Commit f8e62bc5 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Place the cursor texture in the default pool.

parent c072a456
...@@ -3809,8 +3809,8 @@ static struct wined3d_texture *wined3d_device_create_cursor_texture(struct wined ...@@ -3809,8 +3809,8 @@ static struct wined3d_texture *wined3d_device_create_cursor_texture(struct wined
desc.format = WINED3DFMT_B8G8R8A8_UNORM; desc.format = WINED3DFMT_B8G8R8A8_UNORM;
desc.multisample_type = WINED3D_MULTISAMPLE_NONE; desc.multisample_type = WINED3D_MULTISAMPLE_NONE;
desc.multisample_quality = 0; desc.multisample_quality = 0;
desc.usage = 0; desc.usage = WINED3DUSAGE_DYNAMIC;
desc.pool = WINED3D_POOL_SYSTEM_MEM; desc.pool = WINED3D_POOL_DEFAULT;
desc.width = cursor_image->resource.width; desc.width = cursor_image->resource.width;
desc.height = cursor_image->resource.height; desc.height = cursor_image->resource.height;
desc.depth = 1; desc.depth = 1;
...@@ -3825,7 +3825,7 @@ static struct wined3d_texture *wined3d_device_create_cursor_texture(struct wined ...@@ -3825,7 +3825,7 @@ static struct wined3d_texture *wined3d_device_create_cursor_texture(struct wined
} }
surface = surface_from_resource(wined3d_texture_get_sub_resource(texture, 0)); surface = surface_from_resource(wined3d_texture_get_sub_resource(texture, 0));
if (FAILED(wined3d_surface_map(surface, &map_desc, NULL, 0))) if (FAILED(wined3d_surface_map(surface, &map_desc, NULL, WINED3D_MAP_DISCARD)))
{ {
ERR("Failed to map destination surface.\n"); ERR("Failed to map destination surface.\n");
wined3d_texture_decref(texture); wined3d_texture_decref(texture);
......
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