Commit f53451dd authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

wined3d: Only use WINE_normalized_texrect if ARB_texture_np2 is supported.

parent 2e9362d0
......@@ -715,9 +715,12 @@ static void quirk_ati_dx9(struct wined3d_gl_info *gl_info)
* fglrx doesn't advertise GL_ARB_texture_non_power_of_two, but it advertises opengl 2.0 which
* has this extension promoted to core. The extension loading code sets this extension supported
* due to that, so this code works on fglrx as well. */
TRACE("GL_ARB_texture_non_power_of_two advertised on R500 or earlier card, removing.\n");
gl_info->supported[ARB_TEXTURE_NON_POWER_OF_TWO] = FALSE;
gl_info->supported[WINE_NORMALIZED_TEXRECT] = TRUE;
if(gl_info->supported[ARB_TEXTURE_NON_POWER_OF_TWO])
{
TRACE("GL_ARB_texture_non_power_of_two advertised on R500 or earlier card, removing.\n");
gl_info->supported[ARB_TEXTURE_NON_POWER_OF_TWO] = FALSE;
gl_info->supported[WINE_NORMALIZED_TEXRECT] = TRUE;
}
/* fglrx has the same structural issues as the one described in quirk_apple_glsl_constants, although
* it is generally more efficient. Reserve just 8 constants. */
......
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