Commit e28888c9 authored by Paul Gofman's avatar Paul Gofman Committed by Alexandre Julliard

d3dx9: Implement d3dx_effect_ApplyParameterBlock().

parent 7d512a1e
...@@ -153,6 +153,7 @@ struct d3dx_technique ...@@ -153,6 +153,7 @@ struct d3dx_technique
struct d3dx_parameter_block struct d3dx_parameter_block
{ {
char magic_string[ARRAY_SIZE(parameter_block_magic_string)]; char magic_string[ARRAY_SIZE(parameter_block_magic_string)];
struct d3dx_effect *effect;
struct list entry; struct list entry;
size_t size; size_t size;
size_t offset; size_t offset;
...@@ -519,7 +520,6 @@ static struct d3dx_parameter *get_valid_parameter(struct d3dx_effect *effect, D3 ...@@ -519,7 +520,6 @@ static struct d3dx_parameter *get_valid_parameter(struct d3dx_effect *effect, D3
return effect->flags & D3DXFX_LARGEADDRESSAWARE ? NULL : get_parameter_by_name(effect, NULL, parameter); return effect->flags & D3DXFX_LARGEADDRESSAWARE ? NULL : get_parameter_by_name(effect, NULL, parameter);
} }
#if D3DX_SDK_VERSION >= 26
static struct d3dx_parameter_block *get_valid_parameter_block(D3DXHANDLE handle) static struct d3dx_parameter_block *get_valid_parameter_block(D3DXHANDLE handle)
{ {
struct d3dx_parameter_block *block = (struct d3dx_parameter_block *)handle; struct d3dx_parameter_block *block = (struct d3dx_parameter_block *)handle;
...@@ -527,7 +527,6 @@ static struct d3dx_parameter_block *get_valid_parameter_block(D3DXHANDLE handle) ...@@ -527,7 +527,6 @@ static struct d3dx_parameter_block *get_valid_parameter_block(D3DXHANDLE handle)
return block && !strncmp(block->magic_string, parameter_block_magic_string, return block && !strncmp(block->magic_string, parameter_block_magic_string,
sizeof(parameter_block_magic_string)) ? block : NULL; sizeof(parameter_block_magic_string)) ? block : NULL;
} }
#endif
static void free_state(struct d3dx_state *state) static void free_state(struct d3dx_state *state)
{ {
...@@ -4223,6 +4222,7 @@ static HRESULT WINAPI d3dx_effect_BeginParameterBlock(ID3DXEffect *iface) ...@@ -4223,6 +4222,7 @@ static HRESULT WINAPI d3dx_effect_BeginParameterBlock(ID3DXEffect *iface)
effect->current_parameter_block = heap_alloc_zero(sizeof(*effect->current_parameter_block)); effect->current_parameter_block = heap_alloc_zero(sizeof(*effect->current_parameter_block));
memcpy(effect->current_parameter_block->magic_string, parameter_block_magic_string, memcpy(effect->current_parameter_block->magic_string, parameter_block_magic_string,
sizeof(parameter_block_magic_string)); sizeof(parameter_block_magic_string));
effect->current_parameter_block->effect = effect;
return D3D_OK; return D3D_OK;
} }
...@@ -4251,11 +4251,23 @@ static D3DXHANDLE WINAPI d3dx_effect_EndParameterBlock(ID3DXEffect *iface) ...@@ -4251,11 +4251,23 @@ static D3DXHANDLE WINAPI d3dx_effect_EndParameterBlock(ID3DXEffect *iface)
static HRESULT WINAPI d3dx_effect_ApplyParameterBlock(ID3DXEffect *iface, D3DXHANDLE parameter_block) static HRESULT WINAPI d3dx_effect_ApplyParameterBlock(ID3DXEffect *iface, D3DXHANDLE parameter_block)
{ {
struct d3dx_effect *This = impl_from_ID3DXEffect(iface); struct d3dx_parameter_block *block = get_valid_parameter_block(parameter_block);
struct d3dx_recorded_parameter *record;
FIXME("(%p)->(%p): stub\n", This, parameter_block); TRACE("iface %p, paramater_block %p.\n", iface, parameter_block);
return E_NOTIMPL; if (!block || !block->offset)
return D3DERR_INVALIDCALL;
record = (struct d3dx_recorded_parameter *)block->buffer;
while ((BYTE *)record < block->buffer + block->offset)
{
set_value(record->param, record + 1, record->bytes,
param_get_data_and_dirtify(block->effect, record->param, record->bytes, TRUE));
record = (struct d3dx_recorded_parameter *)((BYTE *)record + get_recorded_parameter_size(record));
}
assert((BYTE *)record == block->buffer + block->offset);
return D3D_OK;
} }
#if D3DX_SDK_VERSION >= 26 #if D3DX_SDK_VERSION >= 26
......
...@@ -8079,7 +8079,7 @@ static void test_effect_parameter_block(void) ...@@ -8079,7 +8079,7 @@ static void test_effect_parameter_block(void)
ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
hr = effect->lpVtbl->ApplyParameterBlock(effect, block); hr = effect->lpVtbl->ApplyParameterBlock(effect, block);
todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
hr = effect->lpVtbl->DeleteParameterBlock(effect, block); hr = effect->lpVtbl->DeleteParameterBlock(effect, block);
ok(hr == D3D_OK, "Got result %#x.\n", hr); ok(hr == D3D_OK, "Got result %#x.\n", hr);
...@@ -8092,7 +8092,7 @@ static void test_effect_parameter_block(void) ...@@ -8092,7 +8092,7 @@ static void test_effect_parameter_block(void)
block = effect->lpVtbl->EndParameterBlock(effect); block = effect->lpVtbl->EndParameterBlock(effect);
ok(!!block, "Got unexpected block %p.\n", block); ok(!!block, "Got unexpected block %p.\n", block);
hr = effect->lpVtbl->ApplyParameterBlock(effect, block); hr = effect->lpVtbl->ApplyParameterBlock(effect, block);
todo_wine ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = effect->lpVtbl->DeleteParameterBlock(effect2, block); hr = effect->lpVtbl->DeleteParameterBlock(effect2, block);
ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr);
...@@ -8100,9 +8100,9 @@ static void test_effect_parameter_block(void) ...@@ -8100,9 +8100,9 @@ static void test_effect_parameter_block(void)
ok(hr == D3D_OK, "Got result %#x.\n", hr); ok(hr == D3D_OK, "Got result %#x.\n", hr);
hr = effect->lpVtbl->ApplyParameterBlock(effect, NULL); hr = effect->lpVtbl->ApplyParameterBlock(effect, NULL);
todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
hr = effect->lpVtbl->ApplyParameterBlock(effect, "parameter_block"); hr = effect->lpVtbl->ApplyParameterBlock(effect, "parameter_block");
todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
hr = D3DXCreateTexture(device, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, 0, D3DPOOL_DEFAULT, &texture); hr = D3DXCreateTexture(device, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, 0, D3DPOOL_DEFAULT, &texture);
ok(hr == D3D_OK, "Got result %#x, expected 0 (D3D_OK).\n", hr); ok(hr == D3D_OK, "Got result %#x, expected 0 (D3D_OK).\n", hr);
...@@ -8188,14 +8188,14 @@ static void test_effect_parameter_block(void) ...@@ -8188,14 +8188,14 @@ static void test_effect_parameter_block(void)
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = effect->lpVtbl->ApplyParameterBlock(effect, block); hr = effect->lpVtbl->ApplyParameterBlock(effect, block);
todo_wine ok(hr == D3D_OK, "Got result %#x.\n", hr); ok(hr == D3D_OK, "Got result %#x.\n", hr);
IDirect3DTexture9_AddRef(texture); IDirect3DTexture9_AddRef(texture);
refcount = IDirect3DTexture9_Release(texture); refcount = IDirect3DTexture9_Release(texture);
todo_wine ok(refcount == 3, "Got unexpected refcount %u.\n", refcount); ok(refcount == 3, "Got unexpected refcount %u.\n", refcount);
hr = effect->lpVtbl->GetFloat(effect, "arr2[0]", &float_value); hr = effect->lpVtbl->GetFloat(effect, "arr2[0]", &float_value);
todo_wine ok(hr == D3D_OK && float_value == 92.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); ok(hr == D3D_OK && float_value == 92.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value);
hr = effect->lpVtbl->GetFloat(effect, "arr2[1]", &float_value); hr = effect->lpVtbl->GetFloat(effect, "arr2[1]", &float_value);
ok(hr == D3D_OK && float_value == 0.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); ok(hr == D3D_OK && float_value == 0.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value);
...@@ -8206,16 +8206,16 @@ static void test_effect_parameter_block(void) ...@@ -8206,16 +8206,16 @@ static void test_effect_parameter_block(void)
hr = effect->lpVtbl->GetMatrix(effect, "m3x2row", &mat); hr = effect->lpVtbl->GetMatrix(effect, "m3x2row", &mat);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
todo_wine ok(!memcmp(&mat, &test_mat, sizeof(mat)), "Got unexpected matrix.\n"); ok(!memcmp(&mat, &test_mat, sizeof(mat)), "Got unexpected matrix.\n");
hr = effect->lpVtbl->GetMatrix(effect, "m3x2column", &mat); hr = effect->lpVtbl->GetMatrix(effect, "m3x2column", &mat);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
todo_wine ok(!memcmp(&mat, &test_mat, sizeof(mat)), "Got unexpected matrix.\n"); ok(!memcmp(&mat, &test_mat, sizeof(mat)), "Got unexpected matrix.\n");
hr = effect->lpVtbl->GetFloat(effect, "ts1[0].fv", &float_value); hr = effect->lpVtbl->GetFloat(effect, "ts1[0].fv", &float_value);
todo_wine ok(hr == D3D_OK && float_value == 28.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); ok(hr == D3D_OK && float_value == 28.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value);
hr = effect->lpVtbl->GetFloatArray(effect, "ts1[0].v2", float_array, 4); hr = effect->lpVtbl->GetFloatArray(effect, "ts1[0].v2", float_array, 4);
todo_wine ok(hr == D3D_OK && float_array[0] == -29.0f ok(hr == D3D_OK && float_array[0] == -29.0f
&& !memcmp(float_array + 1, float_array_zero, 3 * sizeof(*float_array)), && !memcmp(float_array + 1, float_array_zero, 3 * sizeof(*float_array)),
"Got unexpected hr %#x, ts1[0].v2 (%g, %g, %g, %g).\n", hr, "Got unexpected hr %#x, ts1[0].v2 (%g, %g, %g, %g).\n", hr,
float_array[0], float_array[1], float_array[2], float_array[3]); float_array[0], float_array[1], float_array[2], float_array[3]);
...@@ -8240,7 +8240,7 @@ static void test_effect_parameter_block(void) ...@@ -8240,7 +8240,7 @@ static void test_effect_parameter_block(void)
hr = effect->lpVtbl->BeginParameterBlock(effect); hr = effect->lpVtbl->BeginParameterBlock(effect);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = effect->lpVtbl->ApplyParameterBlock(effect, block); hr = effect->lpVtbl->ApplyParameterBlock(effect, block);
todo_wine ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = effect->lpVtbl->GetFloat(effect, "arr2[0]", &float_value); hr = effect->lpVtbl->GetFloat(effect, "arr2[0]", &float_value);
ok(hr == D3D_OK && float_value == 0.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); ok(hr == D3D_OK && float_value == 0.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value);
...@@ -8272,10 +8272,10 @@ static void test_effect_parameter_block(void) ...@@ -8272,10 +8272,10 @@ static void test_effect_parameter_block(void)
ok(!!block2, "Got unexpected block %p.\n", block2); ok(!!block2, "Got unexpected block %p.\n", block2);
hr = effect->lpVtbl->ApplyParameterBlock(effect, block2); hr = effect->lpVtbl->ApplyParameterBlock(effect, block2);
todo_wine ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = effect->lpVtbl->GetFloat(effect, "arr2[0]", &float_value); hr = effect->lpVtbl->GetFloat(effect, "arr2[0]", &float_value);
todo_wine ok(hr == D3D_OK && float_value == 92.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); ok(hr == D3D_OK && float_value == 92.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value);
hr = effect->lpVtbl->GetFloat(effect, "arr2[1]", &float_value); hr = effect->lpVtbl->GetFloat(effect, "arr2[1]", &float_value);
ok(hr == D3D_OK && float_value == 0.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); ok(hr == D3D_OK && float_value == 0.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value);
...@@ -8286,16 +8286,16 @@ static void test_effect_parameter_block(void) ...@@ -8286,16 +8286,16 @@ static void test_effect_parameter_block(void)
hr = effect->lpVtbl->GetMatrix(effect, "m3x2row", &mat); hr = effect->lpVtbl->GetMatrix(effect, "m3x2row", &mat);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
todo_wine ok(!memcmp(&mat, &test_mat, sizeof(mat)), "Got unexpected matrix.\n"); ok(!memcmp(&mat, &test_mat, sizeof(mat)), "Got unexpected matrix.\n");
hr = effect->lpVtbl->GetMatrix(effect, "m3x2column", &mat); hr = effect->lpVtbl->GetMatrix(effect, "m3x2column", &mat);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
todo_wine ok(!memcmp(&mat, &test_mat, sizeof(mat)), "Got unexpected matrix.\n"); ok(!memcmp(&mat, &test_mat, sizeof(mat)), "Got unexpected matrix.\n");
hr = effect->lpVtbl->GetFloat(effect, "ts1[0].fv", &float_value); hr = effect->lpVtbl->GetFloat(effect, "ts1[0].fv", &float_value);
todo_wine ok(hr == D3D_OK && float_value == 28.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); ok(hr == D3D_OK && float_value == 28.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value);
hr = effect->lpVtbl->GetFloatArray(effect, "ts1[0].v2", float_array, 4); hr = effect->lpVtbl->GetFloatArray(effect, "ts1[0].v2", float_array, 4);
todo_wine ok(hr == D3D_OK && float_array[0] == -29.0f ok(hr == D3D_OK && float_array[0] == -29.0f
&& !memcmp(float_array + 1, float_array_zero, 3 * sizeof(*float_array)), && !memcmp(float_array + 1, float_array_zero, 3 * sizeof(*float_array)),
"Got unexpected hr %#x, ts1[0].v2 (%g, %g, %g, %g).\n", hr, "Got unexpected hr %#x, ts1[0].v2 (%g, %g, %g, %g).\n", hr,
float_array[0], float_array[1], float_array[2], float_array[3]); float_array[0], float_array[1], float_array[2], float_array[3]);
...@@ -8333,11 +8333,11 @@ static void test_effect_parameter_block(void) ...@@ -8333,11 +8333,11 @@ static void test_effect_parameter_block(void)
hr = effect->lpVtbl->SetMatrixArray(effect, "f33_2", mat_arr, 2); hr = effect->lpVtbl->SetMatrixArray(effect, "f33_2", mat_arr, 2);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = effect->lpVtbl->ApplyParameterBlock(effect, block); hr = effect->lpVtbl->ApplyParameterBlock(effect, block);
todo_wine ok(hr == D3D_OK, "Got result %#x.\n", hr); ok(hr == D3D_OK, "Got result %#x.\n", hr);
hr = effect->lpVtbl->GetMatrixArray(effect, "f33_2", mat_arr, 2); hr = effect->lpVtbl->GetMatrixArray(effect, "f33_2", mat_arr, 2);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
todo_wine ok(!memcmp(&mat_arr[0], &test_mat, sizeof(test_mat)) ok(!memcmp(&mat_arr[0], &test_mat, sizeof(test_mat))
&& !memcmp(&mat_arr[1], &test_mat, sizeof(test_mat)), "Got unexpected matrix array.\n"); && !memcmp(&mat_arr[1], &test_mat, sizeof(test_mat)), "Got unexpected matrix array.\n");
refcount = effect->lpVtbl->Release(effect); refcount = effect->lpVtbl->Release(effect);
......
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