- 28 Oct, 2010 1 commit
-
-
Alexandre Julliard authored
-
- 22 Oct, 2010 1 commit
-
-
Aric Stewart authored
-
- 20 Oct, 2010 1 commit
-
-
Aric Stewart authored
-
- 08 Aug, 2005 1 commit
-
-
Alexandre Julliard authored
Dll(Un)RegisterServer with the dll name so that the compiler can check the prototypes.
-
- 07 May, 2005 1 commit
-
-
Rolf Kalbermatter authored
and server locking based on how it is done with DirectX samples.
-
- 30 Jul, 2003 1 commit
-
-
Alexandre Julliard authored
DllGetClassObject and DllCanUnloadNow functions private (suggested by Jon Griffiths).
-
- 02 Jan, 2003 1 commit
-
-
Dominik Strasser authored
-
- 21 Jun, 2002 1 commit
-
-
Alexandre Julliard authored
Fixed a few DLLName/DLLFileName mismatches.
-
- 14 May, 2002 1 commit
-
-
Alexandre Julliard authored
debug channels definitions. Made win32 the default type for spec files. Ignore C compiler in winebuild so we can simply pass it $(DEFS). Removed type win32 and debug_channels from spec files. Fixed winebuild to always generate correct C identifiers (reported by Vincent Béron).
-
- 09 May, 2002 1 commit
-
-
Alexandre Julliard authored
it can be used on platforms that don't build a .spec.c file.
-
- 23 Oct, 2001 1 commit
-
-
Hidenori Takeshima authored
-
- 14 Sep, 2001 1 commit
-
-
Hidenori Takeshima authored
-