Commit fb4c45c5 authored by Rémi Bernon's avatar Rémi Bernon Committed by Alexandre Julliard

dinput: Implement EnumDevicesBySemantics with EnumDevices.

parent 5d988edf
......@@ -751,42 +751,62 @@ static BOOL should_enumerate_device(const WCHAR *username, DWORD dwFlags,
return should_enumerate;
}
struct enum_device_by_semantics_params
{
IDirectInput8W *iface;
const WCHAR *username;
DWORD flags;
DIDEVICEINSTANCEW *instances;
DWORD instance_count;
};
static BOOL CALLBACK enum_device_by_semantics( const DIDEVICEINSTANCEW *instance, void *context )
{
struct enum_device_by_semantics_params *params = context;
IDirectInputImpl *This = impl_from_IDirectInput8W( params->iface );
if (should_enumerate_device( params->username, params->flags, &This->device_players, &instance->guidInstance ))
{
params->instance_count++;
params->instances = realloc( params->instances, sizeof(DIDEVICEINSTANCEW) * params->instance_count );
params->instances[params->instance_count - 1] = *instance;
}
return DIENUM_CONTINUE;
}
static HRESULT WINAPI IDirectInput8WImpl_EnumDevicesBySemantics(
LPDIRECTINPUT8W iface, LPCWSTR ptszUserName, LPDIACTIONFORMATW lpdiActionFormat,
LPDIENUMDEVICESBYSEMANTICSCBW lpCallback,
LPVOID pvRef, DWORD dwFlags
)
{
struct enum_device_by_semantics_params params = {.iface = iface, .username = ptszUserName, .flags = dwFlags};
DWORD callbackFlags, enum_flags = DIEDFL_ATTACHEDONLY | (dwFlags & DIEDFL_FORCEFEEDBACK);
static REFGUID guids[2] = { &GUID_SysKeyboard, &GUID_SysMouse };
static const DWORD actionMasks[] = { DIKEYBOARD_MASK, DIMOUSE_MASK };
IDirectInputImpl *This = impl_from_IDirectInput8W(iface);
DIDEVICEINSTANCEW didevi;
LPDIRECTINPUTDEVICE8W lpdid;
DWORD callbackFlags;
unsigned int i = 0;
HRESULT hr;
int device_count = 0;
int remain;
DIDEVICEINSTANCEW *didevis = 0;
FIXME("(this=%p,%s,%p,%p,%p,%04x): semi-stub\n", This, debugstr_w(ptszUserName), lpdiActionFormat,
lpCallback, pvRef, dwFlags);
didevi.dwSize = sizeof(didevi);
do
hr = IDirectInput8_EnumDevices( &This->IDirectInput8W_iface, DI8DEVCLASS_GAMECTRL,
enum_device_by_semantics, &params, enum_flags );
if (FAILED(hr))
{
hr = hid_joystick_enum_device( DI8DEVCLASS_GAMECTRL, DIEDFL_ATTACHEDONLY | dwFlags, &didevi, This->dwVersion, i++ );
if (hr != DI_OK) continue;
if (should_enumerate_device( ptszUserName, dwFlags, &This->device_players, &didevi.guidInstance ))
{
device_count++;
didevis = realloc( didevis, sizeof(DIDEVICEINSTANCEW) * device_count );
didevis[device_count - 1] = didevi;
}
} while (SUCCEEDED(hr));
free( params.instances );
return hr;
}
remain = device_count;
remain = params.instance_count;
/* Add keyboard and mouse to remaining device count */
if (!(dwFlags & DIEDBSFL_FORCEFEEDBACK))
{
......@@ -797,21 +817,21 @@ static HRESULT WINAPI IDirectInput8WImpl_EnumDevicesBySemantics(
}
}
for (i = 0; i < device_count; i++)
for (i = 0; i < params.instance_count; i++)
{
callbackFlags = diactionformat_priorityW(lpdiActionFormat, lpdiActionFormat->dwGenre);
IDirectInput_CreateDevice(iface, &didevis[i].guidInstance, &lpdid, NULL);
IDirectInput_CreateDevice( iface, &params.instances[i].guidInstance, &lpdid, NULL );
if (lpCallback(&didevis[i], lpdid, callbackFlags, --remain, pvRef) == DIENUM_STOP)
if (lpCallback( &params.instances[i], lpdid, callbackFlags, --remain, pvRef ) == DIENUM_STOP)
{
free( didevis );
free( params.instances );
IDirectInputDevice_Release(lpdid);
return DI_OK;
}
IDirectInputDevice_Release(lpdid);
}
free( didevis );
free( params.instances );
if (dwFlags & DIEDBSFL_FORCEFEEDBACK) return DI_OK;
......
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