/* this is a stub function representing the state blocks being seperated here we are only updating the texture state changes, other objects and units get updated when they change (or need to be updated), e.g. states that relate to a context member line the texture unit are only updated when the context needs updating */
#if 0 /* TODO: move the setting of states over to base texture */
#if 0 /* this isn't needed any more, I changed the translation in drawprim.c to 0.9/width instead of 1/width and everything lines up ok. left here as a reminder */