Commit f9762d60 authored by Andrew Talbot's avatar Andrew Talbot Committed by Alexandre Julliard

wined3d: Remove superfluous semicolons.

parent 897a235e
...@@ -754,7 +754,7 @@ const char* debug_d3ddeclusage(BYTE usage) { ...@@ -754,7 +754,7 @@ const char* debug_d3ddeclusage(BYTE usage) {
const char* debug_d3dresourcetype(WINED3DRESOURCETYPE res) { const char* debug_d3dresourcetype(WINED3DRESOURCETYPE res) {
switch (res) { switch (res) {
#define RES_TO_STR(res) case res: return #res; #define RES_TO_STR(res) case res: return #res
RES_TO_STR(WINED3DRTYPE_SURFACE); RES_TO_STR(WINED3DRTYPE_SURFACE);
RES_TO_STR(WINED3DRTYPE_VOLUME); RES_TO_STR(WINED3DRTYPE_VOLUME);
RES_TO_STR(WINED3DRTYPE_TEXTURE); RES_TO_STR(WINED3DRTYPE_TEXTURE);
...@@ -771,7 +771,7 @@ const char* debug_d3dresourcetype(WINED3DRESOURCETYPE res) { ...@@ -771,7 +771,7 @@ const char* debug_d3dresourcetype(WINED3DRESOURCETYPE res) {
const char* debug_d3dprimitivetype(WINED3DPRIMITIVETYPE PrimitiveType) { const char* debug_d3dprimitivetype(WINED3DPRIMITIVETYPE PrimitiveType) {
switch (PrimitiveType) { switch (PrimitiveType) {
#define PRIM_TO_STR(prim) case prim: return #prim; #define PRIM_TO_STR(prim) case prim: return #prim
PRIM_TO_STR(WINED3DPT_POINTLIST); PRIM_TO_STR(WINED3DPT_POINTLIST);
PRIM_TO_STR(WINED3DPT_LINELIST); PRIM_TO_STR(WINED3DPT_LINELIST);
PRIM_TO_STR(WINED3DPT_LINESTRIP); PRIM_TO_STR(WINED3DPT_LINESTRIP);
...@@ -1098,7 +1098,7 @@ const char* debug_d3dtstype(WINED3DTRANSFORMSTATETYPE tstype) { ...@@ -1098,7 +1098,7 @@ const char* debug_d3dtstype(WINED3DTRANSFORMSTATETYPE tstype) {
const char* debug_d3dpool(WINED3DPOOL Pool) { const char* debug_d3dpool(WINED3DPOOL Pool) {
switch (Pool) { switch (Pool) {
#define POOL_TO_STR(p) case p: return #p; #define POOL_TO_STR(p) case p: return #p
POOL_TO_STR(WINED3DPOOL_DEFAULT); POOL_TO_STR(WINED3DPOOL_DEFAULT);
POOL_TO_STR(WINED3DPOOL_MANAGED); POOL_TO_STR(WINED3DPOOL_MANAGED);
POOL_TO_STR(WINED3DPOOL_SYSTEMMEM); POOL_TO_STR(WINED3DPOOL_SYSTEMMEM);
......
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