Commit dcc5b4fe authored by Rok Mandeljc's avatar Rok Mandeljc Committed by Alexandre Julliard

Implemented some stubs.

parent 8232cbda
......@@ -125,7 +125,9 @@ static HRESULT WINAPI IDirectSound3DBufferImpl_GetAllParameters(
LPDIRECTSOUND3DBUFFER iface,
LPDS3DBUFFER lpDs3dBuffer)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DBufferImpl,iface);
TRACE("returning all parameters\n");
*lpDs3dBuffer = This->ds3db;
return DS_OK;
}
......@@ -134,7 +136,10 @@ static HRESULT WINAPI IDirectSound3DBufferImpl_GetConeAngles(
LPDWORD lpdwInsideConeAngle,
LPDWORD lpdwOutsideConeAngle)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DBufferImpl,iface);
TRACE("returning: Inside Cone Angle = %ld degrees; Outside Cone Angle = %ld degrees\n", This->ds3db.dwInsideConeAngle, This->ds3db.dwOutsideConeAngle);
*lpdwInsideConeAngle = This->ds3db.dwInsideConeAngle;
*lpdwOutsideConeAngle = This->ds3db.dwOutsideConeAngle;
return DS_OK;
}
......@@ -142,7 +147,9 @@ static HRESULT WINAPI IDirectSound3DBufferImpl_GetConeOrientation(
LPDIRECTSOUND3DBUFFER iface,
LPD3DVECTOR lpvConeOrientation)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DBufferImpl,iface);
TRACE("returning: Cone Orientation vector = (%f,%f,%f)\n", This->ds3db.vConeOrientation.u1.x, This->ds3db.vConeOrientation.u2.y, This->ds3db.vConeOrientation.u3.z);
*lpvConeOrientation = This->ds3db.vConeOrientation;
return DS_OK;
}
......@@ -150,7 +157,9 @@ static HRESULT WINAPI IDirectSound3DBufferImpl_GetConeOutsideVolume(
LPDIRECTSOUND3DBUFFER iface,
LPLONG lplConeOutsideVolume)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DBufferImpl,iface);
TRACE("returning: Cone Outside Volume = %ld\n", This->ds3db.lConeOutsideVolume);
*lplConeOutsideVolume = This->ds3db.lConeOutsideVolume;
return DS_OK;
}
......@@ -158,7 +167,9 @@ static HRESULT WINAPI IDirectSound3DBufferImpl_GetMaxDistance(
LPDIRECTSOUND3DBUFFER iface,
LPD3DVALUE lpfMaxDistance)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DBufferImpl,iface);
TRACE("returning: Max Distance = %f\n", This->ds3db.flMaxDistance);
*lpfMaxDistance = This->ds3db.flMaxDistance;
return DS_OK;
}
......@@ -166,7 +177,9 @@ static HRESULT WINAPI IDirectSound3DBufferImpl_GetMinDistance(
LPDIRECTSOUND3DBUFFER iface,
LPD3DVALUE lpfMinDistance)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DBufferImpl,iface);
TRACE("returning: Min Distance = %f\n", This->ds3db.flMinDistance);
*lpfMinDistance = This->ds3db.flMinDistance;
return DS_OK;
}
......@@ -174,7 +187,9 @@ static HRESULT WINAPI IDirectSound3DBufferImpl_GetMode(
LPDIRECTSOUND3DBUFFER iface,
LPDWORD lpdwMode)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DBufferImpl,iface);
TRACE("returning: Mode = %ld\n", This->ds3db.dwMode);
*lpdwMode = This->ds3db.dwMode;
return DS_OK;
}
......@@ -182,7 +197,9 @@ static HRESULT WINAPI IDirectSound3DBufferImpl_GetPosition(
LPDIRECTSOUND3DBUFFER iface,
LPD3DVECTOR lpvPosition)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DBufferImpl,iface);
TRACE("returning: Position vector = (%f,%f,%f)\n", This->ds3db.vPosition.u1.x, This->ds3db.vPosition.u2.y, This->ds3db.vPosition.u1.x);
*lpvPosition = This->ds3db.vPosition;
return DS_OK;
}
......@@ -190,7 +207,9 @@ static HRESULT WINAPI IDirectSound3DBufferImpl_GetVelocity(
LPDIRECTSOUND3DBUFFER iface,
LPD3DVECTOR lpvVelocity)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DBufferImpl,iface);
TRACE("returning: Velocity vector = (%f,%f,%f)\n", This->ds3db.vVelocity.u1.x, This->ds3db.vVelocity.u2.y, This->ds3db.vVelocity.u3.z);
*lpvVelocity = This->ds3db.vVelocity;
return DS_OK;
}
......
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