Commit ecdddd60 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

ddraw: Avoid LPD3DMATERIALHANDLE.

parent 5ff7ea23
......@@ -658,7 +658,7 @@ DECLARE_INTERFACE_(IDirect3DViewport,IUnknown)
STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, BOOL *valid) PURE;
STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, BOOL *valid) PURE;
STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
......@@ -726,7 +726,7 @@ DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport)
STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, BOOL *valid) PURE;
STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, BOOL *valid) PURE;
STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
......@@ -802,7 +802,7 @@ DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, BOOL *valid) PURE;
STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, BOOL *valid) PURE;
STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
......
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