1. 17 Dec, 2008 1 commit
  2. 12 Sep, 2007 1 commit
  3. 30 Jun, 2006 1 commit
  4. 23 May, 2006 1 commit
  5. 10 May, 2006 1 commit
  6. 08 Aug, 2005 1 commit
  7. 20 Jan, 2004 1 commit
    • Rok Mandeljc's avatar
      - updated resources to DX9 · 0382ea1d
      Rok Mandeljc authored
      - completely rewritten headers (DX9 compat.; look much nicer now ;=)
      - removed IDirectMusicSong and IDirectMusicMelodyFormulationTrack
        (which are removed from DX9; weren't implemented in DX8 anyway)
      - combined/simplified IDirectMusicSomething / IDirectMusicObject /
        IPersistStream for objects that support loading
      - implemented IDirectMusicObject on all such objects; via generic
        functions
      - combined IDirectMusicTrack(8)/IPersistStream on all tracks
      - fully implemented IDirectMusicContainer (at least 90% if there are
        no private interfaces)
      - implemented IDirectMusicCollection (99% work & MS compliant
        behaviour; except for instruments)
      - tried to implement IDirectMusicInstrument (unfortunately uses some
        dirty private interfaces... :(
      - added dswave.dll; DirectMusic Wave
      - some changes in style
      - many, many more ;)
      0382ea1d
  8. 05 Sep, 2003 1 commit
  9. 22 Aug, 2003 1 commit
    • Rok Mandeljc's avatar
      - implemented loader, loader's stream and loading of objects (now you · df167d17
      Rok Mandeljc authored
        can use builtin dmloader and native other dm*.dlls)
      - implemented proper creation of objects and retrieval of dmusic
        interfaces from them (object, stream, ...)
      - implemented all "standard track types" and appropriate stream (for
        dmband, loading is almost complete)
      - cleaned some obsolete stuff
      - split debug channels
      df167d17
  10. 21 Jul, 2003 1 commit
  11. 16 Jul, 2003 1 commit
  12. 15 Jul, 2003 1 commit
  13. 18 Jun, 2003 1 commit
  14. 11 Jan, 2003 1 commit
  15. 13 Jun, 2002 1 commit