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wine
wine-winehq
Commits
ec86f3eb
Commit
ec86f3eb
authored
Feb 07, 2020
by
Alistair Leslie-Hughes
Committed by
Alexandre Julliard
Feb 10, 2020
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include: Add more x3daudio defines.
Signed-off-by:
Alistair Leslie-Hughes
<
leslie_alistair@hotmail.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
f92581ee
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x3daudio.h
include/x3daudio.h
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include/x3daudio.h
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ec86f3eb
...
@@ -97,6 +97,51 @@ typedef struct X3DAUDIO_DSP_SETTINGS {
...
@@ -97,6 +97,51 @@ typedef struct X3DAUDIO_DSP_SETTINGS {
#define X3DAUDIO_CALCULATE_ZEROCENTER 0x00010000
#define X3DAUDIO_CALCULATE_ZEROCENTER 0x00010000
#define X3DAUDIO_CALCULATE_REDIRECT_TO_LFE 0x00020000
#define X3DAUDIO_CALCULATE_REDIRECT_TO_LFE 0x00020000
#ifndef _SPEAKER_POSITIONS_
#define _SPEAKER_POSITIONS_
#define SPEAKER_FRONT_LEFT 0x00000001
#define SPEAKER_FRONT_RIGHT 0x00000002
#define SPEAKER_FRONT_CENTER 0x00000004
#define SPEAKER_LOW_FREQUENCY 0x00000008
#define SPEAKER_BACK_LEFT 0x00000010
#define SPEAKER_BACK_RIGHT 0x00000020
#define SPEAKER_FRONT_LEFT_OF_CENTER 0x00000040
#define SPEAKER_FRONT_RIGHT_OF_CENTER 0x00000080
#define SPEAKER_BACK_CENTER 0x00000100
#define SPEAKER_SIDE_LEFT 0x00000200
#define SPEAKER_SIDE_RIGHT 0x00000400
#define SPEAKER_TOP_CENTER 0x00000800
#define SPEAKER_TOP_FRONT_LEFT 0x00001000
#define SPEAKER_TOP_FRONT_CENTER 0x00002000
#define SPEAKER_TOP_FRONT_RIGHT 0x00004000
#define SPEAKER_TOP_BACK_LEFT 0x00008000
#define SPEAKER_TOP_BACK_CENTER 0x00010000
#define SPEAKER_TOP_BACK_RIGHT 0x00020000
#define SPEAKER_RESERVED 0x7ffc0000
#define SPEAKER_ALL 0x80000000
#endif
#ifndef SPEAKER_MONO
#define SPEAKER_MONO SPEAKER_FRONT_CENTER
#define SPEAKER_STEREO (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT)
#define SPEAKER_2POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY)
#define SPEAKER_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_BACK_CENTER)
#define SPEAKER_QUAD (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT)
#define SPEAKER_4POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | \
SPEAKER_BACK_RIGHT)
#define SPEAKER_5POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | \
SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT)
#define SPEAKER_7POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | \
SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_FRONT_LEFT_OF_CENTER | \
SPEAKER_FRONT_RIGHT_OF_CENTER)
#define SPEAKER_5POINT1_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | \
SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT)
#define SPEAKER_7POINT1_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | \
SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT)
#endif
#define X3DAUDIO_SPEED_OF_SOUND 343.5f
#define X3DAUDIO_HANDLE_BYTESIZE 20
#define X3DAUDIO_HANDLE_BYTESIZE 20
typedef
BYTE
X3DAUDIO_HANDLE
[
X3DAUDIO_HANDLE_BYTESIZE
];
typedef
BYTE
X3DAUDIO_HANDLE
[
X3DAUDIO_HANDLE_BYTESIZE
];
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