Commit e814a2b1 authored by Mohamad Al-Jaf's avatar Mohamad Al-Jaf Committed by Alexandre Julliard

windows.networking.hostname: Add IHostNameFactory stub interface.

parent 6c075264
......@@ -25,6 +25,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(hostname);
struct hostname_statics
{
IActivationFactory IActivationFactory_iface;
IHostNameFactory IHostNameFactory_iface;
LONG ref;
};
......@@ -49,6 +50,13 @@ static HRESULT WINAPI factory_QueryInterface( IActivationFactory *iface, REFIID
return S_OK;
}
if (IsEqualGUID( iid, &IID_IHostNameFactory ))
{
*out = &impl->IHostNameFactory_iface;
IInspectable_AddRef( *out );
return S_OK;
}
FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
*out = NULL;
return E_NOINTERFACE;
......@@ -107,9 +115,31 @@ static const struct IActivationFactoryVtbl factory_vtbl =
factory_ActivateInstance,
};
DEFINE_IINSPECTABLE( hostname_factory, IHostNameFactory, struct hostname_statics, IActivationFactory_iface )
static HRESULT WINAPI hostname_factory_CreateHostName( IHostNameFactory *iface, HSTRING name, IHostName **value )
{
FIXME( "iface %p, name %s, value %p stub!\n", iface, debugstr_hstring(name), value );
return E_NOTIMPL;
}
static const struct IHostNameFactoryVtbl hostname_factory_vtbl =
{
hostname_factory_QueryInterface,
hostname_factory_AddRef,
hostname_factory_Release,
/* IInspectable methods */
hostname_factory_GetIids,
hostname_factory_GetRuntimeClassName,
hostname_factory_GetTrustLevel,
/* IHostNameFactory methods */
hostname_factory_CreateHostName,
};
static struct hostname_statics hostname_statics =
{
{&factory_vtbl},
{&hostname_factory_vtbl},
1,
};
......
......@@ -37,4 +37,43 @@
extern IActivationFactory *hostname_factory;
#define DEFINE_IINSPECTABLE_( pfx, iface_type, impl_type, impl_from, iface_mem, expr ) \
static inline impl_type *impl_from( iface_type *iface ) \
{ \
return CONTAINING_RECORD( iface, impl_type, iface_mem ); \
} \
static HRESULT WINAPI pfx##_QueryInterface( iface_type *iface, REFIID iid, void **out ) \
{ \
impl_type *impl = impl_from( iface ); \
return IInspectable_QueryInterface( (IInspectable *)(expr), iid, out ); \
} \
static ULONG WINAPI pfx##_AddRef( iface_type *iface ) \
{ \
impl_type *impl = impl_from( iface ); \
return IInspectable_AddRef( (IInspectable *)(expr) ); \
} \
static ULONG WINAPI pfx##_Release( iface_type *iface ) \
{ \
impl_type *impl = impl_from( iface ); \
return IInspectable_Release( (IInspectable *)(expr) ); \
} \
static HRESULT WINAPI pfx##_GetIids( iface_type *iface, ULONG *iid_count, IID **iids ) \
{ \
impl_type *impl = impl_from( iface ); \
return IInspectable_GetIids( (IInspectable *)(expr), iid_count, iids ); \
} \
static HRESULT WINAPI pfx##_GetRuntimeClassName( iface_type *iface, HSTRING *class_name ) \
{ \
impl_type *impl = impl_from( iface ); \
return IInspectable_GetRuntimeClassName( (IInspectable *)(expr), class_name ); \
} \
static HRESULT WINAPI pfx##_GetTrustLevel( iface_type *iface, TrustLevel *trust_level ) \
{ \
impl_type *impl = impl_from( iface ); \
return IInspectable_GetTrustLevel( (IInspectable *)(expr), trust_level ); \
}
#define DEFINE_IINSPECTABLE( pfx, iface_type, impl_type, base_iface ) \
DEFINE_IINSPECTABLE_( pfx, iface_type, impl_type, impl_from_##iface_type, iface_type##_iface, &impl->base_iface )
#endif
......@@ -48,6 +48,7 @@ static void check_interface_( unsigned int line, void *obj, const IID *iid )
static void test_HostnameStatics(void)
{
static const WCHAR *hostname_statics_name = L"Windows.Networking.HostName";
IHostNameFactory *hostnamefactory;
IActivationFactory *factory;
HSTRING str;
HRESULT hr;
......@@ -69,6 +70,11 @@ static void test_HostnameStatics(void)
check_interface( factory, &IID_IInspectable );
check_interface( factory, &IID_IAgileObject );
hr = IActivationFactory_QueryInterface( factory, &IID_IHostNameFactory, (void **)&hostnamefactory );
ok( hr == S_OK, "got hr %#lx.\n", hr );
ref = IHostNameFactory_Release( hostnamefactory );
ok( ref == 2, "got ref %ld.\n", ref );
ref = IActivationFactory_Release( factory );
ok( ref == 1, "got ref %ld.\n", ref );
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment