
struct
_THREAD_ENTRY
{
{
...
@@ -160,12 +160,6 @@ extern void THREAD_AddQueue( THREAD_QUEUE *queue, THDB *thread );
...
@@ -160,12 +160,6 @@ extern void THREAD_AddQueue( THREAD_QUEUE *queue, THDB *thread );
extern
void
THREAD_RemoveQueue
(
THREAD_QUEUE
*
queue
,
THDB
*
thread
);
extern
void
THREAD_RemoveQueue
(
THREAD_QUEUE
*
queue
,
THDB
*
thread
);
extern
DWORD
THREAD_TlsAlloc
(
THDB
*
thread
);
extern
DWORD
THREAD_TlsAlloc
(
THDB
*
thread
);
/* scheduler/synchro.c */
extern
DWORD
SYNC_DoWait
(
DWORD
count
,
const
HANDLE32
*
handles
,
BOOL32
wait_all
,
DWORD
timeout
,
BOOL32
alertable
,
BOOL32
wait_msg
);
/* scheduler/sysdeps.c */
/* scheduler/sysdeps.c */
extern
int
SYSDEPS_SpawnThread
(
THDB
*
thread
);
extern
int
SYSDEPS_SpawnThread
(
THDB
*
thread
);
extern
void
SYSDEPS_ExitThread
(
void
);
extern
void
SYSDEPS_ExitThread
(
void
);
...
...
scheduler/synchro.c
View file @
dbf2bf00
...
@@ -21,8 +21,7 @@
...
@@ -21,8 +21,7 @@
* SYNC_BuildWaitStruct
* SYNC_BuildWaitStruct
*/
*/
static
BOOL32
SYNC_BuildWaitStruct
(
DWORD
count
,
const
HANDLE32
*
handles
,
static
BOOL32
SYNC_BuildWaitStruct
(
DWORD
count
,
const
HANDLE32
*
handles
,
BOOL32
wait_all
,
BOOL32
wait_msg
,
BOOL32
wait_all
,
WAIT_STRUCT
*
wait
)
WAIT_STRUCT
*
wait
)
{
{
DWORD
i
;
DWORD
i
;
K32OBJ
**
ptr
;
K32OBJ
**
ptr
;
...
@@ -31,7 +30,6 @@ static BOOL32 SYNC_BuildWaitStruct( DWORD count, const HANDLE32 *handles,
...
@@ -31,7 +30,6 @@ static BOOL32 SYNC_BuildWaitStruct( DWORD count, const HANDLE32 *handles,
wait
->
count
=
count
;
wait
->
count
=
count
;
wait
->
signaled
=
WAIT_FAILED
;
wait
->
signaled
=
WAIT_FAILED
;
wait
->
wait_all
=
wait_all
;
wait
->
wait_all
=
wait_all
;
wait
->
wait_msg
=
wait_msg
;
for
(
i
=
0
,
ptr
=
wait
->
objs
;
i
<
count
;
i
++
,
ptr
++
)
for
(
i
=
0
,
ptr
=
wait
->
objs
;
i
<
count
;
i
++
,
ptr
++
)
{
{
if
(
!
(
*
ptr
=
HANDLE_GetObjPtr
(
PROCESS_Current
(),
handles
[
i
],
if
(
!
(
*
ptr
=
HANDLE_GetObjPtr
(
PROCESS_Current
(),
handles
[
i
],
...
@@ -49,7 +47,6 @@ static BOOL32 SYNC_BuildWaitStruct( DWORD count, const HANDLE32 *handles,
...
@@ -49,7 +47,6 @@ static BOOL32 SYNC_BuildWaitStruct( DWORD count, const HANDLE32 *handles,
if
(
i
!=
count
)
if
(
i
!=
count
)
{
{
/* There was an error */
/* There was an error */
wait
->
wait_msg
=
FALSE
;
while
(
i
--
)
K32OBJ_DecCount
(
wait
->
objs
[
i
]
);
while
(
i
--
)
K32OBJ_DecCount
(
wait
->
objs
[
i
]
);
}
}
SYSTEM_UNLOCK
();
SYSTEM_UNLOCK
();
...
@@ -65,7 +62,6 @@ static void SYNC_FreeWaitStruct( WAIT_STRUCT *wait )
...
@@ -65,7 +62,6 @@ static void SYNC_FreeWaitStruct( WAIT_STRUCT *wait )
DWORD
i
;
DWORD
i
;
K32OBJ
**
ptr
;
K32OBJ
**
ptr
;
SYSTEM_LOCK
();
SYSTEM_LOCK
();
wait
->
wait_msg
=
FALSE
;
for
(
i
=
0
,
ptr
=
wait
->
objs
;
i
<
wait
->
count
;
i
++
,
ptr
++
)
for
(
i
=
0
,
ptr
=
wait
->
objs
;
i
<
wait
->
count
;
i
++
,
ptr
++
)
K32OBJ_DecCount
(
*
ptr
);
K32OBJ_DecCount
(
*
ptr
);
SYSTEM_UNLOCK
();
SYSTEM_UNLOCK
();
...
@@ -75,9 +71,8 @@ static void SYNC_FreeWaitStruct( WAIT_STRUCT *wait )
...
@@ -75,9 +71,8 @@ static void SYNC_FreeWaitStruct( WAIT_STRUCT *wait )
/***********************************************************************
/***********************************************************************
* SYNC_DoWait
* SYNC_DoWait
*/
*/
DWORD
SYNC_DoWait
(
DWORD
count
,
const
HANDLE32
*
handles
,
static
DWORD
SYNC_DoWait
(
DWORD
count
,
const
HANDLE32
*
handles
,
BOOL32
wait_all
,
DWORD
timeout
,
BOOL32
wait_all
,
DWORD
timeout
,
BOOL32
alertable
)
BOOL32
alertable
,
BOOL32
wait_msg
)
{
{
WAIT_STRUCT
*
wait
=
&
THREAD_Current
()
->
wait_struct
;
WAIT_STRUCT
*
wait
=
&
THREAD_Current
()
->
wait_struct
;
...
@@ -90,14 +85,13 @@ DWORD SYNC_DoWait( DWORD count, const HANDLE32 *handles,
...
@@ -90,14 +85,13 @@ DWORD SYNC_DoWait( DWORD count, const HANDLE32 *handles,
if
(
alertable
)
if
(
alertable
)
FIXME
(
win32
,
"alertable not implemented
\n
"
);
FIXME
(
win32
,
"alertable not implemented
\n
"
);
if
(
!
SYNC_BuildWaitStruct
(
count
,
handles
,
wait_all
,
wait
_msg
,
wait
))
if
(
!
SYNC_BuildWaitStruct
(
count
,
handles
,
wait_all
,
wait
))
wait
->
signaled
=
WAIT_FAILED
;
wait
->
signaled
=
WAIT_FAILED
;
else
else
{
{
int
flags
=
0
;
int
flags
=
0
;
if
(
wait_all
)
flags
|=
SELECT_ALL
;
if
(
wait_all
)
flags
|=
SELECT_ALL
;
if
(
alertable
)
flags
|=
SELECT_ALERTABLE
;
if
(
alertable
)
flags
|=
SELECT_ALERTABLE
;
if
(
wait_msg
)
flags
|=
SELECT_MSG
;
if
(
timeout
!=
INFINITE32
)
flags
|=
SELECT_TIMEOUT
;
if
(
timeout
!=
INFINITE32
)
flags
|=
SELECT_TIMEOUT
;
wait
->
signaled
=
CLIENT_Select
(
count
,
wait
->
server
,
flags
,
timeout
);
wait
->
signaled
=
CLIENT_Select
(
count
,
wait
->
server
,
flags
,
timeout
);
SYNC_FreeWaitStruct
(
wait
);
SYNC_FreeWaitStruct
(
wait
);
...
@@ -110,7 +104,7 @@ DWORD SYNC_DoWait( DWORD count, const HANDLE32 *handles,
...
@@ -110,7 +104,7 @@ DWORD SYNC_DoWait( DWORD count, const HANDLE32 *handles,
*/
*/
VOID
WINAPI
Sleep
(
DWORD
timeout
)
VOID
WINAPI
Sleep
(
DWORD
timeout
)
{
{
SYNC_DoWait
(
0
,
NULL
,
FALSE
,
timeout
,
FALSE
,
FALSE
);
SYNC_DoWait
(
0
,
NULL
,
FALSE
,
timeout
,
FALSE
);
}
}
/******************************************************************************
/******************************************************************************
...
@@ -118,7 +112,7 @@ VOID WINAPI Sleep( DWORD timeout )
...
@@ -118,7 +112,7 @@ VOID WINAPI Sleep( DWORD timeout )
*/
*/
DWORD
WINAPI
SleepEx
(
DWORD
timeout
,
BOOL32
alertable
)
DWORD
WINAPI
SleepEx
(
DWORD
timeout
,
BOOL32
alertable
)
{
{
DWORD
ret
=
SYNC_DoWait
(
0
,
NULL
,
FALSE
,
timeout
,
alertable
,
FALSE
);
DWORD
ret
=
SYNC_DoWait
(
0
,
NULL
,
FALSE
,
timeout
,
alertable
);
if
(
ret
!=
WAIT_IO_COMPLETION
)
ret
=
0
;
if
(
ret
!=
WAIT_IO_COMPLETION
)
ret
=
0
;
return
ret
;
return
ret
;
}
}
...
@@ -129,7 +123,7 @@ DWORD WINAPI SleepEx( DWORD timeout, BOOL32 alertable )
...
@@ -129,7 +123,7 @@ DWORD WINAPI SleepEx( DWORD timeout, BOOL32 alertable )
*/
*/
DWORD
WINAPI
WaitForSingleObject
(
HANDLE32
handle
,
DWORD
timeout
)
DWORD
WINAPI
WaitForSingleObject
(
HANDLE32
handle
,
DWORD
timeout
)
{
{
return
SYNC_DoWait
(
1
,
&
handle
,
FALSE
,
timeout
,
FALSE
,
FALSE
);
return
SYNC_DoWait
(
1
,
&
handle
,
FALSE
,
timeout
,
FALSE
);
}
}
...
@@ -139,7 +133,7 @@ DWORD WINAPI WaitForSingleObject( HANDLE32 handle, DWORD timeout )
...
@@ -139,7 +133,7 @@ DWORD WINAPI WaitForSingleObject( HANDLE32 handle, DWORD timeout )
DWORD
WINAPI
WaitForSingleObjectEx
(
HANDLE32
handle
,
DWORD
timeout
,
DWORD
WINAPI
WaitForSingleObjectEx
(
HANDLE32
handle
,
DWORD
timeout
,
BOOL32
alertable
)
BOOL32
alertable
)
{
{
return
SYNC_DoWait
(
1
,
&
handle
,
FALSE
,
timeout
,
alertable
,
FALSE
);
return
SYNC_DoWait
(
1
,
&
handle
,
FALSE
,
timeout
,
alertable
);
}
}
...
@@ -149,7 +143,7 @@ DWORD WINAPI WaitForSingleObjectEx( HANDLE32 handle, DWORD timeout,
...
@@ -149,7 +143,7 @@ DWORD WINAPI WaitForSingleObjectEx( HANDLE32 handle, DWORD timeout,
DWORD
WINAPI
WaitForMultipleObjects
(
DWORD
count
,
const
HANDLE32
*
handles
,
DWORD
WINAPI
WaitForMultipleObjects
(
DWORD
count
,
const
HANDLE32
*
handles
,
BOOL32
wait_all
,
DWORD
timeout
)
BOOL32
wait_all
,
DWORD
timeout
)
{
{
return
SYNC_DoWait
(
count
,
handles
,
wait_all
,
timeout
,
FALSE
,
FALSE
);
return
SYNC_DoWait
(
count
,
handles
,
wait_all
,
timeout
,
FALSE
);
}
}
...
@@ -160,7 +154,7 @@ DWORD WINAPI WaitForMultipleObjectsEx( DWORD count, const HANDLE32 *handles,
...
@@ -160,7 +154,7 @@ DWORD WINAPI WaitForMultipleObjectsEx( DWORD count, const HANDLE32 *handles,
BOOL32
wait_all
,
DWORD
timeout
,
BOOL32
wait_all
,
DWORD
timeout
,
BOOL32
alertable
)
BOOL32
alertable
)
{
{
return
SYNC_DoWait
(
count
,
handles
,
wait_all
,
timeout
,
alertable
,
FALSE
);
return
SYNC_DoWait
(
count
,
handles
,
wait_all
,
timeout
,
alertable
);
}
}
...
@@ -192,4 +186,3 @@ DWORD WINAPI WIN16_WaitForMultipleObjects( DWORD count, const HANDLE32 *handles,
...
@@ -192,4 +186,3 @@ DWORD WINAPI WIN16_WaitForMultipleObjects( DWORD count, const HANDLE32 *handles,
return
retval
;
return
retval
;
}
}
scheduler/thread.c
View file @
dbf2bf00
...
@@ -100,7 +100,6 @@ THDB *THREAD_IdToTHDB( DWORD id )
...
@@ -100,7 +100,6 @@ THDB *THREAD_IdToTHDB( DWORD id )
}
}
/***********************************************************************
/***********************************************************************
* THREAD_AddQueue
* THREAD_AddQueue
*
*
...
@@ -232,6 +231,11 @@ THDB *THREAD_Create( PDB32 *pdb, DWORD stack_size, BOOL32 alloc_stack16,
...
@@ -232,6 +231,11 @@ THDB *THREAD_Create( PDB32 *pdb, DWORD stack_size, BOOL32 alloc_stack16,
THREAD_AddQueue
(
&
pdb
->
thread_list
,
thdb
);
THREAD_AddQueue
(
&
pdb
->
thread_list
,
thdb
);
/* Create the thread event */
if
(
!
(
thdb
->
event
=
CreateEvent32A
(
NULL
,
FALSE
,
FALSE
,
NULL
)))
goto
error
;
thdb
->
event
=
ConvertToGlobalHandle
(
thdb
->
event
);
/* Initialize the thread context */
/* Initialize the thread context */
GET_CS
(
cs
);
GET_CS
(
cs
);
...
@@ -250,7 +254,7 @@ THDB *THREAD_Create( PDB32 *pdb, DWORD stack_size, BOOL32 alloc_stack16,
...
@@ -250,7 +254,7 @@ THDB *THREAD_Create( PDB32 *pdb, DWORD stack_size, BOOL32 alloc_stack16,
error:
error:
if
(
thdb
->
socket
!=
-
1
)
close
(
thdb
->
socket
);
if
(
thdb
->
socket
!=
-
1
)
close
(
thdb
->
socket
);
if
(
thdb
->
event
)
K32OBJ_DecCount
(
thdb
->
event
);
if
(
thdb
->
event
)
CloseHandle
(
thdb
->
event
);
if
(
thdb
->
teb
.
stack_sel
)
SELECTOR_FreeBlock
(
thdb
->
teb
.
stack_sel
,
1
);
if
(
thdb
->
teb
.
stack_sel
)
SELECTOR_FreeBlock
(
thdb
->
teb
.
stack_sel
,
1
);
if
(
thdb
->
teb_sel
)
SELECTOR_FreeBlock
(
thdb
->
teb_sel
,
1
);
if
(
thdb
->
teb_sel
)
SELECTOR_FreeBlock
(
thdb
->
teb_sel
,
1
);
if
(
thdb
->
stack_base
)
VirtualFree
(
thdb
->
stack_base
,
0
,
MEM_RELEASE
);
if
(
thdb
->
stack_base
)
VirtualFree
(
thdb
->
stack_base
,
0
,
MEM_RELEASE
);
...
@@ -283,6 +287,7 @@ static void THREAD_Destroy( K32OBJ *ptr )
...
@@ -283,6 +287,7 @@ static void THREAD_Destroy( K32OBJ *ptr )
}
}
}
}
#endif
#endif
CloseHandle
(
thdb
->
event
);
close
(
thdb
->
socket
);
close
(
thdb
->
socket
);
SELECTOR_FreeBlock
(
thdb
->
teb_sel
,
1
);
SELECTOR_FreeBlock
(
thdb
->
teb_sel
,
1
);
if
(
thdb
->
teb
.
stack_sel
)
SELECTOR_FreeBlock
(
thdb
->
teb
.
stack_sel
,
1
);
if
(
thdb
->
teb
.
stack_sel
)
SELECTOR_FreeBlock
(
thdb
->
teb
.
stack_sel
,
1
);
...
@@ -683,11 +688,12 @@ BOOL32 WINAPI GetExitCodeThread(
...
@@ -683,11 +688,12 @@ BOOL32 WINAPI GetExitCodeThread(
HANDLE32
hthread
,
/* [in] Handle to thread */
HANDLE32
hthread
,
/* [in] Handle to thread */
LPDWORD
exitcode
)
/* [out] Address to receive termination status */
LPDWORD
exitcode
)
/* [out] Address to receive termination status */
{
{
struct
get_thread_info_reply
info
;
struct
get_thread_info_reply
reply
;
int
handle
=
HANDLE_GetServerHandle
(
PROCESS_Current
(),
hthread
,
int
handle
=
HANDLE_GetServerHandle
(
PROCESS_Current
(),
hthread
,
K32OBJ_THREAD
,
THREAD_QUERY_INFORMATION
);
K32OBJ_THREAD
,
THREAD_QUERY_INFORMATION
);
if
(
CLIENT_GetThreadInfo
(
handle
,
&
info
))
return
FALSE
;
CLIENT_SendRequest
(
REQ_GET_THREAD_INFO
,
-
1
,
1
,
&
handle
,
sizeof
(
handle
)
);
if
(
exitcode
)
*
exitcode
=
info
.
exit_code
;
if
(
CLIENT_WaitSimpleReply
(
&
reply
,
sizeof
(
reply
),
NULL
))
return
FALSE
;
if
(
exitcode
)
*
exitcode
=
reply
.
exit_code
;
return
TRUE
;
return
TRUE
;
}
}
...
...
windows/message.c
View file @
dbf2bf00
...
@@ -11,6 +11,7 @@
...
@@ -11,6 +11,7 @@
#include <sys/types.h>
#include <sys/types.h>
#include "message.h"
#include "message.h"
#include "winerror.h"
#include "win.h"
#include "win.h"
#include "gdi.h"
#include "gdi.h"
#include "sysmetrics.h"
#include "sysmetrics.h"
...
@@ -1475,19 +1476,27 @@ DWORD WINAPI MsgWaitForMultipleObjects( DWORD nCount, HANDLE32 *pHandles,
...
@@ -1475,19 +1476,27 @@ DWORD WINAPI MsgWaitForMultipleObjects( DWORD nCount, HANDLE32 *pHandles,
BOOL32
fWaitAll
,
DWORD
dwMilliseconds
,
BOOL32
fWaitAll
,
DWORD
dwMilliseconds
,
DWORD
dwWakeMask
)
DWORD
dwWakeMask
)
{
{
DWORD
retv
;
DWORD
i
;
HANDLE32
handles
[
MAXIMUM_WAIT_OBJECTS
];
TDB
*
currTask
=
(
TDB
*
)
GlobalLock16
(
GetCurrentTask
()
);
TDB
*
currTask
=
(
TDB
*
)
GlobalLock16
(
GetCurrentTask
()
);
HQUEUE16
hQueue
=
currTask
?
currTask
->
hQueue
:
0
;
HQUEUE16
hQueue
=
currTask
?
currTask
->
hQueue
:
0
;
MESSAGEQUEUE
*
msgQueue
=
(
MESSAGEQUEUE
*
)
GlobalLock16
(
hQueue
);
MESSAGEQUEUE
*
msgQueue
=
(
MESSAGEQUEUE
*
)
GlobalLock16
(
hQueue
);
if
(
!
msgQueue
)
return
0xFFFFFFFF
;
if
(
!
msgQueue
)
return
WAIT_FAILED
;
if
(
nCount
>
MAXIMUM_WAIT_OBJECTS
-
1
)
{
SetLastError
(
ERROR_INVALID_PARAMETER
);
return
WAIT_FAILED
;
}
msgQueue
->
changeBits
=
0
;
msgQueue
->
changeBits
=
0
;
msgQueue
->
wakeMask
=
dwWakeMask
;
msgQueue
->
wakeMask
=
dwWakeMask
;
retv
=
SYNC_DoWait
(
nCount
,
pHandles
,
fWaitAll
,
dwMilliseconds
,
FALSE
,
TRUE
);
/* Add the thread event to the handle list */
for
(
i
=
0
;
i
<
nCount
;
i
++
)
handles
[
i
]
=
pHandles
[
i
];
return
retv
;
handles
[
nCount
]
=
currTask
->
thdb
->
event
;
return
WaitForMultipleObjects
(
nCount
+
1
,
handles
,
fWaitAll
,
dwMilliseconds
);
}
}
...
...
windows/queue.c
View file @
dbf2bf00
...
@@ -224,52 +224,27 @@ void QUEUE_Signal( HTASK16 hTask )
...
@@ -224,52 +224,27 @@ void QUEUE_Signal( HTASK16 hTask )
{
{
PDB32
*
pdb
;
PDB32
*
pdb
;
THREAD_ENTRY
*
entry
;
THREAD_ENTRY
*
entry
;
int
wakeup
=
FALSE
;
TDB
*
pTask
=
(
TDB
*
)
GlobalLock16
(
hTask
);
TDB
*
pTask
=
(
TDB
*
)
GlobalLock16
(
hTask
);
if
(
!
pTask
)
return
;
if
(
!
pTask
)
return
;
TRACE
(
msg
,
"calling SYNC_MsgWakeUp
\n
"
);
/* Wake up thread waiting for message */
/* Wake up thread waiting for message */
/* NOTE: This should really wake up *the* thread that owns
SetEvent
(
pTask
->
thdb
->
event
);
the queue. Since we dont't have thread-local message
queues yet, we wake up all waiting threads ... */
#if 0
/* FIXME: should be replaced by a server event */
SYSTEM_LOCK();
pdb = pTask->thdb->process;
entry = pdb? pdb->thread_list->next : NULL;
if (entry)
for (;;)
{
if (entry->thread->wait_struct.wait_msg)
{
SYNC_MsgWakeUp( entry->thread );
wakeup = TRUE;
}
if (entry == pdb->thread_list) break;
entry = entry->next;
}
SYSTEM_UNLOCK();
#endif
/* if ( !wakeup )*/
PostEvent
(
hTask
);
PostEvent
(
hTask
);
}
}
/***********************************************************************
/***********************************************************************
* QUEUE_Wait
* QUEUE_Wait
*/
*/
void
QUEUE_Wait
(
void
)
static
void
QUEUE_Wait
(
DWORD
wait_mask
)
{
{
if
(
THREAD_IsWin16
(
THREAD_Current
()
)
)
if
(
THREAD_IsWin16
(
THREAD_Current
()
)
)
WaitEvent
(
0
);
WaitEvent
(
0
);
else
else
{
{
TRACE
(
msg
,
"current task is 32-bit, calling SYNC_DoWait
\n
"
);
TRACE
(
msg
,
"current task is 32-bit, calling SYNC_DoWait
\n
"
);
SYNC_DoWait
(
0
,
NULL
,
FALSE
,
INFINITE32
,
FALSE
,
TRUE
);
MsgWaitForMultipleObjects
(
0
,
NULL
,
FALSE
,
INFINITE32
,
wait_mask
);
}
}
}
}
...
@@ -341,7 +316,7 @@ void QUEUE_WaitBits( WORD bits )
...
@@ -341,7 +316,7 @@ void QUEUE_WaitBits( WORD bits )
TRACE
(
msg
,
"%04x) wakeMask is %04x, waiting
\n
"
,
queue
->
self
,
queue
->
wakeMask
);
TRACE
(
msg
,
"%04x) wakeMask is %04x, waiting
\n
"
,
queue
->
self
,
queue
->
wakeMask
);
QUEUE_Wait
();
QUEUE_Wait
(
queue
->
wakeMask
);
}
}
}
}
...
...
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