Commit ea51e1f1 authored by Riccardo Bortolato's avatar Riccardo Bortolato Committed by Alexandre Julliard

d3d8: Don't use a wined3d_surface in d3d8_surface_GetDesc.

parent 2f1b6114
...@@ -176,13 +176,13 @@ static HRESULT WINAPI d3d8_surface_GetDesc(IDirect3DSurface8 *iface, D3DSURFACE_ ...@@ -176,13 +176,13 @@ static HRESULT WINAPI d3d8_surface_GetDesc(IDirect3DSurface8 *iface, D3DSURFACE_
{ {
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface); struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
struct wined3d_resource_desc wined3d_desc; struct wined3d_resource_desc wined3d_desc;
struct wined3d_resource *wined3d_resource; struct wined3d_resource *sub_resource;
TRACE("iface %p, desc %p.\n", iface, desc); TRACE("iface %p, desc %p.\n", iface, desc);
wined3d_mutex_lock(); wined3d_mutex_lock();
wined3d_resource = wined3d_surface_get_resource(surface->wined3d_surface); sub_resource = wined3d_texture_get_sub_resource(surface->wined3d_texture, surface->sub_resource_idx);
wined3d_resource_get_desc(wined3d_resource, &wined3d_desc); wined3d_resource_get_desc(sub_resource, &wined3d_desc);
wined3d_mutex_unlock(); wined3d_mutex_unlock();
desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
......
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