- 28 Aug, 2008 38 commits
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Adam Petaccia authored
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Adam Petaccia authored
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Adam Petaccia authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Alexander Nicolaysen Sørnes authored
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Alexander Nicolaysen Sørnes authored
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Alexander Nicolaysen Sørnes authored
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Lei Zhang authored
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Lei Zhang authored
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Lei Zhang authored
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Paul Vriens authored
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Paul Vriens authored
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Paul Vriens authored
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Stefan Dösinger authored
GL_ARB_fragment_program and GL_ATI_fragment_shader can disable projected textures properly, and they can also handle D3DTTFF_PROJECTED | D3DTTFF_COUNT3 properly.
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Andrew Talbot authored
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Andrew Talbot authored
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Martin Profittlich authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Stefan Leichter authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Paul Vriens authored
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Vijay Kiran Kamuju authored
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- 27 Aug, 2008 2 commits
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Paul Vriens authored
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Alexandre Julliard authored
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