Commit fcfe2972 authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

d3d10/effect: Add support for 'or' instruction.

parent 42a57b3e
......@@ -660,6 +660,20 @@ static void pres_and(float **args, unsigned int n, const struct preshader_instr
}
}
static void pres_or(float **args, unsigned int n, const struct preshader_instr *instr)
{
unsigned int *arg1 = (unsigned int *)args[0];
unsigned int *arg2 = (unsigned int *)args[1];
float *retval = args[2];
unsigned int i;
for (i = 0; i < instr->comp_count; ++i)
{
unsigned int v = arg1[0] | arg2[0];
retval[i] = *(float *)&v;
}
}
static void pres_xor(float **args, unsigned int n, const struct preshader_instr *instr)
{
unsigned int *arg1 = (unsigned int *)args[0];
......@@ -761,6 +775,7 @@ static const struct preshader_op_info preshader_ops[] =
{ 0x21f, "umin", pres_umin },
{ 0x220, "umax", pres_umax },
{ 0x230, "and", pres_and },
{ 0x231, "or", pres_or },
{ 0x233, "xor", pres_xor },
{ 0x301, "movc", pres_movc },
{ 0x500, "dot", pres_dot },
......
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