Commit f65705df authored by Alistair Leslie-Hughes's avatar Alistair Leslie-Hughes Committed by Alexandre Julliard

d3dx10_43: Remove DECLSPEC_HIDDEN usage.

parent 8f360d74
...@@ -16,18 +16,18 @@ ...@@ -16,18 +16,18 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/ */
extern HRESULT load_file(const WCHAR *path, void **data, DWORD *size) DECLSPEC_HIDDEN; extern HRESULT load_file(const WCHAR *path, void **data, DWORD *size);
extern HRESULT load_resourceA(HMODULE module, const char *resource, extern HRESULT load_resourceA(HMODULE module, const char *resource,
void **data, DWORD *size) DECLSPEC_HIDDEN; void **data, DWORD *size);
extern HRESULT load_resourceW(HMODULE module, const WCHAR *resource, extern HRESULT load_resourceW(HMODULE module, const WCHAR *resource,
void **data, DWORD *size) DECLSPEC_HIDDEN; void **data, DWORD *size);
extern HRESULT get_image_info(const void *data, SIZE_T size, D3DX10_IMAGE_INFO *img_info) DECLSPEC_HIDDEN; extern HRESULT get_image_info(const void *data, SIZE_T size, D3DX10_IMAGE_INFO *img_info);
extern void init_load_info(const D3DX10_IMAGE_LOAD_INFO *load_info, extern void init_load_info(const D3DX10_IMAGE_LOAD_INFO *load_info,
D3DX10_IMAGE_LOAD_INFO *out) DECLSPEC_HIDDEN; D3DX10_IMAGE_LOAD_INFO *out);
/* Returns array of D3D10_SUBRESOURCE_DATA structures followed by textures data. */ /* Returns array of D3D10_SUBRESOURCE_DATA structures followed by textures data. */
extern HRESULT load_texture_data(const void *data, SIZE_T size, D3DX10_IMAGE_LOAD_INFO *load_info, extern HRESULT load_texture_data(const void *data, SIZE_T size, D3DX10_IMAGE_LOAD_INFO *load_info,
D3D10_SUBRESOURCE_DATA **resource_data) DECLSPEC_HIDDEN; D3D10_SUBRESOURCE_DATA **resource_data);
extern HRESULT create_d3d_texture(ID3D10Device *device, D3DX10_IMAGE_LOAD_INFO *load_info, extern HRESULT create_d3d_texture(ID3D10Device *device, D3DX10_IMAGE_LOAD_INFO *load_info,
D3D10_SUBRESOURCE_DATA *resource_data, ID3D10Resource **texture) DECLSPEC_HIDDEN; D3D10_SUBRESOURCE_DATA *resource_data, ID3D10Resource **texture);
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment