- 27 Oct, 2009 8 commits
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Owen Rudge authored
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Owen Rudge authored
This patch fixes a crash in the MAPISendMail extended mail wrapper due to reusing the "folder" variable for two separate objects.
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Yann Droneaud authored
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Yann Droneaud authored
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Yann Droneaud authored
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- 26 Oct, 2009 32 commits
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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André Hentschel authored
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Huw Davies authored
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Alexandre Julliard authored
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Louis Lenders authored
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Louis Lenders authored
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Jörg Höhle authored
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Jörg Höhle authored
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Jörg Höhle authored
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Jörg Höhle authored
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Jörg Höhle authored
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Rico Schüller authored
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Rico Schüller authored
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Rico Schüller authored
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Rico Schüller authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
Geforce 8 and Geforce 9 cards support 256 env and 1024 native constants. 1024 is the hardware limit we want to use if we overwrite the GLSL reported value with the ARB value on Mac OS (because Mac OS reports more constants than supported by HW on some cards).
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Stefan Dösinger authored
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Stefan Dösinger authored
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André Hentschel authored
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André Hentschel authored
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Alexander Nicolaysen Sørnes authored
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Alexander Nicolaysen Sørnes authored
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Alexander Nicolaysen Sørnes authored
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Henri Verbeet authored
Some version of Mesa will claim the window system provided framebuffer is incomplete when using indirect rendering, although the framebuffer objects spec says this can never happen. Printing an ERR instead of crashing should make it clearer that this isn't a wined3d problem.
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