Commit ff564417 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

quartz/vmr9: Create the window on the same thread as the filter.

parent 3b5198c8
......@@ -153,10 +153,6 @@ typedef struct
LONG refCount;
HANDLE ack;
DWORD tid;
HANDLE hWndThread;
IDirect3DDevice9 *d3d9_dev;
IDirect3D9 *d3d9_ptr;
IDirect3DSurface9 **d3d9_surfaces;
......@@ -2238,7 +2234,6 @@ static ULONG WINAPI VMR9_ImagePresenter_Release(IVMRImagePresenter9 *iface)
{
DWORD i;
TRACE("Destroying\n");
CloseHandle(This->ack);
IDirect3D9_Release(This->d3d9_ptr);
TRACE("Number of surfaces: %u\n", This->num_surfaces);
......@@ -2476,32 +2471,6 @@ static HRESULT VMR9_SurfaceAllocator_SetAllocationSettings(VMR9DefaultAllocatorP
return hr;
}
static DWORD WINAPI MessageLoop(LPVOID lpParameter)
{
MSG msg;
BOOL fGotMessage;
VMR9DefaultAllocatorPresenterImpl *This = lpParameter;
TRACE("Starting message loop\n");
if (FAILED(BaseWindowImpl_PrepareWindow(&This->pVMR9->baseControlWindow.baseWindow)))
{
FIXME("Failed to prepare window\n");
return FALSE;
}
SetEvent(This->ack);
while ((fGotMessage = GetMessageW(&msg, NULL, 0, 0)) != 0 && fGotMessage != -1)
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
TRACE("End of message loop\n");
return 0;
}
static UINT d3d9_adapter_from_hwnd(IDirect3D9 *d3d9, HWND hwnd, HMONITOR *mon_out)
{
UINT d3d9_adapter;
......@@ -2533,14 +2502,9 @@ static BOOL CreateRenderingWindow(VMR9DefaultAllocatorPresenterImpl *This, VMR9A
TRACE("(%p)->()\n", This);
This->hWndThread = CreateThread(NULL, 0, MessageLoop, This, 0, &This->tid);
if (!This->hWndThread)
if (FAILED(BaseWindowImpl_PrepareWindow(&This->pVMR9->baseControlWindow.baseWindow)))
return FALSE;
WaitForSingleObject(This->ack, INFINITE);
if (!This->pVMR9->baseControlWindow.baseWindow.hWnd) return FALSE;
/* Obtain a monitor and d3d9 device */
d3d9_adapter = d3d9_adapter_from_hwnd(This->d3d9_ptr, This->pVMR9->baseControlWindow.baseWindow.hWnd, &This->hMon);
......@@ -2617,10 +2581,6 @@ static HRESULT WINAPI VMR9_SurfaceAllocator_TerminateDevice(IVMRSurfaceAllocator
return S_OK;
}
SendMessageW(This->pVMR9->baseControlWindow.baseWindow.hWnd, WM_CLOSE, 0, 0);
PostThreadMessageW(This->tid, WM_QUIT, 0, 0);
WaitForSingleObject(This->hWndThread, INFINITE);
This->hWndThread = NULL;
BaseWindowImpl_DoneWithWindow(&This->pVMR9->baseControlWindow.baseWindow);
return S_OK;
......@@ -2839,8 +2799,6 @@ static HRESULT VMR9DefaultAllocatorPresenterImpl_create(struct quartz_vmr *paren
This->hMon = 0;
This->d3d9_vertex = NULL;
This->num_surfaces = 0;
This->hWndThread = NULL;
This->ack = CreateEventW(NULL, 0, 0, NULL);
This->SurfaceAllocatorNotify = NULL;
This->reset = FALSE;
......
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