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wine
wine-winehq
Commits
dc67164d
Commit
dc67164d
authored
Apr 20, 2010
by
Henri Verbeet
Committed by
Alexandre Julliard
Apr 21, 2010
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Plain Diff
wined3d: Fix some more misspellings of "device".
parent
db4babfb
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4 changed files
with
41 additions
and
42 deletions
+41
-42
directx.c
dlls/wined3d/directx.c
+2
-2
stateblock.c
dlls/wined3d/stateblock.c
+33
-33
swapchain_base.c
dlls/wined3d/swapchain_base.c
+5
-6
wined3d_private.h
dlls/wined3d/wined3d_private.h
+1
-1
No files found.
dlls/wined3d/directx.c
View file @
dc67164d
...
...
@@ -326,9 +326,9 @@ fail:
}
/* Adjust the amount of used texture memory */
long
WineD3DAdapterChangeGLRam
(
IWineD3DDeviceImpl
*
D3DD
evice
,
long
glram
)
long
WineD3DAdapterChangeGLRam
(
IWineD3DDeviceImpl
*
d
evice
,
long
glram
)
{
struct
wined3d_adapter
*
adapter
=
D3DD
evice
->
adapter
;
struct
wined3d_adapter
*
adapter
=
d
evice
->
adapter
;
adapter
->
UsedTextureRam
+=
glram
;
TRACE
(
"Adjusted gl ram by %ld to %d
\n
"
,
glram
,
adapter
->
UsedTextureRam
);
...
...
dlls/wined3d/stateblock.c
View file @
dc67164d
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Click to expand it.
dlls/wined3d/swapchain_base.c
View file @
dc67164d
...
...
@@ -145,15 +145,14 @@ HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetDisplayMode(IWineD3DSwapChain *iface
return
hr
;
}
HRESULT
WINAPI
IWineD3DBaseSwapChainImpl_GetDevice
(
IWineD3DSwapChain
*
iface
,
IWineD3DDevice
**
ppDevice
)
{
HRESULT
WINAPI
IWineD3DBaseSwapChainImpl_GetDevice
(
IWineD3DSwapChain
*
iface
,
IWineD3DDevice
**
device
)
{
IWineD3DSwapChainImpl
*
This
=
(
IWineD3DSwapChainImpl
*
)
iface
;
*
ppDevice
=
(
IWineD3DDevice
*
)
This
->
device
;
*
device
=
(
IWineD3DDevice
*
)
This
->
device
;
IWineD3DDevice_AddRef
(
*
device
);
/* Note Calling this method will increase the internal reference count
on the IDirect3DDevice9 interface. */
IWineD3DDevice_AddRef
(
*
ppDevice
);
TRACE
(
"(%p) : returning %p
\n
"
,
This
,
*
ppDevice
);
TRACE
(
"(%p) : returning %p
\n
"
,
This
,
*
device
);
return
WINED3D_OK
;
}
...
...
dlls/wined3d/wined3d_private.h
View file @
dc67164d
...
...
@@ -2602,7 +2602,7 @@ HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetRasterStatus(IWineD3DSwapChain *ifac
HRESULT
WINAPI
IWineD3DBaseSwapChainImpl_GetDisplayMode
(
IWineD3DSwapChain
*
iface
,
WINED3DDISPLAYMODE
*
pMode
)
DECLSPEC_HIDDEN
;
HRESULT
WINAPI
IWineD3DBaseSwapChainImpl_GetDevice
(
IWineD3DSwapChain
*
iface
,
IWineD3DDevice
**
ppD
evice
)
DECLSPEC_HIDDEN
;
IWineD3DDevice
**
d
evice
)
DECLSPEC_HIDDEN
;
HRESULT
WINAPI
IWineD3DBaseSwapChainImpl_GetPresentParameters
(
IWineD3DSwapChain
*
iface
,
WINED3DPRESENT_PARAMETERS
*
pPresentationParameters
)
DECLSPEC_HIDDEN
;
HRESULT
WINAPI
IWineD3DBaseSwapChainImpl_SetGammaRamp
(
IWineD3DSwapChain
*
iface
,
...
...
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