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wine
wine-winehq
Commits
eb4ee4f4
Commit
eb4ee4f4
authored
Jul 30, 2008
by
Aric Stewart
Committed by
Alexandre Julliard
Jul 31, 2008
Browse files
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Plain Diff
wined3d: Rework surface Blt a bit to only lock the part of the destination surface being drawn to.
parent
c08e4927
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
65 additions
and
57 deletions
+65
-57
surface_base.c
dlls/wined3d/surface_base.c
+65
-57
No files found.
dlls/wined3d/surface_base.c
View file @
eb4ee4f4
...
...
@@ -891,45 +891,7 @@ IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface,
(
SrcRect
->
left
>=
(
int
)
Src
->
currentDesc
.
Width
))
))
{
TRACE
(
"Nothing to be done !
\n
"
);
return
WINED3D_OK
;
}
if
(
Src
==
This
)
{
IWineD3DSurface_LockRect
(
iface
,
&
dlock
,
NULL
,
0
);
dfmt
=
This
->
resource
.
format
;
slock
=
dlock
;
sfmt
=
dfmt
;
sEntry
=
getFormatDescEntry
(
sfmt
,
NULL
,
NULL
);
dEntry
=
sEntry
;
}
else
{
dfmt
=
This
->
resource
.
format
;
dEntry
=
getFormatDescEntry
(
dfmt
,
NULL
,
NULL
);
if
(
Src
)
{
if
(
This
->
resource
.
format
!=
Src
->
resource
.
format
)
{
Src
=
surface_convert_format
(
Src
,
dfmt
);
if
(
!
Src
)
{
/* The conv function writes a FIXME */
WARN
(
"Cannot convert source surface format to dest format
\n
"
);
goto
release
;
}
}
IWineD3DSurface_LockRect
((
IWineD3DSurface
*
)
Src
,
&
slock
,
NULL
,
WINED3DLOCK_READONLY
);
sfmt
=
Src
->
resource
.
format
;
}
sEntry
=
getFormatDescEntry
(
sfmt
,
NULL
,
NULL
);
IWineD3DSurface_LockRect
(
iface
,
&
dlock
,
NULL
,
0
);
}
if
(
!
DDBltFx
||
!
(
DDBltFx
->
dwDDFX
))
Flags
&=
~
WINEDDBLT_DDFX
;
if
(
sEntry
->
isFourcc
&&
dEntry
->
isFourcc
)
{
memcpy
(
dlock
.
pBits
,
slock
.
pBits
,
This
->
resource
.
size
);
goto
release
;
return
WINED3D_OK
;
}
if
(
DestRect
)
...
...
@@ -963,9 +925,8 @@ IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface,
}
}
/* The easy case : the source-less blits.... */
if
(
Src
==
NULL
)
if
(
Src
==
NULL
&&
DestRect
)
{
RECT
full_rect
;
RECT
temp_rect
;
/* No idea if intersect rect can be the same as one of the source rect */
...
...
@@ -974,44 +935,44 @@ IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface,
full_rect
.
top
=
0
;
full_rect
.
right
=
This
->
currentDesc
.
Width
;
full_rect
.
bottom
=
This
->
currentDesc
.
Height
;
IntersectRect
(
&
temp_rect
,
&
full_rect
,
&
xds
t
);
IntersectRect
(
&
temp_rect
,
&
full_rect
,
DestRec
t
);
xdst
=
temp_rect
;
}
else
else
if
(
DestRect
)
{
/* Only handle clipping on the destination rectangle */
int
clip_horiz
=
(
xdst
.
left
<
0
)
||
(
xdst
.
right
>
(
int
)
This
->
currentDesc
.
Width
);
int
clip_vert
=
(
xdst
.
top
<
0
)
||
(
xdst
.
bottom
>
(
int
)
This
->
currentDesc
.
Height
);
int
clip_horiz
=
(
DestRect
->
left
<
0
)
||
(
DestRect
->
right
>
(
int
)
This
->
currentDesc
.
Width
);
int
clip_vert
=
(
DestRect
->
top
<
0
)
||
(
DestRect
->
bottom
>
(
int
)
This
->
currentDesc
.
Height
);
if
(
clip_vert
||
clip_horiz
)
{
/* Now check if this is a special case or not... */
if
((((
xdst
.
bottom
-
xdst
.
top
)
!=
(
xsrc
.
bottom
-
xsrc
.
top
))
&&
clip_vert
)
||
(((
xdst
.
right
-
xdst
.
left
)
!=
(
xsrc
.
right
-
xsrc
.
left
))
&&
clip_horiz
)
||
if
((((
DestRect
->
bottom
-
DestRect
->
top
)
!=
(
xsrc
.
bottom
-
xsrc
.
top
))
&&
clip_vert
)
||
(((
DestRect
->
right
-
DestRect
->
left
)
!=
(
xsrc
.
right
-
xsrc
.
left
))
&&
clip_horiz
)
||
(
Flags
&
WINEDDBLT_DDFX
))
{
WARN
(
"Out of screen rectangle in special case. Not handled right now.
\n
"
);
goto
release
;
return
WINED3D_OK
;
}
if
(
clip_horiz
)
{
if
(
xdst
.
left
<
0
)
{
xsrc
.
left
-=
xdst
.
left
;
xdst
.
left
=
0
;
}
if
(
xdst
.
right
>
This
->
currentDesc
.
Width
)
if
(
DestRect
->
left
<
0
)
{
xsrc
.
left
-=
DestRect
->
left
;
xdst
.
left
=
0
;
}
if
(
DestRect
->
right
>
This
->
currentDesc
.
Width
)
{
xsrc
.
right
-=
(
xdst
.
right
-
(
int
)
This
->
currentDesc
.
Width
);
xsrc
.
right
-=
(
DestRect
->
right
-
(
int
)
This
->
currentDesc
.
Width
);
xdst
.
right
=
(
int
)
This
->
currentDesc
.
Width
;
}
}
if
(
clip_vert
)
{
if
(
xdst
.
top
<
0
)
if
(
DestRect
->
top
<
0
)
{
xsrc
.
top
-=
xdst
.
top
;
xsrc
.
top
-=
DestRect
->
top
;
xdst
.
top
=
0
;
}
if
(
xdst
.
bottom
>
This
->
currentDesc
.
Height
)
if
(
DestRect
->
bottom
>
This
->
currentDesc
.
Height
)
{
xsrc
.
bottom
-=
(
xdst
.
bottom
-
(
int
)
This
->
currentDesc
.
Height
);
xsrc
.
bottom
-=
(
DestRect
->
bottom
-
(
int
)
This
->
currentDesc
.
Height
);
xdst
.
bottom
=
(
int
)
This
->
currentDesc
.
Height
;
}
}
...
...
@@ -1024,8 +985,52 @@ IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface,
(
xsrc
.
left
>=
(
int
)
Src
->
currentDesc
.
Width
))
{
TRACE
(
"Nothing to be done after clipping !
\n
"
);
goto
release
;
return
WINED3D_OK
;
}
}
}
if
(
Src
==
This
)
{
IWineD3DSurface_LockRect
(
iface
,
&
dlock
,
NULL
,
0
);
dfmt
=
This
->
resource
.
format
;
slock
=
dlock
;
sfmt
=
dfmt
;
sEntry
=
getFormatDescEntry
(
sfmt
,
NULL
,
NULL
);
dEntry
=
sEntry
;
}
else
{
dfmt
=
This
->
resource
.
format
;
dEntry
=
getFormatDescEntry
(
dfmt
,
NULL
,
NULL
);
if
(
Src
)
{
if
(
This
->
resource
.
format
!=
Src
->
resource
.
format
)
{
Src
=
surface_convert_format
(
Src
,
dfmt
);
if
(
!
Src
)
{
/* The conv function writes a FIXME */
WARN
(
"Cannot convert source surface format to dest format
\n
"
);
goto
release
;
}
}
IWineD3DSurface_LockRect
((
IWineD3DSurface
*
)
Src
,
&
slock
,
NULL
,
WINED3DLOCK_READONLY
);
sfmt
=
Src
->
resource
.
format
;
}
sEntry
=
getFormatDescEntry
(
sfmt
,
NULL
,
NULL
);
if
(
DestRect
)
IWineD3DSurface_LockRect
(
iface
,
&
dlock
,
&
xdst
,
0
);
else
IWineD3DSurface_LockRect
(
iface
,
&
dlock
,
NULL
,
0
);
}
if
(
!
DDBltFx
||
!
(
DDBltFx
->
dwDDFX
))
Flags
&=
~
WINEDDBLT_DDFX
;
if
(
sEntry
->
isFourcc
&&
dEntry
->
isFourcc
)
{
if
(
!
DestRect
||
Src
==
This
)
{
memcpy
(
dlock
.
pBits
,
slock
.
pBits
,
This
->
resource
.
size
);
goto
release
;
}
}
...
...
@@ -1038,7 +1043,10 @@ IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface,
assert
(
width
<=
dlock
.
Pitch
);
dbuf
=
(
BYTE
*
)
dlock
.
pBits
+
(
xdst
.
top
*
dlock
.
Pitch
)
+
(
xdst
.
left
*
bpp
);
if
(
DestRect
&&
Src
!=
This
)
dbuf
=
(
BYTE
*
)
dlock
.
pBits
;
else
dbuf
=
(
BYTE
*
)
dlock
.
pBits
+
(
xdst
.
top
*
dlock
.
Pitch
)
+
(
xdst
.
left
*
bpp
);
if
(
Flags
&
WINEDDBLT_WAIT
)
{
...
...
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