Commit eb522056 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

wined3d: Remove the no longer used extra stream state.

This was used to implement high level patches, which were removed in 149a85c2. Signed-off-by: 's avatarZebediah Figura <z.figura12@gmail.com> Signed-off-by: 's avatarHenri Verbeet <hverbeet@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent a3b36a34
......@@ -3179,7 +3179,7 @@ struct wined3d_state
struct wined3d_vertex_declaration *vertex_declaration;
struct wined3d_stream_output stream_output[WINED3D_MAX_STREAM_OUTPUT_BUFFERS];
struct wined3d_stream_state streams[WINED3D_MAX_STREAMS + 1 /* tessellated pseudo-stream */];
struct wined3d_stream_state streams[WINED3D_MAX_STREAMS];
struct wined3d_buffer *index_buffer;
enum wined3d_format_id index_format;
unsigned int index_offset;
......
......@@ -2141,7 +2141,7 @@ struct wined3d_stream_state
struct wined3d_stateblock_state
{
struct wined3d_vertex_declaration *vertex_declaration;
struct wined3d_stream_state streams[WINED3D_MAX_STREAMS + 1];
struct wined3d_stream_state streams[WINED3D_MAX_STREAMS];
struct wined3d_buffer *index_buffer;
enum wined3d_format_id index_format;
int base_vertex_index;
......
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