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wine
wine-winehq
Commits
fbcce678
Commit
fbcce678
authored
Oct 01, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Oct 01, 2012
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d3d10core: Implement d3d10_device_RSSetState().
parent
ec9db0a1
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3 changed files
with
34 additions
and
16 deletions
+34
-16
d3d10core_private.h
dlls/d3d10core/d3d10core_private.h
+20
-15
device.c
dlls/d3d10core/device.c
+5
-1
state.c
dlls/d3d10core/state.c
+9
-0
No files found.
dlls/d3d10core/d3d10core_private.h
View file @
fbcce678
...
@@ -44,6 +44,8 @@
...
@@ -44,6 +44,8 @@
#define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
#define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
#define TAG_SHDR MAKE_TAG('S', 'H', 'D', 'R')
#define TAG_SHDR MAKE_TAG('S', 'H', 'D', 'R')
struct
d3d10_device
;
struct
d3d10_shader_info
struct
d3d10_shader_info
{
{
const
DWORD
*
shader_code
;
const
DWORD
*
shader_code
;
...
@@ -68,21 +70,6 @@ void skip_dword_unknown(const char **ptr, unsigned int count) DECLSPEC_HIDDEN;
...
@@ -68,21 +70,6 @@ void skip_dword_unknown(const char **ptr, unsigned int count) DECLSPEC_HIDDEN;
HRESULT
parse_dxbc
(
const
char
*
data
,
SIZE_T
data_size
,
HRESULT
parse_dxbc
(
const
char
*
data
,
SIZE_T
data_size
,
HRESULT
(
*
chunk_handler
)(
const
char
*
data
,
DWORD
data_size
,
DWORD
tag
,
void
*
ctx
),
void
*
ctx
)
DECLSPEC_HIDDEN
;
HRESULT
(
*
chunk_handler
)(
const
char
*
data
,
DWORD
data_size
,
DWORD
tag
,
void
*
ctx
),
void
*
ctx
)
DECLSPEC_HIDDEN
;
/* IDirect3D10Device */
struct
d3d10_device
{
IUnknown
IUnknown_inner
;
ID3D10Device
ID3D10Device_iface
;
IWineDXGIDeviceParent
IWineDXGIDeviceParent_iface
;
IUnknown
*
outer_unk
;
LONG
refcount
;
struct
wined3d_device_parent
device_parent
;
struct
wined3d_device
*
wined3d_device
;
};
void
d3d10_device_init
(
struct
d3d10_device
*
device
,
void
*
outer_unknown
)
DECLSPEC_HIDDEN
;
/* ID3D10Texture2D */
/* ID3D10Texture2D */
struct
d3d10_texture2d
struct
d3d10_texture2d
{
{
...
@@ -248,6 +235,7 @@ struct d3d10_rasterizer_state
...
@@ -248,6 +235,7 @@ struct d3d10_rasterizer_state
};
};
HRESULT
d3d10_rasterizer_state_init
(
struct
d3d10_rasterizer_state
*
state
)
DECLSPEC_HIDDEN
;
HRESULT
d3d10_rasterizer_state_init
(
struct
d3d10_rasterizer_state
*
state
)
DECLSPEC_HIDDEN
;
struct
d3d10_rasterizer_state
*
unsafe_impl_from_ID3D10RasterizerState
(
ID3D10RasterizerState
*
iface
)
DECLSPEC_HIDDEN
;
/* ID3D10SamplerState */
/* ID3D10SamplerState */
struct
d3d10_sampler_state
struct
d3d10_sampler_state
...
@@ -267,6 +255,23 @@ struct d3d10_query
...
@@ -267,6 +255,23 @@ struct d3d10_query
HRESULT
d3d10_query_init
(
struct
d3d10_query
*
query
)
DECLSPEC_HIDDEN
;
HRESULT
d3d10_query_init
(
struct
d3d10_query
*
query
)
DECLSPEC_HIDDEN
;
/* IDirect3D10Device */
struct
d3d10_device
{
IUnknown
IUnknown_inner
;
ID3D10Device
ID3D10Device_iface
;
IWineDXGIDeviceParent
IWineDXGIDeviceParent_iface
;
IUnknown
*
outer_unk
;
LONG
refcount
;
struct
wined3d_device_parent
device_parent
;
struct
wined3d_device
*
wined3d_device
;
struct
d3d10_rasterizer_state
*
rasterizer_state
;
};
void
d3d10_device_init
(
struct
d3d10_device
*
device
,
void
*
outer_unknown
)
DECLSPEC_HIDDEN
;
/* Layered device */
/* Layered device */
enum
dxgi_device_layer_id
enum
dxgi_device_layer_id
{
{
...
...
dlls/d3d10core/device.c
View file @
fbcce678
...
@@ -342,7 +342,11 @@ static void STDMETHODCALLTYPE d3d10_device_DrawAuto(ID3D10Device *iface)
...
@@ -342,7 +342,11 @@ static void STDMETHODCALLTYPE d3d10_device_DrawAuto(ID3D10Device *iface)
static
void
STDMETHODCALLTYPE
d3d10_device_RSSetState
(
ID3D10Device
*
iface
,
ID3D10RasterizerState
*
rasterizer_state
)
static
void
STDMETHODCALLTYPE
d3d10_device_RSSetState
(
ID3D10Device
*
iface
,
ID3D10RasterizerState
*
rasterizer_state
)
{
{
FIXME
(
"iface %p, rasterizer_state %p stub!
\n
"
,
iface
,
rasterizer_state
);
struct
d3d10_device
*
device
=
impl_from_ID3D10Device
(
iface
);
TRACE
(
"iface %p, rasterizer_state %p.
\n
"
,
iface
,
rasterizer_state
);
device
->
rasterizer_state
=
unsafe_impl_from_ID3D10RasterizerState
(
rasterizer_state
);
}
}
static
void
STDMETHODCALLTYPE
d3d10_device_RSSetViewports
(
ID3D10Device
*
iface
,
static
void
STDMETHODCALLTYPE
d3d10_device_RSSetViewports
(
ID3D10Device
*
iface
,
...
...
dlls/d3d10core/state.c
View file @
fbcce678
...
@@ -372,6 +372,15 @@ HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state)
...
@@ -372,6 +372,15 @@ HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state)
return
S_OK
;
return
S_OK
;
}
}
struct
d3d10_rasterizer_state
*
unsafe_impl_from_ID3D10RasterizerState
(
ID3D10RasterizerState
*
iface
)
{
if
(
!
iface
)
return
NULL
;
assert
(
iface
->
lpVtbl
==
&
d3d10_rasterizer_state_vtbl
);
return
impl_from_ID3D10RasterizerState
(
iface
);
}
static
inline
struct
d3d10_sampler_state
*
impl_from_ID3D10SamplerState
(
ID3D10SamplerState
*
iface
)
static
inline
struct
d3d10_sampler_state
*
impl_from_ID3D10SamplerState
(
ID3D10SamplerState
*
iface
)
{
{
return
CONTAINING_RECORD
(
iface
,
struct
d3d10_sampler_state
,
ID3D10SamplerState_iface
);
return
CONTAINING_RECORD
(
iface
,
struct
d3d10_sampler_state
,
ID3D10SamplerState_iface
);
...
...
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