- 11 Oct, 2006 1 commit
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H. Verbeet authored
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- 26 Jun, 2006 1 commit
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Francois Gouget authored
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- 15 Jun, 2006 1 commit
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Stefan Dösinger authored
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- 23 May, 2006 1 commit
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Jonathan Ernst authored
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- 27 Sep, 2005 1 commit
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Alexandre Julliard authored
GetRandomRgn if the Windows version is win9x.
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- 26 Jul, 2005 1 commit
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Alexandre Julliard authored
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- 03 Jun, 2005 1 commit
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Christian Costa authored
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- 02 Jun, 2005 1 commit
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Christian Costa authored
ddraw_private.h.
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- 27 May, 2005 1 commit
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Dmitry Timoshkov authored
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- 21 Mar, 2005 1 commit
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Christian Costa authored
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- 09 Jan, 2005 1 commit
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Paul Vriens authored
- store the result of the Interlocked functions and use only this.
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- 08 Sep, 2004 1 commit
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Alexandre Julliard authored
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- 24 Aug, 2004 1 commit
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Robert Shearman authored
handle to a window.
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- 23 Aug, 2004 2 commits
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Alexandre Julliard authored
macro.
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Tobias Burnus authored
function. - Document Clipper_GetClipList.
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- 12 Aug, 2004 1 commit
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Alexandre Julliard authored
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- 05 Sep, 2003 1 commit
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Alexandre Julliard authored
headers (with help from Dimitrie O. Paun).
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- 31 May, 2002 1 commit
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Vincent Béron authored
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- 09 Mar, 2002 1 commit
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Alexandre Julliard authored
Global replacement of debugtools.h by wine/debug.h.
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- 18 Jul, 2001 1 commit
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Patrik Stridvall authored
of implementated functions are included. - Corrected mismatching prototypes. - Cleaned up the include section.
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- 10 Jul, 2001 1 commit
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Marcus Meissner authored
Do not scroll FIXME()s too much.
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- 11 Jun, 2001 1 commit
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Patrik Stridvall authored
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- 26 Jan, 2001 1 commit
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James Juran authored
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- 04 Jan, 2001 1 commit
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Alexandre Julliard authored
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> Major DirectDraw restructure/reimplementation, using an improved component object model hierarchy. The implementation currently supports: - DirectDraw over GDI/USER in a window (using DIBsections and asynchronous updates) - XVidMode - XF86DGA2 - All DirectDraw interfaces from versions 1 to 7 (at least in theory) - Hooks for Direct3D interfaces
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- 09 Apr, 2000 1 commit
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Marcus Meissner authored
files/dirs for easier maintenance. Cleaned up structs and include files. Reindented the code. Started the same for Direct3D. Driver inclusion now done by using configure/Makefile/ELF constructor tricks.
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