d3d11: Use stricmp() instead of _strnicmp(..., -1).
Fixes Epic Games Launcher crash with native ucrtbase.dll.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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