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wine
wine-winehq
Commits
ea69fa94
Commit
ea69fa94
authored
Apr 16, 2013
by
Stefan Dösinger
Committed by
Alexandre Julliard
Apr 16, 2013
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wined3d: Enable GL_ARB_texture_rectangle in GLSL ffp fragment shaders.
parent
6c031274
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glsl_shader.c
dlls/wined3d/glsl_shader.c
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dlls/wined3d/glsl_shader.c
View file @
ea69fa94
...
...
@@ -5122,6 +5122,9 @@ static GLuint shader_glsl_generate_ffp_fragment_shader(struct wined3d_shader_buf
shader_addline
(
buffer
,
"#version 120
\n
"
);
if
(
gl_info
->
supported
[
ARB_TEXTURE_RECTANGLE
])
shader_addline
(
buffer
,
"#extension GL_ARB_texture_rectangle : enable
\n
"
);
shader_addline
(
buffer
,
"vec4 tmp0, tmp1;
\n
"
);
shader_addline
(
buffer
,
"vec4 ret;
\n
"
);
if
(
tempreg_used
||
settings
->
sRGB_write
)
...
...
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