- 16 Jan, 2008 1 commit
-
-
Francois Gouget authored
-
- 02 Jan, 2008 1 commit
-
-
Austin English authored
-
- 23 May, 2006 1 commit
-
-
Jonathan Ernst authored
-
- 27 Sep, 2003 1 commit
-
-
Dimitrie O. Paun authored
-
- 05 Sep, 2003 1 commit
-
-
Alexandre Julliard authored
headers (with help from Dimitrie O. Paun).
-
- 31 May, 2002 1 commit
-
-
Vincent Béron authored
-
- 09 Mar, 2002 1 commit
-
-
Alexandre Julliard authored
Global replacement of debugtools.h by wine/debug.h.
-
- 26 Sep, 2000 1 commit
-
-
Peter Hunnisett authored
- Fix up some missing holes in the code - More message implementation - Status documentation update
-
- 25 Aug, 2000 1 commit
-
-
Peter Hunnisett authored
- Created service provider COM object - Lots of dplay/dplobby implementation/fixes - Clean up of ole/guid.c
-
- 10 Jul, 2000 1 commit
-
-
Peter Hunnisett authored
- Correct suspended process resumption - Don't use sys/queue.h anymore - Properly initialize the global semaphore across processes - Create a mapped file for shared data structures - Change some trace messages - Allocate dynamic shared data from the mapped file - Rework setting and retrieving lobby settings from shared memory - Add infrastructure for syncronization after app launch - Small documentation update - Include some stuff missing from header - Start on dp and dpl message infrastructure - Unicode versions of player/group commands added - Combined Connect/ConnectEx and Open/SecureOpen - More implementation
-
- 07 Jun, 2000 1 commit
-
-
Peter Hunnisett authored
- More player/group interface implementation (not tested)
-
- 30 May, 2000 1 commit
-
-
Peter Hunnisett authored
- Start on group and player interfaces
-