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wine
wine-winehq
Commits
ee7bf795
Commit
ee7bf795
authored
Nov 15, 2006
by
Markus Amsler
Committed by
Alexandre Julliard
Nov 15, 2006
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Plain Diff
d3d8: Test AddRef with refcount==0.
parent
577d5d25
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1 changed file
with
21 additions
and
3 deletions
+21
-3
device.c
dlls/d3d8/tests/device.c
+21
-3
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dlls/d3d8/tests/device.c
View file @
ee7bf795
...
...
@@ -342,8 +342,14 @@ static void test_refcount(void)
todo_wine
CHECK_REFCOUNT
(
pRenderTarget
,
2
);
todo_wine
CHECK_RELEASE_REFCOUNT
(
pRenderTarget
,
1
);
todo_wine
CHECK_RELEASE_REFCOUNT
(
pRenderTarget
,
0
);
CHECK_REFCOUNT
(
pDevice
,
--
refcount
);
/* The render target is released with the device, so AddRef with refcount=0 is fine here. */
todo_wine
CHECK_ADDREF_REFCOUNT
(
pRenderTarget
,
1
);
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CHECK_REFCOUNT
(
pDevice
,
++
refcount
);
todo_wine
CHECK_RELEASE_REFCOUNT
(
pRenderTarget
,
0
);
CHECK_REFCOUNT
(
pDevice
,
--
refcount
);
}
CHECK_REFCOUNT
(
pDevice
,
--
refcount
);
/* Render target and back buffer are identical. */
hr
=
IDirect3DDevice8_GetBackBuffer
(
pDevice
,
0
,
0
,
&
pBackBuffer
);
...
...
@@ -371,9 +377,15 @@ static void test_refcount(void)
todo_wine
CHECK_REFCOUNT
(
pDevice
,
refcount
);
todo_wine
CHECK_RELEASE_REFCOUNT
(
pStencilSurface
,
0
);
CHECK_REFCOUNT
(
pDevice
,
--
refcount
);
/* The stencil surface is released with the device, so AddRef with refcount=0 is fine here. */
todo_wine
CHECK_ADDREF_REFCOUNT
(
pStencilSurface
,
1
);
todo_wine
CHECK_REFCOUNT
(
pDevice
,
++
refcount
);
todo_wine
CHECK_RELEASE_REFCOUNT
(
pStencilSurface
,
0
);
CHECK_REFCOUNT
(
pDevice
,
--
refcount
);
pStencilSurface
=
NULL
;
}
CHECK_REFCOUNT
(
pDevice
,
--
refcount
);
/* Buffers */
hr
=
IDirect3DDevice8_CreateIndexBuffer
(
pDevice
,
16
,
0
,
D3DFMT_INDEX32
,
D3DPOOL_DEFAULT
,
&
pIndexBuffer
);
...
...
@@ -482,10 +494,16 @@ static void test_refcount(void)
todo_wine
CHECK_SURFACE_CONTAINER
(
pBackBuffer
,
IID_IDirect3DDevice8
,
pDevice
);
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CHECK_REFCOUNT
(
pBackBuffer
,
1
);
todo_wine
CHECK_RELEASE_REFCOUNT
(
pBackBuffer
,
0
);
CHECK_REFCOUNT
(
pDevice
,
--
refcount
);
/* The back buffer is released with the swapchain, so AddRef with refcount=0 is fine here. */
todo_wine
CHECK_ADDREF_REFCOUNT
(
pBackBuffer
,
1
);
todo_wine
CHECK_REFCOUNT
(
pDevice
,
++
refcount
);
todo_wine
CHECK_RELEASE_REFCOUNT
(
pBackBuffer
,
0
);
CHECK_REFCOUNT
(
pDevice
,
--
refcount
);
pBackBuffer
=
NULL
;
}
CHECK_REFCOUNT
(
pSwapChain
,
1
);
CHECK_REFCOUNT
(
pDevice
,
--
refcount
);
}
if
(
pVertexBuffer
)
...
...
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