Commit e804df72 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d9: Stop setting the device state in d3d9_device_SetLight() and d3d9_device_LightEnable().

parent 66f751f2
......@@ -2222,8 +2222,6 @@ static HRESULT WINAPI d3d9_device_SetLight(IDirect3DDevice9Ex *iface, DWORD inde
/* Note: D3DLIGHT9 is compatible with struct wined3d_light. */
wined3d_mutex_lock();
hr = wined3d_stateblock_set_light(device->update_state, index, (const struct wined3d_light *)light);
if (SUCCEEDED(hr) && !device->recording)
hr = wined3d_device_set_light(device->wined3d_device, index, (const struct wined3d_light *)light);
wined3d_mutex_unlock();
return hr;
......@@ -2254,8 +2252,6 @@ static HRESULT WINAPI d3d9_device_LightEnable(IDirect3DDevice9Ex *iface, DWORD i
wined3d_mutex_lock();
hr = wined3d_stateblock_set_light_enable(device->update_state, index, enable);
if (SUCCEEDED(hr) && !device->recording)
hr = wined3d_device_set_light_enable(device->wined3d_device, index, enable);
wined3d_mutex_unlock();
return hr;
......
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