- 29 Jan, 2000 2 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
Removed debug_dumpstr.
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- 27 Jan, 2000 3 commits
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Juergen Schmied authored
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Juergen Schmied authored
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Alexandre Julliard authored
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- 26 Jan, 2000 8 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Gerard Patel authored
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Andreas Mohr authored
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Ove Kaaven authored
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Alexandre Julliard authored
Use $(MAKE) instead of $(SUBMAKE) for recursive makes. Cleaned up install targets in main Makefile.
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Alexandre Julliard authored
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- 25 Jan, 2000 4 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
heap per-address space instead of per-process.
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Alexandre Julliard authored
$HOME/.wine. Newly started wine processes now attach to an existing server if one is running.
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Alexandre Julliard authored
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- 24 Jan, 2000 4 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- 23 Jan, 2000 19 commits
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Alexandre Julliard authored
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Juergen Schmied authored
NtAllocateLocallyUniqueId - implementation or stubs for NtAccessCheck, NtSetSecurityObject, RtlClearBits, RtlEqualPrefixSid, RtlFindClearBits, RtlFormatCurrentUserKeyPath, RtlGetControlSecurityDescriptor, RtlIdentifierAuthoritySid, RtlImpersonateSelf, RtlInitializeBitMap, RtlInitializeGenericTable, RtlMakeSelfRelativeSD, RtlPrefixUnicodeString, RtlSetBits, RtlUnicodeToMultiByteN, RtlUpcaseUnicodeStringToOemString, RtlUpcaseUnicodeToOemN, RtlValidSid, RtlxUnicodeStringToOemSize - corrected most RtlString* functions, added documentation - more fixes and partial implementations
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Ove Kaaven authored
DirectX primary surface.
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Marcus Meissner authored
Added another NULL ptr check in _OnOpen.
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Alexandre Julliard authored
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Marcus Meissner authored
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Marcus Meissner authored
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Dmitry Timoshkov authored
lstrcpynWtoA().
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Gerard Patel authored
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Gerard Patel authored
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Marcus Meissner authored
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Ove Kaaven authored
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Ulrich Weigand authored
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Uwe Bonnes authored
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Uwe Bonnes authored
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Guy Albertelli authored
Restructure HEAP_ValidateInUseArena, HeapValidate, and add HEAP_IsRealArena to eliminate *bogus* error messages.
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Huw D M Davies authored
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Marcus Meissner authored
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Marcus Meissner authored
help of James Feeney <james@nurealm.net>.
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