- 16 Dec, 2005 18 commits
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Alexandre Julliard authored
Added a bunch of test cases.
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Oliver Stieber authored
Clean up constants and the wine declaration when the vertex declaration is destroyed.
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Oliver Stieber authored
Allow MultiSampleQuality to be passed as NULL, this is a requirement for DirectX 8 and lower.
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Alexandre Julliard authored
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Alexandre Julliard authored
This way it can be used as hint for the relay code.
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Juan Lang authored
- rewrite sequence decoding to support context-specific tags, and eliminate duplicated code - implement encoding and decoding of CRLDistPoints
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Stefan Leichter authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Milko Krachounov authored
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José Manuel Ferrer Ortiz authored
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José Manuel Ferrer Ortiz authored
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Ragnvald "Despair" Maartmann-Moe IV authored
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Oliver Stieber authored
Stop SetVertexDeclaration from reference counting if a stateblock is being recorded.
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Rein Klazes authored
With conformance tests.
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Tomas Carnecky authored
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Ivan Leo Puoti authored
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- 15 Dec, 2005 8 commits
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James Hawkins authored
SetupQueryInfFileInformation.
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Alexandre Julliard authored
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Jacek Caban authored
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Jacek Caban authored
Make sure that Gecko components are registered.
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Oliver Stieber authored
Change most references to resources parent into references to the resource, so that external reference counts match DirectX but object aren't released if they are still referenced by the stateblock.
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Paul Vriens authored
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Paul Vriens authored
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Dmitry Timoshkov authored
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- 14 Dec, 2005 12 commits
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Rein Klazes authored
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Alexandre Julliard authored
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Alexandre Julliard authored
Tweak reporting of virtual protection flags and address space limit to yield results closer to what Windows does.
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H. Verbeet authored
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H. Verbeet authored
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H. Verbeet authored
before getting the parent.
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Vitaliy Margolen authored
Implement FSCTL_PIPE_WAIT NtFsControlFile ioctl. Modify WaitNamedPipeW to use NtFsControlFile. Replace struct overlapped with event.
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Mike McCormack authored
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Paul Vriens authored
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H. Verbeet authored
In IWineD3DDeviceImpl_GetVertexDeclaration, return the vertex declaration in This->stateblock instead of the one in This->updateStateBlock.
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Ulrich Czekalla authored
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Aric Stewart authored
In the W->A translation make sure we have characters to translate before doing the WideCharToMultiByte with -1.
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- 13 Dec, 2005 2 commits
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Saulius Krasuckas authored
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Dmitry Timoshkov authored
There is no need to offset the source rectangle in the reverse direction before scrolling.
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