- 16 Oct, 2008 24 commits
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Aric Stewart authored
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Aric Stewart authored
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Aric Stewart authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Marcus Meissner authored
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James Hawkins authored
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James Hawkins authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Jacek Caban authored
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Maarten Lankhorst authored
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Jacek Caban authored
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Jacek Caban authored
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Dmitry Timoshkov authored
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- 15 Oct, 2008 16 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Tobias Jakobi authored
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Ivan Sinitsin authored
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Rob Shearman authored
The famous "dangling else" problem.
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Aric Stewart authored
user32: Make sure our vertical line count is at least 1 even if there is an oversized font in the edit control.
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Frans Kool authored
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Rob Shearman authored
rsaenh: Add a value to the empty braces in the initialiser for aOIDDescriptor in build_hash_signature. An empty initialiser isn't supported on some compilers like MSVC.
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Rob Shearman authored
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Kai Blin authored
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Marcus Meissner authored
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Rob Shearman authored
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Rob Shearman authored
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: We only need to enable texturing for a target if we're going to draw with it (without a shader). Also, these enables cause problems if they're done while the context is setup for blitting.
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Henri Verbeet authored
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