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wine
wine-winehq
Commits
ff08986d
Commit
ff08986d
authored
Feb 07, 2006
by
H. Verbeet
Committed by
Alexandre Julliard
Feb 07, 2006
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Plain Diff
wined3d: Always return the number of elements in the vertex
declaration in IWineD3DVertexDeclarationImpl_GetDeclaration9.
parent
1c4a94b0
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1 changed file
with
9 additions
and
19 deletions
+9
-19
vertexdeclaration.c
dlls/wined3d/vertexdeclaration.c
+9
-19
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dlls/wined3d/vertexdeclaration.c
View file @
ff08986d
...
...
@@ -479,29 +479,19 @@ static HRESULT WINAPI IWineD3DVertexDeclarationImpl_GetDeclaration8(IWineD3DVert
HRESULT
WINAPI
IWineD3DVertexDeclarationImpl_GetDeclaration9
(
IWineD3DVertexDeclaration
*
iface
,
D3DVERTEXELEMENT9
*
pData
,
DWORD
*
pNumElements
)
{
IWineD3DVertexDeclarationImpl
*
This
=
(
IWineD3DVertexDeclarationImpl
*
)
iface
;
if
(
NULL
==
pData
)
{
*
pNumElements
=
This
->
declaration9NumElements
;
TRACE
(
"(%p) : Returning numElements %ld
\n
"
,
iface
,
*
pNumElements
);
return
D3D_OK
;
}
/* The Incredibles and Teenage Mutant Ninja Turtles require this for NumElements == 0,
TODO: this needs to be tested against windows */
if
(
*
pNumElements
==
0
)
{
TRACE
(
"(%p) : Requested the vertex declaration without specefying the size of the return buffer
\n
"
,
This
);
*
pNumElements
=
This
->
declaration9NumElements
;
memcpy
(
pData
,
This
->
pDeclaration9
,
*
pNumElements
*
sizeof
(
*
pData
));
TRACE
(
"(This %p, pData %p, pNumElements %p)
\n
"
,
This
,
pData
,
pNumElements
);
TRACE
(
"Setting *pNumElements to %d
\n
"
,
This
->
declaration9NumElements
);
*
pNumElements
=
This
->
declaration9NumElements
;
/* Passing a NULL pData is used to just retrieve the number of elements */
if
(
!
pData
)
{
TRACE
(
"NULL pData passed. Returning D3D_OK.
\n
"
);
return
D3D_OK
;
}
/* just in case there's a similar problem to The Incredibles and Teenage Mutant Ninja Turtles without pNumElements = 0 */
if
(
*
pNumElements
<
This
->
declaration9NumElements
)
{
*
pNumElements
=
This
->
declaration9NumElements
;
FIXME
(
"(%p) : Returning D3DERR_MOREDATA numElements %ld expected %u
\n
"
,
iface
,
*
pNumElements
,
This
->
declaration9NumElements
);
memcpy
(
pData
,
This
->
pDeclaration9
,
*
pNumElements
*
sizeof
(
*
pData
));
return
D3DERR_MOREDATA
;
}
TRACE
(
"(%p) : GetVertexDeclaration9 copying to %p
\n
"
,
This
,
pData
);
TRACE
(
"Copying %p to %p
\n
"
,
This
->
pDeclaration9
,
pData
);
memcpy
(
pData
,
This
->
pDeclaration9
,
This
->
declaration9NumElements
*
sizeof
(
*
pData
));
return
D3D_OK
;
}
...
...
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