- 14 Sep, 2023 18 commits
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Arkadiusz Hiler authored
Ever since dcaeb6b4 ("dsound: Allow multiple buffers to capture from the same device.") it's not used for anything.
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Brendan Shanks authored
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Brendan Shanks authored
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Brendan Shanks authored
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Brendan Shanks authored
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Brendan Shanks authored
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Brendan Shanks authored
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Brendan Shanks authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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- 13 Sep, 2023 22 commits
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Joel Holdsworth authored
Signed-off-by: Joel Holdsworth <joel@airwebreathe.org.uk>
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Zebediah Figura authored
dsound_private.h pulls in mediaobj.h, which previously pulled in strmif.h. We were including that under the initguid.h, which meant that strmif.h GUIDs were being defined in both dsound_main.o and uuid. Now that mediaobj.h does not pull in strmif.h anymore, we don't need this include.
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Zebediah Figura authored
This means that mfobjects.idl no longer pulls in mediaobj.idl. Since it still needs AM_MEDIA_TYPE to be declared (though not defined), add a typedef. Reorder includes in a couple files to avoid multiple-definition errors. strmiids and mfplat were getting strmif.h through mfobjects.h, and dsdmo was getting it through dmo.h.
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Zebediah Figura authored
For IReferenceClock. Currently we rely on it getting included via the following path: wmsdk.idl -> wmsdkidl.idl -> drmexternals.idl -> wmdrmsdk.idl -> mfobjects.idl -> mediaobj.idl -> strmif.idl However, mediaobj.idl should not pull in strmif.idl.
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Alistair Leslie-Hughes authored
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Alistair Leslie-Hughes authored
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Alistair Leslie-Hughes authored
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Alistair Leslie-Hughes authored
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Alistair Leslie-Hughes authored
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Zebediah Figura authored
And move the remaining common ones to d3dxof_private.h, as is usual practice with d3d dlls.
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Daniel Lehman authored
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Biswapriyo Nath authored
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