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wine
wine-winehq
Commits
eca28c94
Commit
eca28c94
authored
Sep 23, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Sep 23, 2009
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wined3d: Add support for ARB_provoking_vertex.
This is just EXT_provoking_vertex promoted to ARB.
parent
a0de42db
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3 changed files
with
20 additions
and
1 deletion
+20
-1
context.c
dlls/wined3d/context.c
+5
-1
directx.c
dlls/wined3d/directx.c
+1
-0
wined3d_gl.h
dlls/wined3d/wined3d_gl.h
+14
-0
No files found.
dlls/wined3d/context.c
View file @
eca28c94
...
@@ -1362,7 +1362,11 @@ struct wined3d_context *CreateContext(IWineD3DDeviceImpl *This, IWineD3DSurfaceI
...
@@ -1362,7 +1362,11 @@ struct wined3d_context *CreateContext(IWineD3DDeviceImpl *This, IWineD3DSurfaceI
checkGLcall
(
"glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE)"
);
checkGLcall
(
"glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE)"
);
}
}
if
(
GL_SUPPORT
(
EXT_PROVOKING_VERTEX
))
if
(
GL_SUPPORT
(
ARB_PROVOKING_VERTEX
))
{
GL_EXTCALL
(
glProvokingVertex
(
GL_FIRST_VERTEX_CONVENTION
));
}
else
if
(
GL_SUPPORT
(
EXT_PROVOKING_VERTEX
))
{
{
GL_EXTCALL
(
glProvokingVertexEXT
(
GL_FIRST_VERTEX_CONVENTION_EXT
));
GL_EXTCALL
(
glProvokingVertexEXT
(
GL_FIRST_VERTEX_CONVENTION_EXT
));
}
}
...
...
dlls/wined3d/directx.c
View file @
eca28c94
...
@@ -72,6 +72,7 @@ static const struct {
...
@@ -72,6 +72,7 @@ static const struct {
{
"GL_ARB_pixel_buffer_object"
,
ARB_PIXEL_BUFFER_OBJECT
,
0
},
{
"GL_ARB_pixel_buffer_object"
,
ARB_PIXEL_BUFFER_OBJECT
,
0
},
{
"GL_ARB_point_parameters"
,
ARB_POINT_PARAMETERS
,
0
},
{
"GL_ARB_point_parameters"
,
ARB_POINT_PARAMETERS
,
0
},
{
"GL_ARB_point_sprite"
,
ARB_POINT_SPRITE
,
0
},
{
"GL_ARB_point_sprite"
,
ARB_POINT_SPRITE
,
0
},
{
"GL_ARB_provoking_vertex"
,
ARB_PROVOKING_VERTEX
,
0
},
{
"GL_ARB_texture_border_clamp"
,
ARB_TEXTURE_BORDER_CLAMP
,
0
},
{
"GL_ARB_texture_border_clamp"
,
ARB_TEXTURE_BORDER_CLAMP
,
0
},
{
"GL_ARB_texture_compression"
,
ARB_TEXTURE_COMPRESSION
,
0
},
{
"GL_ARB_texture_compression"
,
ARB_TEXTURE_COMPRESSION
,
0
},
{
"GL_ARB_texture_cube_map"
,
ARB_TEXTURE_CUBE_MAP
,
0
},
{
"GL_ARB_texture_cube_map"
,
ARB_TEXTURE_CUBE_MAP
,
0
},
...
...
dlls/wined3d/wined3d_gl.h
View file @
eca28c94
...
@@ -1884,6 +1884,17 @@ typedef void (WINE_GLAPI *WINED3D_PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target,
...
@@ -1884,6 +1884,17 @@ typedef void (WINE_GLAPI *WINED3D_PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target,
#endif
#endif
typedef
void
(
WINE_GLAPI
*
PGLFNGLPOINTPARAMETERFARBPROC
)
(
GLenum
pname
,
GLfloat
param
);
typedef
void
(
WINE_GLAPI
*
PGLFNGLPOINTPARAMETERFARBPROC
)
(
GLenum
pname
,
GLfloat
param
);
typedef
void
(
WINE_GLAPI
*
PGLFNGLPOINTPARAMETERFVARBPROC
)
(
GLenum
pname
,
const
GLfloat
*
params
);
typedef
void
(
WINE_GLAPI
*
PGLFNGLPOINTPARAMETERFVARBPROC
)
(
GLenum
pname
,
const
GLfloat
*
params
);
/* GL_ARB_provoking_vertex */
#ifndef GL_ARB_provoking_vertex
#define GL_ARB_provoking_vertex 1
#define GL_FIRST_VERTEX_CONVENTION 0x8e4d
#define GL_LAST_VERTEX_CONVENTION 0x8e4e
#define GL_PROVOKING_VERTEX 0x8e4f
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8e4c
#endif
typedef
void
(
WINE_GLAPI
*
PGLFNGLPROVOKINGVERTEXPROC
)(
GLenum
mode
);
/* GL_ARB_vertex_blend */
/* GL_ARB_vertex_blend */
#ifndef GL_ARB_vertex_blend
#ifndef GL_ARB_vertex_blend
#define GL_ARB_vertex_blend 1
#define GL_ARB_vertex_blend 1
...
@@ -3549,6 +3560,7 @@ typedef enum _GL_SupportedExt {
...
@@ -3549,6 +3560,7 @@ typedef enum _GL_SupportedExt {
ARB_MULTITEXTURE
,
ARB_MULTITEXTURE
,
ARB_OCCLUSION_QUERY
,
ARB_OCCLUSION_QUERY
,
ARB_POINT_PARAMETERS
,
ARB_POINT_PARAMETERS
,
ARB_PROVOKING_VERTEX
,
ARB_PIXEL_BUFFER_OBJECT
,
ARB_PIXEL_BUFFER_OBJECT
,
ARB_POINT_SPRITE
,
ARB_POINT_SPRITE
,
ARB_TEXTURE_COMPRESSION
,
ARB_TEXTURE_COMPRESSION
,
...
@@ -3714,6 +3726,8 @@ typedef enum _GL_SupportedExt {
...
@@ -3714,6 +3726,8 @@ typedef enum _GL_SupportedExt {
/* GL_ARB_point_parameters */
\
/* GL_ARB_point_parameters */
\
USE_GL_FUNC(PGLFNGLPOINTPARAMETERFARBPROC, glPointParameterfARB, ARB_POINT_PARAMETERS, NULL )\
USE_GL_FUNC(PGLFNGLPOINTPARAMETERFARBPROC, glPointParameterfARB, ARB_POINT_PARAMETERS, NULL )\
USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVARBPROC, glPointParameterfvARB, ARB_POINT_PARAMETERS, NULL )\
USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVARBPROC, glPointParameterfvARB, ARB_POINT_PARAMETERS, NULL )\
/* GL_ARB_provoking_vertex */
\
USE_GL_FUNC(PGLFNGLPROVOKINGVERTEXPROC, glProvokingVertex, ARB_PROVOKING_VERTEX, NULL)\
/* GL_ARB_texture_compression */
\
/* GL_ARB_texture_compression */
\
USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE2DPROC, glCompressedTexImage2DARB, ARB_TEXTURE_COMPRESSION,NULL )\
USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE2DPROC, glCompressedTexImage2DARB, ARB_TEXTURE_COMPRESSION,NULL )\
USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3DARB, ARB_TEXTURE_COMPRESSION,NULL )\
USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3DARB, ARB_TEXTURE_COMPRESSION,NULL )\
...
...
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