- 26 May, 2009 13 commits
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Henri Verbeet authored
This isn't completely right, since as far as I'm aware SM4 doesn't have shader limits in the same sense as previous shader models, but this should do for now.
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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- 25 May, 2009 27 commits
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Joerg-Cyril.Hoehle@t-systems.com authored
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Nikolay Sivov authored
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Hwang YunSong authored
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Hwang YunSong authored
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Hwang YunSong authored
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Gerald Pfeifer authored
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Gerald Pfeifer authored
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André Hentschel authored
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Louis Lenders authored
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Damjan Jovanovic authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Jacek Caban authored
Spotted by Vitaliy Margolen.
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Jacek Caban authored
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Paul Vriens authored
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Paul Vriens authored
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Henri Verbeet authored
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