- 04 Nov, 2008 7 commits
-
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Aric Stewart authored
-
Alexandre Julliard authored
-
- 03 Nov, 2008 33 commits
-
-
Alexandre Julliard authored
-
Andrew Fenn authored
-
Alistair Leslie-Hughes authored
-
Damjan Jovanovic authored
-
Andrew Talbot authored
-
Michael Karcher authored
-
Michael Karcher authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
The current code properly enabled/disabled GL_ARB_fragment_program after a depth blit, but it did not restore the bound fragment program properly. This leads to problems if a depth blit was done between two draws without any change of the fragment processing settings.
-