- 24 Feb, 2005 13 commits
-
-
Dmitry Timoshkov authored
-
Raphael Junqueira authored
- minimal pixel format support
-
Mike McCormack authored
-
Aric Stewart authored
Store the keypath, and do refcounting and registration of SharedDLLs. Fix a bug with handing dword values in the registry. Fix bugs with writing registry keys where value == NULL. Make use of msidefs.h. Lay some groundwork for uninstalls.
-
Michael Stefaniuc authored
other. Removed the A variant and did a A->W translation. - ImageList_LoadImageW: get the bitmap size from the image itself and not from the mask (ImageList_LoadImageA did that).
-
Brian Vincent authored
-
Dimitrie O. Paun authored
Suggested by Graham Toal <gtoal@gtoal.com>.
-
Dimitrie O. Paun authored
Reorder some points for a more logical organization.
-
Aric Stewart authored
-
Aric Stewart authored
-
Ulrich Czekalla authored
-
Jason Edmeades authored
stateblock before trying to release it in wined3d.
-
Lauri Tulmin authored
-
- 23 Feb, 2005 27 commits
-
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Bill Medland authored
-
Alexandre Julliard authored
Fixed a couple of warnings.
-
Jeremy White authored
-
Henning Gerhardt authored
-
Henning Gerhardt authored
-
Jon Griffiths authored
-
Eric Kohl authored
- Support implicit_handle attribute in IDL files. - Build mixed-mode stub files.
-
Michael Jung authored
-
Rein Klazes authored
counts like in Windows. Some applications depend on that. Simplify QueryPerformanceCounter a bit.
-
Jeremy White authored
decide it is broken.
-
Mike McCormack authored
-
Francois Gouget authored
-
Jeremy White authored
instead of 0:0:5.0 [the last column only goes to 29]).
-
Mike McCormack authored
- more Unicode conversion
-
Francois Gouget authored
-
Aric Stewart authored
-
Jakob Eriksson authored
-
Dmitry Timoshkov authored
- Avoid playing games with focus in a newly created thread, that leads to all kinds of misbehaviours and failures in window activation under Windows.
-
Robert Reif authored
-
Michael Stefaniuc authored
-
Jeremy White authored
we should use the SND_DSP_POST ioctl to let the sound card know to flush those fragments. This allows us to precisely know when the buffer is empty, and fixes another set of winmm tests.
-
Jeremy White authored
demand WAVE_FORMAT_DIRECT; this fixes another slew of tests.
-
Jeremy White authored
adjust when calculating TIME_SAMPLES.
-
Jason Edmeades authored
-
Jason Edmeades authored
-