Commit ec66785f authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

user32: Fix TEXT_WordBreak() when no characters fit.

parent cbfeef4b
......@@ -42,6 +42,8 @@ static void test_DrawTextCalcRect(void)
's','t','r','i','n','g','\0'};
static CHAR emptystring[] = "";
static WCHAR emptystringW[] = { 0 };
static CHAR wordbreak_text[] = "line1 line2";
static WCHAR wordbreak_textW[] = {'l','i','n','e','1',' ','l','i','n','e','2',0};
INT textlen, textheight, heightcheck;
RECT rect = { 0, 0, 100, 0 };
BOOL ret;
......@@ -556,6 +558,20 @@ static void test_DrawTextCalcRect(void)
ok(rect.bottom, "rect.bottom should not be 0\n");
}
SetRect(&rect, 0, 0, 1, 1);
heightcheck = DrawTextA(hdc, wordbreak_text, -1, &rect, DT_CALCRECT);
SetRect(&rect, 0, 0, 1, 1);
textheight = DrawTextA(hdc, wordbreak_text, -1, &rect, DT_CALCRECT | DT_WORDBREAK);
ok(textheight == heightcheck * 2, "Got unexpected textheight %d, expected %d.\n",
textheight, heightcheck * 2);
SetRect(&rect, 0, 0, 1, 1);
heightcheck = DrawTextW(hdc, wordbreak_textW, -1, &rect, DT_CALCRECT);
SetRect(&rect, 0, 0, 1, 1);
textheight = DrawTextW(hdc, wordbreak_textW, -1, &rect, DT_CALCRECT | DT_WORDBREAK);
ok(textheight == heightcheck * 2, "Got unexpected textheight %d, expected %d.\n",
textheight, heightcheck * 2);
SelectObject(hdc, hOldFont);
ret = DeleteObject(hFont);
ok( ret, "DeleteObject error %u\n", GetLastError());
......
......@@ -379,7 +379,7 @@ static void TEXT_WordBreak (HDC hdc, WCHAR *str, unsigned int max_str,
i = chars_fit;
word_fits = TRUE;
if (!chars_fit)
; /* we pretend that it fits anyway */
word_fits = FALSE;
else if (sla[i].fSoftBreak) /* chars_fit < *len_str so this is valid */
{
/* the word just fitted */
......@@ -392,7 +392,7 @@ static void TEXT_WordBreak (HDC hdc, WCHAR *str, unsigned int max_str,
word_fits = (i != 0 || sla[i+1].fSoftBreak );
}
/* If there was one or the first character didn't fit then */
/* If there was one. */
if (word_fits)
{
BOOL next_is_space;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment