Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
edb01d26
Commit
edb01d26
authored
May 19, 2013
by
Christian Costa
Committed by
Alexandre Julliard
May 23, 2013
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3dx9_36: Add support for D3DFMT_P8 and conversion to other ARGB formats + tests.
parent
a047b2cb
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
110 additions
and
25 deletions
+110
-25
d3dx9_36_private.h
dlls/d3dx9_36/d3dx9_36_private.h
+4
-3
surface.c
dlls/d3dx9_36/surface.c
+57
-11
surface.c
dlls/d3dx9_36/tests/surface.c
+30
-6
util.c
dlls/d3dx9_36/util.c
+12
-2
volume.c
dlls/d3dx9_36/volume.c
+7
-3
No files found.
dlls/d3dx9_36/d3dx9_36_private.h
View file @
edb01d26
...
@@ -50,6 +50,7 @@ enum format_type {
...
@@ -50,6 +50,7 @@ enum format_type {
FORMAT_ARGBF16
,
/* float 16 */
FORMAT_ARGBF16
,
/* float 16 */
FORMAT_ARGBF
,
/* float */
FORMAT_ARGBF
,
/* float */
FORMAT_DXT
,
FORMAT_DXT
,
FORMAT_INDEX
,
FORMAT_UNKNOWN
FORMAT_UNKNOWN
};
};
...
@@ -63,7 +64,7 @@ struct pixel_format_desc {
...
@@ -63,7 +64,7 @@ struct pixel_format_desc {
UINT
block_byte_count
;
UINT
block_byte_count
;
enum
format_type
type
;
enum
format_type
type
;
void
(
*
from_rgba
)(
const
struct
vec4
*
src
,
struct
vec4
*
dst
);
void
(
*
from_rgba
)(
const
struct
vec4
*
src
,
struct
vec4
*
dst
);
void
(
*
to_rgba
)(
const
struct
vec4
*
src
,
struct
vec4
*
dst
);
void
(
*
to_rgba
)(
const
struct
vec4
*
src
,
struct
vec4
*
dst
,
const
PALETTEENTRY
*
palette
);
};
};
HRESULT
map_view_of_file
(
LPCWSTR
filename
,
LPVOID
*
buffer
,
DWORD
*
length
)
DECLSPEC_HIDDEN
;
HRESULT
map_view_of_file
(
LPCWSTR
filename
,
LPVOID
*
buffer
,
DWORD
*
length
)
DECLSPEC_HIDDEN
;
...
@@ -80,11 +81,11 @@ void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
...
@@ -80,11 +81,11 @@ void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
void
convert_argb_pixels
(
const
BYTE
*
src
,
UINT
src_row_pitch
,
UINT
src_slice_pitch
,
void
convert_argb_pixels
(
const
BYTE
*
src
,
UINT
src_row_pitch
,
UINT
src_slice_pitch
,
const
struct
volume
*
src_size
,
const
struct
pixel_format_desc
*
src_format
,
const
struct
volume
*
src_size
,
const
struct
pixel_format_desc
*
src_format
,
BYTE
*
dst
,
UINT
dst_row_pitch
,
UINT
dst_slice_pitch
,
const
struct
volume
*
dst_size
,
BYTE
*
dst
,
UINT
dst_row_pitch
,
UINT
dst_slice_pitch
,
const
struct
volume
*
dst_size
,
const
struct
pixel_format_desc
*
dst_format
,
D3DCOLOR
color_key
)
DECLSPEC_HIDDEN
;
const
struct
pixel_format_desc
*
dst_format
,
D3DCOLOR
color_key
,
const
PALETTEENTRY
*
palette
)
DECLSPEC_HIDDEN
;
void
point_filter_argb_pixels
(
const
BYTE
*
src
,
UINT
src_row_pitch
,
UINT
src_slice_pitch
,
void
point_filter_argb_pixels
(
const
BYTE
*
src
,
UINT
src_row_pitch
,
UINT
src_slice_pitch
,
const
struct
volume
*
src_size
,
const
struct
pixel_format_desc
*
src_format
,
const
struct
volume
*
src_size
,
const
struct
pixel_format_desc
*
src_format
,
BYTE
*
dst
,
UINT
dst_row_pitch
,
UINT
dst_slice_pitch
,
const
struct
volume
*
dst_size
,
BYTE
*
dst
,
UINT
dst_row_pitch
,
UINT
dst_slice_pitch
,
const
struct
volume
*
dst_size
,
const
struct
pixel_format_desc
*
dst_format
,
D3DCOLOR
color_key
)
DECLSPEC_HIDDEN
;
const
struct
pixel_format_desc
*
dst_format
,
D3DCOLOR
color_key
,
const
PALETTEENTRY
*
palette
)
DECLSPEC_HIDDEN
;
HRESULT
load_texture_from_dds
(
IDirect3DTexture9
*
texture
,
const
void
*
src_data
,
const
PALETTEENTRY
*
palette
,
HRESULT
load_texture_from_dds
(
IDirect3DTexture9
*
texture
,
const
void
*
src_data
,
const
PALETTEENTRY
*
palette
,
DWORD
filter
,
D3DCOLOR
color_key
,
const
D3DXIMAGE_INFO
*
src_info
)
DECLSPEC_HIDDEN
;
DWORD
filter
,
D3DCOLOR
color_key
,
const
D3DXIMAGE_INFO
*
src_info
)
DECLSPEC_HIDDEN
;
...
...
dlls/d3dx9_36/surface.c
View file @
edb01d26
...
@@ -1025,7 +1025,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
...
@@ -1025,7 +1025,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
D3DXIMAGE_INFO
imginfo
;
D3DXIMAGE_INFO
imginfo
;
HRESULT
hr
;
HRESULT
hr
;
IWICImagingFactory
*
factory
;
IWICImagingFactory
*
factory
=
NULL
;
IWICBitmapDecoder
*
decoder
;
IWICBitmapDecoder
*
decoder
;
IWICBitmapFrameDecode
*
bitmapframe
;
IWICBitmapFrameDecode
*
bitmapframe
;
IWICStream
*
stream
;
IWICStream
*
stream
;
...
@@ -1084,6 +1084,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
...
@@ -1084,6 +1084,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
if
(
FAILED
(
IWICImagingFactory_CreateStream
(
factory
,
&
stream
)))
if
(
FAILED
(
IWICImagingFactory_CreateStream
(
factory
,
&
stream
)))
{
{
IWICImagingFactory_Release
(
factory
);
IWICImagingFactory_Release
(
factory
);
factory
=
NULL
;
goto
cleanup_err
;
goto
cleanup_err
;
}
}
...
@@ -1092,7 +1093,6 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
...
@@ -1092,7 +1093,6 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
hr
=
IWICImagingFactory_CreateDecoderFromStream
(
factory
,
(
IStream
*
)
stream
,
NULL
,
0
,
&
decoder
);
hr
=
IWICImagingFactory_CreateDecoderFromStream
(
factory
,
(
IStream
*
)
stream
,
NULL
,
0
,
&
decoder
);
IWICStream_Release
(
stream
);
IWICStream_Release
(
stream
);
IWICImagingFactory_Release
(
factory
);
if
(
FAILED
(
hr
))
if
(
FAILED
(
hr
))
goto
cleanup_err
;
goto
cleanup_err
;
...
@@ -1113,6 +1113,8 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
...
@@ -1113,6 +1113,8 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
{
{
BYTE
*
buffer
;
BYTE
*
buffer
;
DWORD
pitch
;
DWORD
pitch
;
PALETTEENTRY
*
palette
=
NULL
;
WICColor
*
colors
=
NULL
;
pitch
=
formatdesc
->
bytes_per_pixel
*
wicrect
.
Width
;
pitch
=
formatdesc
->
bytes_per_pixel
*
wicrect
.
Width
;
buffer
=
HeapAlloc
(
GetProcessHeap
(),
0
,
pitch
*
wicrect
.
Height
);
buffer
=
HeapAlloc
(
GetProcessHeap
(),
0
,
pitch
*
wicrect
.
Height
);
...
@@ -1120,13 +1122,51 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
...
@@ -1120,13 +1122,51 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
hr
=
IWICBitmapFrameDecode_CopyPixels
(
bitmapframe
,
&
wicrect
,
pitch
,
hr
=
IWICBitmapFrameDecode_CopyPixels
(
bitmapframe
,
&
wicrect
,
pitch
,
pitch
*
wicrect
.
Height
,
buffer
);
pitch
*
wicrect
.
Height
,
buffer
);
if
(
SUCCEEDED
(
hr
)
&&
(
formatdesc
->
type
==
FORMAT_INDEX
))
{
IWICPalette
*
wic_palette
=
NULL
;
UINT
nb_colors
;
hr
=
IWICImagingFactory_CreatePalette
(
factory
,
&
wic_palette
);
if
(
SUCCEEDED
(
hr
))
hr
=
IWICBitmapFrameDecode_CopyPalette
(
bitmapframe
,
wic_palette
);
if
(
SUCCEEDED
(
hr
))
hr
=
IWICPalette_GetColorCount
(
wic_palette
,
&
nb_colors
);
if
(
SUCCEEDED
(
hr
))
{
colors
=
HeapAlloc
(
GetProcessHeap
(),
0
,
nb_colors
*
sizeof
(
colors
));
palette
=
HeapAlloc
(
GetProcessHeap
(),
0
,
nb_colors
*
sizeof
(
palette
));
if
(
!
colors
||
!
palette
)
hr
=
E_OUTOFMEMORY
;
}
if
(
SUCCEEDED
(
hr
))
hr
=
IWICPalette_GetColors
(
wic_palette
,
nb_colors
,
colors
,
&
nb_colors
);
if
(
SUCCEEDED
(
hr
))
{
UINT
i
;
/* Convert colors from WICColor (ARGB) to PALETTEENTRY (ABGR) */
for
(
i
=
0
;
i
<
nb_colors
;
i
++
)
{
palette
[
i
].
peRed
=
(
colors
[
i
]
>>
16
)
&
0xff
;
palette
[
i
].
peGreen
=
(
colors
[
i
]
>>
8
)
&
0xff
;
palette
[
i
].
peBlue
=
colors
[
i
]
&
0xff
;
palette
[
i
].
peFlags
=
(
colors
[
i
]
>>
24
)
&
0xff
;
/* peFlags is the alpha component in DX8 and higher */
}
}
if
(
wic_palette
)
IWICPalette_Release
(
wic_palette
);
}
if
(
SUCCEEDED
(
hr
))
if
(
SUCCEEDED
(
hr
))
{
{
hr
=
D3DXLoadSurfaceFromMemory
(
pDestSurface
,
pDestPalette
,
pDestRect
,
hr
=
D3DXLoadSurfaceFromMemory
(
pDestSurface
,
pDestPalette
,
pDestRect
,
buffer
,
imginfo
.
Format
,
pitch
,
buffer
,
imginfo
.
Format
,
pitch
,
NULL
,
&
rect
,
dwFilter
,
Colorkey
);
palette
,
&
rect
,
dwFilter
,
Colorkey
);
}
}
HeapFree
(
GetProcessHeap
(),
0
,
colors
);
HeapFree
(
GetProcessHeap
(),
0
,
palette
);
HeapFree
(
GetProcessHeap
(),
0
,
buffer
);
HeapFree
(
GetProcessHeap
(),
0
,
buffer
);
}
}
...
@@ -1136,6 +1176,9 @@ cleanup_bmp:
...
@@ -1136,6 +1176,9 @@ cleanup_bmp:
IWICBitmapDecoder_Release
(
decoder
);
IWICBitmapDecoder_Release
(
decoder
);
cleanup_err:
cleanup_err:
if
(
factory
)
IWICImagingFactory_Release
(
factory
);
CoUninitialize
();
CoUninitialize
();
if
(
imginfo
.
ImageFileFormat
==
D3DXIFF_DIB
)
if
(
imginfo
.
ImageFileFormat
==
D3DXIFF_DIB
)
...
@@ -1466,7 +1509,8 @@ void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
...
@@ -1466,7 +1509,8 @@ void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
*/
*/
void
convert_argb_pixels
(
const
BYTE
*
src
,
UINT
src_row_pitch
,
UINT
src_slice_pitch
,
const
struct
volume
*
src_size
,
void
convert_argb_pixels
(
const
BYTE
*
src
,
UINT
src_row_pitch
,
UINT
src_slice_pitch
,
const
struct
volume
*
src_size
,
const
struct
pixel_format_desc
*
src_format
,
BYTE
*
dst
,
UINT
dst_row_pitch
,
UINT
dst_slice_pitch
,
const
struct
pixel_format_desc
*
src_format
,
BYTE
*
dst
,
UINT
dst_row_pitch
,
UINT
dst_slice_pitch
,
const
struct
volume
*
dst_size
,
const
struct
pixel_format_desc
*
dst_format
,
D3DCOLOR
color_key
)
const
struct
volume
*
dst_size
,
const
struct
pixel_format_desc
*
dst_format
,
D3DCOLOR
color_key
,
const
PALETTEENTRY
*
palette
)
{
{
struct
argb_conversion_info
conv_info
,
ck_conv_info
;
struct
argb_conversion_info
conv_info
,
ck_conv_info
;
const
struct
pixel_format_desc
*
ck_format
=
NULL
;
const
struct
pixel_format_desc
*
ck_format
=
NULL
;
...
@@ -1520,7 +1564,7 @@ void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pit
...
@@ -1520,7 +1564,7 @@ void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pit
format_to_vec4
(
src_format
,
&
pixel
,
&
color
);
format_to_vec4
(
src_format
,
&
pixel
,
&
color
);
if
(
src_format
->
to_rgba
)
if
(
src_format
->
to_rgba
)
src_format
->
to_rgba
(
&
color
,
&
tmp
);
src_format
->
to_rgba
(
&
color
,
&
tmp
,
palette
);
else
else
tmp
=
color
;
tmp
=
color
;
...
@@ -1565,7 +1609,8 @@ void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pit
...
@@ -1565,7 +1609,8 @@ void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pit
*/
*/
void
point_filter_argb_pixels
(
const
BYTE
*
src
,
UINT
src_row_pitch
,
UINT
src_slice_pitch
,
const
struct
volume
*
src_size
,
void
point_filter_argb_pixels
(
const
BYTE
*
src
,
UINT
src_row_pitch
,
UINT
src_slice_pitch
,
const
struct
volume
*
src_size
,
const
struct
pixel_format_desc
*
src_format
,
BYTE
*
dst
,
UINT
dst_row_pitch
,
UINT
dst_slice_pitch
,
const
struct
pixel_format_desc
*
src_format
,
BYTE
*
dst
,
UINT
dst_row_pitch
,
UINT
dst_slice_pitch
,
const
struct
volume
*
dst_size
,
const
struct
pixel_format_desc
*
dst_format
,
D3DCOLOR
color_key
)
const
struct
volume
*
dst_size
,
const
struct
pixel_format_desc
*
dst_format
,
D3DCOLOR
color_key
,
const
PALETTEENTRY
*
palette
)
{
{
struct
argb_conversion_info
conv_info
,
ck_conv_info
;
struct
argb_conversion_info
conv_info
,
ck_conv_info
;
const
struct
pixel_format_desc
*
ck_format
=
NULL
;
const
struct
pixel_format_desc
*
ck_format
=
NULL
;
...
@@ -1619,7 +1664,7 @@ void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slic
...
@@ -1619,7 +1664,7 @@ void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slic
format_to_vec4
(
src_format
,
&
pixel
,
&
color
);
format_to_vec4
(
src_format
,
&
pixel
,
&
color
);
if
(
src_format
->
to_rgba
)
if
(
src_format
->
to_rgba
)
src_format
->
to_rgba
(
&
color
,
&
tmp
);
src_format
->
to_rgba
(
&
color
,
&
tmp
,
palette
);
else
else
tmp
=
color
;
tmp
=
color
;
...
@@ -1767,7 +1812,8 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
...
@@ -1767,7 +1812,8 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
}
}
else
/* Stretching or format conversion. */
else
/* Stretching or format conversion. */
{
{
if
(
srcformatdesc
->
type
!=
FORMAT_ARGB
||
destformatdesc
->
type
!=
FORMAT_ARGB
)
if
(((
srcformatdesc
->
type
!=
FORMAT_ARGB
)
&&
(
srcformatdesc
->
type
!=
FORMAT_INDEX
))
||
(
destformatdesc
->
type
!=
FORMAT_ARGB
))
{
{
FIXME
(
"Format conversion missing %#x -> %#x
\n
"
,
src_format
,
surfdesc
.
Format
);
FIXME
(
"Format conversion missing %#x -> %#x
\n
"
,
src_format
,
surfdesc
.
Format
);
return
E_NOTIMPL
;
return
E_NOTIMPL
;
...
@@ -1779,7 +1825,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
...
@@ -1779,7 +1825,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
if
((
filter
&
0xf
)
==
D3DX_FILTER_NONE
)
if
((
filter
&
0xf
)
==
D3DX_FILTER_NONE
)
{
{
convert_argb_pixels
(
src_memory
,
src_pitch
,
0
,
&
src_size
,
srcformatdesc
,
convert_argb_pixels
(
src_memory
,
src_pitch
,
0
,
&
src_size
,
srcformatdesc
,
lockrect
.
pBits
,
lockrect
.
Pitch
,
0
,
&
dst_size
,
destformatdesc
,
color_key
);
lockrect
.
pBits
,
lockrect
.
Pitch
,
0
,
&
dst_size
,
destformatdesc
,
color_key
,
src_palette
);
}
}
else
/* if ((filter & 0xf) == D3DX_FILTER_POINT) */
else
/* if ((filter & 0xf) == D3DX_FILTER_POINT) */
{
{
...
@@ -1789,7 +1835,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
...
@@ -1789,7 +1835,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
/* Always apply a point filter until D3DX_FILTER_LINEAR,
/* Always apply a point filter until D3DX_FILTER_LINEAR,
* D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */
* D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */
point_filter_argb_pixels
(
src_memory
,
src_pitch
,
0
,
&
src_size
,
srcformatdesc
,
point_filter_argb_pixels
(
src_memory
,
src_pitch
,
0
,
&
src_size
,
srcformatdesc
,
lockrect
.
pBits
,
lockrect
.
Pitch
,
0
,
&
dst_size
,
destformatdesc
,
color_key
);
lockrect
.
pBits
,
lockrect
.
Pitch
,
0
,
&
dst_size
,
destformatdesc
,
color_key
,
src_palette
);
}
}
IDirect3DSurface9_UnlockRect
(
dst_surface
);
IDirect3DSurface9_UnlockRect
(
dst_surface
);
...
@@ -2064,7 +2110,7 @@ HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE
...
@@ -2064,7 +2110,7 @@ HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE
if
(
SUCCEEDED
(
hr
))
if
(
SUCCEEDED
(
hr
))
{
{
convert_argb_pixels
(
locked_rect
.
pBits
,
locked_rect
.
Pitch
,
0
,
&
size
,
src_format_desc
,
convert_argb_pixels
(
locked_rect
.
pBits
,
locked_rect
.
Pitch
,
0
,
&
size
,
src_format_desc
,
dst_data
,
dst_pitch
,
0
,
&
size
,
dst_format_desc
,
0
);
dst_data
,
dst_pitch
,
0
,
&
size
,
dst_format_desc
,
0
,
NULL
);
IDirect3DSurface9_UnlockRect
(
src_surface
);
IDirect3DSurface9_UnlockRect
(
src_surface
);
}
}
...
...
dlls/d3dx9_36/tests/surface.c
View file @
edb01d26
...
@@ -49,7 +49,7 @@ static const unsigned char bmp_1bpp[] = {
...
@@ -49,7 +49,7 @@ static const unsigned char bmp_1bpp[] = {
0x42
,
0x4d
,
0x42
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x3e
,
0x00
,
0x00
,
0x00
,
0x28
,
0x00
,
0x42
,
0x4d
,
0x42
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x3e
,
0x00
,
0x00
,
0x00
,
0x28
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0xf
f
,
0xff
,
0xff
,
0x00
,
0xff
,
0xff
,
0xff
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0xf
1
,
0xf2
,
0xf3
,
0x80
,
0xf4
,
0xf5
,
0xf6
,
0x81
,
0x00
,
0x00
,
0x00
,
0x00
0x00
,
0x00
};
};
...
@@ -58,7 +58,7 @@ static const unsigned char bmp_2bpp[] = {
...
@@ -58,7 +58,7 @@ static const unsigned char bmp_2bpp[] = {
0x42
,
0x4d
,
0x42
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x3e
,
0x00
,
0x00
,
0x00
,
0x28
,
0x00
,
0x42
,
0x4d
,
0x42
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x3e
,
0x00
,
0x00
,
0x00
,
0x28
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0xf
f
,
0xff
,
0xff
,
0x00
,
0xff
,
0xff
,
0xff
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0xf
1
,
0xf2
,
0xf3
,
0x80
,
0xf4
,
0xf5
,
0xf6
,
0x81
,
0x00
,
0x00
,
0x00
,
0x00
0x00
,
0x00
};
};
...
@@ -67,7 +67,7 @@ static const unsigned char bmp_4bpp[] = {
...
@@ -67,7 +67,7 @@ static const unsigned char bmp_4bpp[] = {
0x42
,
0x4d
,
0x42
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x3e
,
0x00
,
0x00
,
0x00
,
0x28
,
0x00
,
0x42
,
0x4d
,
0x42
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x3e
,
0x00
,
0x00
,
0x00
,
0x28
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0xf
f
,
0xff
,
0xff
,
0x00
,
0xff
,
0xff
,
0xff
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0xf
1
,
0xf2
,
0xf3
,
0x80
,
0xf4
,
0xf5
,
0xf6
,
0x81
,
0x00
,
0x00
,
0x00
,
0x00
0x00
,
0x00
};
};
...
@@ -76,7 +76,7 @@ static const unsigned char bmp_8bpp[] = {
...
@@ -76,7 +76,7 @@ static const unsigned char bmp_8bpp[] = {
0x42
,
0x4d
,
0x42
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x3e
,
0x00
,
0x00
,
0x00
,
0x28
,
0x00
,
0x42
,
0x4d
,
0x42
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x3e
,
0x00
,
0x00
,
0x00
,
0x28
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x08
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x00
,
0x00
,
0x01
,
0x00
,
0x08
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x12
,
0x0b
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0xf
f
,
0xff
,
0xff
,
0x00
,
0xff
,
0xff
,
0xff
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0xf
1
,
0xf2
,
0xf3
,
0x80
,
0xf4
,
0xf5
,
0xf6
,
0x81
,
0x00
,
0x00
,
0x00
,
0x00
0x00
,
0x00
};
};
...
@@ -646,7 +646,7 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
...
@@ -646,7 +646,7 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
/* D3DXLoadSurfaceFromFile */
/* D3DXLoadSurfaceFromFile */
if
(
testbitmap_ok
)
{
if
(
testbitmap_ok
)
{
hr
=
D3DXLoadSurfaceFromFileA
(
surf
,
NULL
,
NULL
,
"testbitmap.bmp"
,
NULL
,
D3DX_DEFAULT
,
0
,
NULL
);
hr
=
D3DXLoadSurfaceFromFileA
(
surf
,
NULL
,
NULL
,
"testbitmap.bmp"
,
NULL
,
D3DX_DEFAULT
,
0
,
NULL
);
todo_wine
ok
(
hr
==
D3D_OK
,
"D3DXLoadSurfaceFromFile returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
ok
(
hr
==
D3D_OK
,
"D3DXLoadSurfaceFromFile returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
hr
=
D3DXLoadSurfaceFromFileA
(
NULL
,
NULL
,
NULL
,
"testbitmap.bmp"
,
NULL
,
D3DX_DEFAULT
,
0
,
NULL
);
hr
=
D3DXLoadSurfaceFromFileA
(
NULL
,
NULL
,
NULL
,
"testbitmap.bmp"
,
NULL
,
D3DX_DEFAULT
,
0
,
NULL
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXLoadSurfaceFromFile returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXLoadSurfaceFromFile returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
...
@@ -683,7 +683,7 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
...
@@ -683,7 +683,7 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
/* D3DXLoadSurfaceFromFileInMemory */
/* D3DXLoadSurfaceFromFileInMemory */
hr
=
D3DXLoadSurfaceFromFileInMemory
(
surf
,
NULL
,
NULL
,
bmp_1bpp
,
sizeof
(
bmp_1bpp
),
NULL
,
D3DX_DEFAULT
,
0
,
NULL
);
hr
=
D3DXLoadSurfaceFromFileInMemory
(
surf
,
NULL
,
NULL
,
bmp_1bpp
,
sizeof
(
bmp_1bpp
),
NULL
,
D3DX_DEFAULT
,
0
,
NULL
);
todo_wine
ok
(
hr
==
D3D_OK
,
"D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
ok
(
hr
==
D3D_OK
,
"D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
hr
=
D3DXLoadSurfaceFromFileInMemory
(
surf
,
NULL
,
NULL
,
noimage
,
sizeof
(
noimage
),
NULL
,
D3DX_DEFAULT
,
0
,
NULL
);
hr
=
D3DXLoadSurfaceFromFileInMemory
(
surf
,
NULL
,
NULL
,
noimage
,
sizeof
(
noimage
),
NULL
,
D3DX_DEFAULT
,
0
,
NULL
);
ok
(
hr
==
D3DXERR_INVALIDDATA
,
"D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DXERR_INVALIDDATA
);
ok
(
hr
==
D3DXERR_INVALIDDATA
,
"D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DXERR_INVALIDDATA
);
...
@@ -800,6 +800,8 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
...
@@ -800,6 +800,8 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
hr
=
IDirect3DDevice9_CreateOffscreenPlainSurface
(
device
,
2
,
2
,
D3DFMT_A8R8G8B8
,
D3DPOOL_DEFAULT
,
&
surf
,
NULL
);
hr
=
IDirect3DDevice9_CreateOffscreenPlainSurface
(
device
,
2
,
2
,
D3DFMT_A8R8G8B8
,
D3DPOOL_DEFAULT
,
&
surf
,
NULL
);
if
(
FAILED
(
hr
))
skip
(
"Failed to create a surface (%#x)
\n
"
,
hr
);
if
(
FAILED
(
hr
))
skip
(
"Failed to create a surface (%#x)
\n
"
,
hr
);
else
{
else
{
PALETTEENTRY
palette
;
hr
=
D3DXLoadSurfaceFromMemory
(
surf
,
NULL
,
NULL
,
pixdata_a8r3g3b2
,
D3DFMT_A8R3G3B2
,
4
,
NULL
,
&
rect
,
D3DX_FILTER_NONE
,
0
);
hr
=
D3DXLoadSurfaceFromMemory
(
surf
,
NULL
,
NULL
,
pixdata_a8r3g3b2
,
D3DFMT_A8R3G3B2
,
4
,
NULL
,
&
rect
,
D3DX_FILTER_NONE
,
0
);
ok
(
hr
==
D3D_OK
,
"D3DXLoadSurfaceFromMemory returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
ok
(
hr
==
D3D_OK
,
"D3DXLoadSurfaceFromMemory returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
IDirect3DSurface9_LockRect
(
surf
,
&
lockrect
,
NULL
,
D3DLOCK_READONLY
);
IDirect3DSurface9_LockRect
(
surf
,
&
lockrect
,
NULL
,
D3DLOCK_READONLY
);
...
@@ -870,6 +872,28 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
...
@@ -870,6 +872,28 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
hr
=
IDirect3DSurface9_UnlockRect
(
surf
);
hr
=
IDirect3DSurface9_UnlockRect
(
surf
);
ok
(
SUCCEEDED
(
hr
),
"Failed to unlock surface, hr %#x.
\n
"
,
hr
);
ok
(
SUCCEEDED
(
hr
),
"Failed to unlock surface, hr %#x.
\n
"
,
hr
);
/* Test D3DXLoadSurfaceFromMemory with indexed color image */
palette
.
peRed
=
bmp_1bpp
[
56
];
palette
.
peGreen
=
bmp_1bpp
[
55
];
palette
.
peBlue
=
bmp_1bpp
[
54
];
palette
.
peFlags
=
bmp_1bpp
[
57
];
/* peFlags is the alpha component in DX8 and higher */
hr
=
D3DXLoadSurfaceFromMemory
(
surf
,
NULL
,
NULL
,
&
bmp_1bpp
[
62
],
D3DFMT_P8
,
4
,
(
const
PALETTEENTRY
*
)
&
palette
,
&
rect
,
D3DX_FILTER_NONE
,
0
);
ok
(
hr
==
D3D_OK
,
"D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
hr
=
IDirect3DSurface9_LockRect
(
surf
,
&
lockrect
,
NULL
,
D3DLOCK_READONLY
);
ok
(
SUCCEEDED
(
hr
),
"Failed to lock surface, hr %#x
\n
"
,
hr
);
ok
(
*
(
DWORD
*
)
lockrect
.
pBits
==
0x80f3f2f1
,
"Pixel color mismatch: got %#x, expected 0x80f3f2f1
\n
"
,
*
(
DWORD
*
)
lockrect
.
pBits
);
hr
=
IDirect3DSurface9_UnlockRect
(
surf
);
ok
(
SUCCEEDED
(
hr
),
"Failed to unlock surface, hr %#x
\n
"
,
hr
);
/* Test D3DXLoadSurfaceFromFileInMemory with indexed color image (alpha is not taken into account for bmp file) */
hr
=
D3DXLoadSurfaceFromFileInMemory
(
surf
,
NULL
,
NULL
,
bmp_1bpp
,
sizeof
(
bmp_1bpp
),
NULL
,
D3DX_FILTER_NONE
,
0
,
NULL
);
ok
(
hr
==
D3D_OK
,
"D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
hr
=
IDirect3DSurface9_LockRect
(
surf
,
&
lockrect
,
NULL
,
D3DLOCK_READONLY
);
ok
(
SUCCEEDED
(
hr
),
"Failed to lock surface, hr %#x
\n
"
,
hr
);
ok
(
*
(
DWORD
*
)
lockrect
.
pBits
==
0xfff3f2f1
,
"Pixel color mismatch: got %#x, expected 0xfff3f2f1
\n
"
,
*
(
DWORD
*
)
lockrect
.
pBits
);
hr
=
IDirect3DSurface9_UnlockRect
(
surf
);
ok
(
SUCCEEDED
(
hr
),
"Failed to unlock surface, hr %#x
\n
"
,
hr
);
check_release
((
IUnknown
*
)
surf
,
0
);
check_release
((
IUnknown
*
)
surf
,
0
);
}
}
...
...
dlls/d3dx9_36/util.c
View file @
edb01d26
...
@@ -28,7 +28,7 @@ static void la_from_rgba(const struct vec4 *rgba, struct vec4 *la)
...
@@ -28,7 +28,7 @@ static void la_from_rgba(const struct vec4 *rgba, struct vec4 *la)
la
->
w
=
rgba
->
w
;
la
->
w
=
rgba
->
w
;
}
}
static
void
la_to_rgba
(
const
struct
vec4
*
la
,
struct
vec4
*
rgba
)
static
void
la_to_rgba
(
const
struct
vec4
*
la
,
struct
vec4
*
rgba
,
const
PALETTEENTRY
*
palette
)
{
{
rgba
->
x
=
la
->
x
;
rgba
->
x
=
la
->
x
;
rgba
->
y
=
la
->
x
;
rgba
->
y
=
la
->
x
;
...
@@ -36,6 +36,16 @@ static void la_to_rgba(const struct vec4 *la, struct vec4 *rgba)
...
@@ -36,6 +36,16 @@ static void la_to_rgba(const struct vec4 *la, struct vec4 *rgba)
rgba
->
w
=
la
->
w
;
rgba
->
w
=
la
->
w
;
}
}
static
void
index_to_rgba
(
const
struct
vec4
*
index
,
struct
vec4
*
rgba
,
const
PALETTEENTRY
*
palette
)
{
ULONG
idx
=
(
ULONG
)(
index
->
x
*
255
.
0
f
+
0
.
5
f
);
rgba
->
x
=
palette
[
idx
].
peRed
/
255
.
0
f
;
rgba
->
y
=
palette
[
idx
].
peGreen
/
255
.
0
f
;
rgba
->
z
=
palette
[
idx
].
peBlue
/
255
.
0
f
;
rgba
->
w
=
palette
[
idx
].
peFlags
/
255
.
0
f
;
/* peFlags is the alpha component in DX8 and higher */
}
/************************************************************
/************************************************************
* pixel format table providing info about number of bytes per pixel,
* pixel format table providing info about number of bytes per pixel,
* number of bits per channel and format type.
* number of bits per channel and format type.
...
@@ -73,7 +83,7 @@ static const struct pixel_format_desc formats[] =
...
@@ -73,7 +83,7 @@ static const struct pixel_format_desc formats[] =
{
D3DFMT_DXT5
,
{
0
,
0
,
0
,
0
},
{
0
,
0
,
0
,
0
},
1
,
4
,
4
,
16
,
FORMAT_DXT
,
NULL
,
NULL
},
{
D3DFMT_DXT5
,
{
0
,
0
,
0
,
0
},
{
0
,
0
,
0
,
0
},
1
,
4
,
4
,
16
,
FORMAT_DXT
,
NULL
,
NULL
},
{
D3DFMT_A16B16G16R16F
,
{
16
,
16
,
16
,
16
},
{
48
,
0
,
16
,
32
},
8
,
1
,
1
,
8
,
FORMAT_ARGBF16
,
NULL
,
NULL
},
{
D3DFMT_A16B16G16R16F
,
{
16
,
16
,
16
,
16
},
{
48
,
0
,
16
,
32
},
8
,
1
,
1
,
8
,
FORMAT_ARGBF16
,
NULL
,
NULL
},
{
D3DFMT_A32B32G32R32F
,
{
32
,
32
,
32
,
32
},
{
96
,
0
,
32
,
64
},
16
,
1
,
1
,
16
,
FORMAT_ARGBF
,
NULL
,
NULL
},
{
D3DFMT_A32B32G32R32F
,
{
32
,
32
,
32
,
32
},
{
96
,
0
,
32
,
64
},
16
,
1
,
1
,
16
,
FORMAT_ARGBF
,
NULL
,
NULL
},
{
D3DFMT_P8
,
{
8
,
8
,
8
,
8
},
{
0
,
0
,
0
,
0
},
1
,
1
,
1
,
1
,
FORMAT_
UNKNOWN
,
NULL
,
NULL
},
{
D3DFMT_P8
,
{
8
,
8
,
8
,
8
},
{
0
,
0
,
0
,
0
},
1
,
1
,
1
,
1
,
FORMAT_
INDEX
,
NULL
,
index_to_rgba
},
/* marks last element */
/* marks last element */
{
D3DFMT_UNKNOWN
,
{
0
,
0
,
0
,
0
},
{
0
,
0
,
0
,
0
},
0
,
1
,
1
,
0
,
FORMAT_UNKNOWN
,
NULL
,
NULL
},
{
D3DFMT_UNKNOWN
,
{
0
,
0
,
0
,
0
},
{
0
,
0
,
0
,
0
},
0
,
1
,
1
,
0
,
FORMAT_UNKNOWN
,
NULL
,
NULL
},
};
};
...
...
dlls/d3dx9_36/volume.c
View file @
edb01d26
...
@@ -185,7 +185,9 @@ HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume,
...
@@ -185,7 +185,9 @@ HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume,
{
{
const
BYTE
*
src_addr
;
const
BYTE
*
src_addr
;
if
(
src_format_desc
->
type
!=
FORMAT_ARGB
||
dst_format_desc
->
type
!=
FORMAT_ARGB
)
if
(((
src_format_desc
->
type
!=
FORMAT_ARGB
)
&&
(
src_format_desc
->
type
!=
FORMAT_INDEX
))
||
(
dst_format_desc
->
type
!=
FORMAT_ARGB
))
{
{
FIXME
(
"Pixel format conversion not implemented %#x -> %#x
\n
"
,
FIXME
(
"Pixel format conversion not implemented %#x -> %#x
\n
"
,
src_format_desc
->
format
,
dst_format_desc
->
format
);
src_format_desc
->
format
,
dst_format_desc
->
format
);
...
@@ -203,7 +205,8 @@ HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume,
...
@@ -203,7 +205,8 @@ HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume,
if
((
filter
&
0xf
)
==
D3DX_FILTER_NONE
)
if
((
filter
&
0xf
)
==
D3DX_FILTER_NONE
)
{
{
convert_argb_pixels
(
src_memory
,
src_row_pitch
,
src_slice_pitch
,
&
src_size
,
src_format_desc
,
convert_argb_pixels
(
src_memory
,
src_row_pitch
,
src_slice_pitch
,
&
src_size
,
src_format_desc
,
locked_box
.
pBits
,
locked_box
.
RowPitch
,
locked_box
.
SlicePitch
,
&
dst_size
,
dst_format_desc
,
color_key
);
locked_box
.
pBits
,
locked_box
.
RowPitch
,
locked_box
.
SlicePitch
,
&
dst_size
,
dst_format_desc
,
color_key
,
src_palette
);
}
}
else
else
{
{
...
@@ -211,7 +214,8 @@ HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume,
...
@@ -211,7 +214,8 @@ HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume,
FIXME
(
"Unhandled filter %#x.
\n
"
,
filter
);
FIXME
(
"Unhandled filter %#x.
\n
"
,
filter
);
point_filter_argb_pixels
(
src_addr
,
src_row_pitch
,
src_slice_pitch
,
&
src_size
,
src_format_desc
,
point_filter_argb_pixels
(
src_addr
,
src_row_pitch
,
src_slice_pitch
,
&
src_size
,
src_format_desc
,
locked_box
.
pBits
,
locked_box
.
RowPitch
,
locked_box
.
SlicePitch
,
&
dst_size
,
dst_format_desc
,
color_key
);
locked_box
.
pBits
,
locked_box
.
RowPitch
,
locked_box
.
SlicePitch
,
&
dst_size
,
dst_format_desc
,
color_key
,
src_palette
);
}
}
IDirect3DVolume9_UnlockBox
(
dst_volume
);
IDirect3DVolume9_UnlockBox
(
dst_volume
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment