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wine
wine-winehq
Commits
f6d2737e
Commit
f6d2737e
authored
Apr 10, 2013
by
Matteo Bruni
Committed by
Alexandre Julliard
Apr 10, 2013
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wined3d: Make the entire surface current after clearing a discarded depth buffer.
parent
50a91e11
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device.c
dlls/wined3d/device.c
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dlls/wined3d/device.c
View file @
f6d2737e
...
...
@@ -501,6 +501,14 @@ static void prepare_ds_clear(struct wined3d_surface *ds, struct wined3d_context
{
RECT
current_rect
,
r
;
if
(
ds
->
flags
&
SFLAG_DISCARDED
)
{
/* Depth buffer was discarded, make it entirely current in its new location since
* there is no other place where we would get data anyway. */
SetRect
(
out_rect
,
0
,
0
,
ds
->
resource
.
width
,
ds
->
resource
.
height
);
return
;
}
if
(
ds
->
flags
&
location
)
SetRect
(
&
current_rect
,
0
,
0
,
ds
->
ds_current_size
.
cx
,
...
...
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