- 05 Jan, 2010 13 commits
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Alistair Leslie-Hughes authored
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Paul Vriens authored
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Paul Vriens authored
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James Hawkins authored
user32: Don't try to free a handle with a value of 1, which is the dde handle value for asynchronous operations.
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
For non-recorded stateblocks a light always exists in the device stateblock as well, since that's where it's copied from. However, when SetLightEnable() is called for a light that didn't a exist yet while recording a stateblock, the light is only created on the recorded stateblock.
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Henri Verbeet authored
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Jacek Caban authored
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- 04 Jan, 2010 27 commits
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Alexandre Julliard authored
ole2: Convert the icon for OleMetafilePictFromIconAndLabel to 32-bit explicitly instead of casting the handle.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
winex11: Don't process ConfigureNotify events that have been superseded by a later configure request.
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Alexandre Julliard authored
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Maarten Lankhorst authored
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Gerald Pfeifer authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Josselin Bardet authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
This is functionally a revert of 8eeb513b. The language of the extension is slightly confusing to me, but GL_STREAM_*_ARB is more dynamic than GL_DYNAMIC_*_ARB. So use GL_STREAM usage for D3DUSAGE_DYNAMIC buffers and GL_DYNAMIC usage for non-dynamic buffers.
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Gerald Pfeifer authored
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